6,541 research outputs found

    Auctions for Government Securities: A Laboratory Comparison of Uniform, Discriminatory and Spanish Designs

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    The Bank of Spain uses a unique auction format to sell government bonds, which can be seen as a hybrid of a uniform and a discriminatory auction. For winning bids above the average winning bid, buyers are charged the average winning bid, otherwise they pay their respective bids. We report on an experiment that compares this auction format to the discriminatory format, used in most other countries, and to the uniform format. Our design is based on a common value model with multi-unit supply and two-unit demand. The results show significantly higher revenue with the Spanish and the uniform formats than with the discriminatory one, while volatility of prices over time is significantly lower in the discriminatory format than in the Spanish and uniform cases. Actual price dispersion is significantly larger in the discriminatory than in the Spanish. Our data also exhibit the use of bid-spreading strategies in all three designs.Treasury, Spanish auctions, discriminatory auctions, uniform auctions, multi-unit demand, common values, experimental economics

    Recombinant Estimation for Normal-Form Games, with Applications to Auctions and Bargaining

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    In empirical analysis of economic games, researchers frequently wish to estimate quantities describing group outcomes, such as the expected revenue in an auction or the mean allocative efficiency in a market experiment. For such applications, we propose an improved statistical estimation technique called "recombinant estimation." The technique takes observations of the complete strategy of each player and recombines them to compute all the possible group outcomes which could have resulted from different matches of players. We calculate the improvement in efficiency of the recombinant estimator relative to the standard estimator, and show how to estimate standard errors for the recombinant estimator for use in hypothesis testing. We present an application to a two-player sealed-bid auction and a two-player ultimatum bargaining game. In these applications, the improved efficiency of our estimator is equivalent to an increase of between 40% and 200% in the sample size. We discuss how to design game experiments in order to be able to take full advantage of recombinant estimation. Finally, we discuss practical computational issues, showing how one can avoid combinatorial explosions of computing time while still yielding significantly improved efficiency of estimation.

    Revenue Equivalence Revisited

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    The conventional wisdom in the auction design literature is that first price sealed bid auctions tend to make more money while ascending auctions tend to be more efficient. We re-examine these issues in an environment in which bidders are allowed to endogenously choose in which auction format to participate. Our findings are that more bidders choose to enter the ascending auction than the first price sealed bid auction and this extra entry is enough to make up the revenue difference between the formats. Consequently, we find that both formats raise approximately the same amount of revenue. They also generate efficiency levels and bidder earnings that are roughly equivalent across mechanisms though the earnings in the ascending might be slightly higher. In expected utility terms though, we find that the expected utility of entering a first price sealed bid auction is greater than entering an ascending for any risk averse bidder suggesting that we are seeing “overentry” into the ascending auctions

    An Analysis of Market-Based and Statutory Limited Liability in Second Price Auctions

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    In auctions where bidders are uncertain of their value and are fully liable for their bids, there exists the potential for losses if bids exceed realized values. Theoretically, bids will be higher if bidders are able to mitigate this downside loss through some form of limited liability. To determine the impact of differing forms of limited liability, this paper theoretically and experimentally examines a second price auction with uncertain private values in three environments: market-based limited liability, statutory limited liability, and full liability. Market-based limited liability is induced through inter-bidder resale following the auction. Statutory limited liability is created through a default penalty option in the event that a bidder would make a loss. Bids are theoretically shown to be higher under resale and the penalty default environments than under full liability. The experimental results confirm more aggressive bidding for resale and the low penalty default treatments, but not by as much as theory predicts. Notably, under the high default penalty bidders are not bidding significantly more than under full liability, despite the theoretical prediction that they should.Auctions, Limited Liability, Resale, Experimental Economics

    Bidding in common value fair division games: The winner's curse or even worse?

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    A unique indivisible commodity with an unknown common value is owned by group of individuals and should be allocated to one of them while compensating the others monetarily. We study the so-called fair division game (GĂŒth, Ivanova-Stenzel, Königstein, and Strobel (2002, 2005)) theoretically and experimentally for the common value case and compare our results to the corresponding common value auction. Whereas symmetric risk neutral Nash equilibria are rather similar for both games, behavior differs strikingly. Implementing auctions and fair division games in the lab in a repeated setting under first- and second-price rule, we find that overall behavior is much more dispersed for the fair division games than for the auctions. Winners' profit margins and shading rates are on average slightly lower for the fair division game. Moreover, we find that behavior in the fair division game separates into extreme over- and underbidding.common value auction, winner's curse, fair division game

    Discrete Clock Auctions: An Experimental Study

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    We analyze the implications of different pricing rules in discrete clock auctions. The two most common pricing rules are highest-rejected bid (HRB) and lowest-accepted bid (LAB). Under HRB, the winners pay the lowest price that clears the market; under LAB, the winners pay the highest price that clears the market. Both the HRB and LAB auctions maximize revenues and are fully efficient in our setting. Our experimental results indicate that the LAB auction achieves higher revenues. This also is the case in a version of the clock auction with provisional winners. This revenue result may explain the frequent use of LAB pricing. On the other hand, HRB is successful in eliciting true values of the bidders both theoretically and experimentally.Auctions, clock auctions, spectrum auctions, experimental economics, behavioral economics, market design

    Bidding at Sequential First-Price Auctions with(out) Supply Uncertainty: A Laboratory Analysis

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    We report on a series of experiments that test the effects of an uncertain supply on the formation of bids and prices in sequential first-price auctions with private-independent values and unit-demands. Supply is assumed uncertain when buyers do not know the exact number of units to be sold (i.e., the length of the sequence). Although we observe a non-monotone behavior when supply is certain and an important overbidding, the data qualitatively support our price trend predictions and the risk neutral Nash equilibrium model of bidding for the last stage of a sequence, whether supply is certain or not. Our study shows that behavior in these markets changes significantly with the presence of an uncertain supply, and that it can be explained by assuming that bidders formulate pessimistic beliefs about the occurrence of another stage.sequential first-price auctions, independent private values, unit-demand, supply uncertainty, bidding behavior, price trends, experimental economics
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