39,265 research outputs found
Virtual Reality Rhythm Game
Virtual reality headsets such as the HTC Vive and Oculus Rift bring robust virtual reality technology in the hands of consumers. However, virtual reality technology is still a very new and unexplored domain with a dearth of compelling software that takes advantage of what virtual reality has to offer. Current rhythm games on the virtual reality platform lack a sense of immersion for the player. These games also require players to remain stationary during gameplay. Our solution is a game where players have to hit musical notes that appear in a trail around them. The trail will move in different directions and players have to move and turn around accordingly in order to hit every note and pass a song
An Experiment in Ping-Pong Protocol Verification by Nondeterministic Pushdown Automata
An experiment is described that confirms the security of a well-studied class
of cryptographic protocols (Dolev-Yao intruder model) can be verified by
two-way nondeterministic pushdown automata (2NPDA). A nondeterministic pushdown
program checks whether the intersection of a regular language (the protocol to
verify) and a given Dyck language containing all canceling words is empty. If
it is not, an intruder can reveal secret messages sent between trusted users.
The verification is guaranteed to terminate in cubic time at most on a
2NPDA-simulator. The interpretive approach used in this experiment simplifies
the verification, by separating the nondeterministic pushdown logic and program
control, and makes it more predictable. We describe the interpretive approach
and the known transformational solutions, and show they share interesting
features. Also noteworthy is how abstract results from automata theory can
solve practical problems by programming language means.Comment: In Proceedings MARS/VPT 2018, arXiv:1803.0866
The Seedling Sanctuary: Automated Cold Frame for Gardner Elementary
The purpose of this report is to provide the details of the Seedling Sanctuary, a mechanical engineering senior design project. The project in question is an automated cold frame designed specifically for Gardner Academy, a local elementary school in San Jose. A cold frame is a miniature greenhouse that opens like a chest and is made from clear plastic. Automated ventilation and watering systems create a microclimate within this greenhouse structure to create the ideal growing conditions for seeds. The main purposes of the cold frame are to lengthen the growing season, be maintenance free, and enhance garden education. From testing, the project goals were verified to have been achieved through several performance metrics. First, the system’s ability to lengthen the growing season is dependent on germinating seedlings that can be planted earlier in the season. The automated system maintained the seedlings at the proper soil moisture levels to grow. The system also implemented passive temperature control systems to maintain the plants in ideal conditions. With the ventilation and thermal mass, the system is able to be cooler at the hottest times of day and warmer at night than unprotected plants. The system has also successfully automated the care of the seedlings, achieving our goal of being maintenance free. Finally, the enhancement of garden education was incorporated through community engagement with the design and building of the cold frame, as well as the Bluetooth application which will be used in the school curriculum
Applying Formal Methods to Networking: Theory, Techniques and Applications
Despite its great importance, modern network infrastructure is remarkable for
the lack of rigor in its engineering. The Internet which began as a research
experiment was never designed to handle the users and applications it hosts
today. The lack of formalization of the Internet architecture meant limited
abstractions and modularity, especially for the control and management planes,
thus requiring for every new need a new protocol built from scratch. This led
to an unwieldy ossified Internet architecture resistant to any attempts at
formal verification, and an Internet culture where expediency and pragmatism
are favored over formal correctness. Fortunately, recent work in the space of
clean slate Internet design---especially, the software defined networking (SDN)
paradigm---offers the Internet community another chance to develop the right
kind of architecture and abstractions. This has also led to a great resurgence
in interest of applying formal methods to specification, verification, and
synthesis of networking protocols and applications. In this paper, we present a
self-contained tutorial of the formidable amount of work that has been done in
formal methods, and present a survey of its applications to networking.Comment: 30 pages, submitted to IEEE Communications Surveys and Tutorial
Army-NASA aircrew/aircraft integration program (A3I) software detailed design document, phase 3
The capabilities and design approach of the MIDAS (Man-machine Integration Design and Analysis System) computer-aided engineering (CAE) workstation under development by the Army-NASA Aircrew/Aircraft Integration Program is detailed. This workstation uses graphic, symbolic, and numeric prototyping tools and human performance models as part of an integrated design/analysis environment for crewstation human engineering. Developed incrementally, the requirements and design for Phase 3 (Dec. 1987 to Jun. 1989) are described. Software tools/models developed or significantly modified during this phase included: an interactive 3-D graphic cockpit design editor; multiple-perspective graphic views to observe simulation scenarios; symbolic methods to model the mission decomposition, equipment functions, pilot tasking and loading, as well as control the simulation; a 3-D dynamic anthropometric model; an intermachine communications package; and a training assessment component. These components were successfully used during Phase 3 to demonstrate the complex interactions and human engineering findings involved with a proposed cockpit communications design change in a simulated AH-64A Apache helicopter/mission that maps to empirical data from a similar study and AH-1 Cobra flight test
Guidelines for testing and release procedures
Guidelines and procedures are recommended for the testing and release of the types of computer software efforts commonly performed at NASA/Ames Research Center. All recommendations are based on the premise that testing and release activities must be specifically selected for the environment, size, and purpose of each individual software project. Guidelines are presented for building a Test Plan and using formal Test Plan and Test Care Inspections on it. Frequent references are made to NASA/Ames Guidelines for Software Inspections. Guidelines are presented for selecting an Overall Test Approach and for each of the four main phases of testing: (1) Unit Testing of Components, (2) Integration Testing of Components, (3) System Integration Testing, and (4) Acceptance Testing. Tools used for testing are listed, including those available from operating systems used at Ames, specialized tools which can be developed, unit test drivers, stub module generators, and the use of format test reporting schemes
A New Approach for Quality Management in Pervasive Computing Environments
This paper provides an extension of MDA called Context-aware Quality Model
Driven Architecture (CQ-MDA) which can be used for quality control in pervasive
computing environments. The proposed CQ-MDA approach based on
ContextualArchRQMM (Contextual ARCHitecture Quality Requirement MetaModel),
being an extension to the MDA, allows for considering quality and
resources-awareness while conducting the design process. The contributions of
this paper are a meta-model for architecture quality control of context-aware
applications and a model driven approach to separate architecture concerns from
context and quality concerns and to configure reconfigurable software
architectures of distributed systems. To demonstrate the utility of our
approach, we use a videoconference system.Comment: 10 pages, 10 Figures, Oral Presentation in ECSA 201
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