4,938 research outputs found
Autonomous 3D Exploration of Large Structures Using an UAV Equipped with a 2D LIDAR
This paper addressed the challenge of exploring large, unknown, and unstructured
industrial environments with an unmanned aerial vehicle (UAV). The resulting system combined
well-known components and techniques with a new manoeuvre to use a low-cost 2D laser to measure
a 3D structure. Our approach combined frontier-based exploration, the Lazy Theta* path planner, and
a flyby sampling manoeuvre to create a 3D map of large scenarios. One of the novelties of our system
is that all the algorithms relied on the multi-resolution of the octomap for the world representation.
We used a Hardware-in-the-Loop (HitL) simulation environment to collect accurate measurements
of the capability of the open-source system to run online and on-board the UAV in real-time. Our
approach is compared to different reference heuristics under this simulation environment showing
better performance in regards to the amount of explored space. With the proposed approach, the UAV
is able to explore 93% of the search space under 30 min, generating a path without repetition that
adjusts to the occupied space covering indoor locations, irregular structures, and suspended obstaclesUnión Europea Marie Sklodowska-Curie 64215Unión Europea MULTIDRONE (H2020-ICT-731667)Uniión Europea HYFLIERS (H2020-ICT-779411
Active Mapping and Robot Exploration: A Survey
Simultaneous localization and mapping responds to the problem of building a map of the environment without any prior information and based on the data obtained from one or more sensors. In most situations, the robot is driven by a human operator, but some systems are capable of navigating autonomously while mapping, which is called native simultaneous localization and mapping. This strategy focuses on actively calculating the trajectories to explore the environment while building a map with a minimum error. In this paper, a comprehensive review of the research work developed in this field is provided, targeting the most relevant contributions in indoor mobile robotics.This research was funded by the ELKARTEK project ELKARBOT KK-2020/00092 of the Basque Government
Safe Local Exploration for Replanning in Cluttered Unknown Environments for Micro-Aerial Vehicles
In order to enable Micro-Aerial Vehicles (MAVs) to assist in complex,
unknown, unstructured environments, they must be able to navigate with
guaranteed safety, even when faced with a cluttered environment they have no
prior knowledge of. While trajectory optimization-based local planners have
been shown to perform well in these cases, prior work either does not address
how to deal with local minima in the optimization problem, or solves it by
using an optimistic global planner.
We present a conservative trajectory optimization-based local planner,
coupled with a local exploration strategy that selects intermediate goals. We
perform extensive simulations to show that this system performs better than the
standard approach of using an optimistic global planner, and also outperforms
doing a single exploration step when the local planner is stuck. The method is
validated through experiments in a variety of highly cluttered environments
including a dense forest. These experiments show the complete system running in
real time fully onboard an MAV, mapping and replanning at 4 Hz.Comment: Accepted to ICRA 2018 and RA-L 201
Predicting the Next Best View for 3D Mesh Refinement
3D reconstruction is a core task in many applications such as robot
navigation or sites inspections. Finding the best poses to capture part of the
scene is one of the most challenging topic that goes under the name of Next
Best View. Recently, many volumetric methods have been proposed; they choose
the Next Best View by reasoning over a 3D voxelized space and by finding which
pose minimizes the uncertainty decoded into the voxels. Such methods are
effective, but they do not scale well since the underlaying representation
requires a huge amount of memory. In this paper we propose a novel mesh-based
approach which focuses on the worst reconstructed region of the environment
mesh. We define a photo-consistent index to evaluate the 3D mesh accuracy, and
an energy function over the worst regions of the mesh which takes into account
the mutual parallax with respect to the previous cameras, the angle of
incidence of the viewing ray to the surface and the visibility of the region.
We test our approach over a well known dataset and achieve state-of-the-art
results.Comment: 13 pages, 5 figures, to be published in IAS-1
COMPARISON OF CLASSICAL AND INTERACTIVE MULTI-ROBOT EXPLORATION STRATEGIES IN POPULATED ENVIRONMENTS
Multi-robot exploration consists in coordinating robots for mapping an unknown environment. It raises several issues concerning task allocation, robot control, path planning and communication. We study exploration in populated environments, in which pedestrian flows can severely impact performances. However, humans have adaptive skills for taking advantage of these flows while moving. Therefore, in order to exploit these human abilities, we propose a novel exploration strategy that explicitly allows for human-robot interactions. Our model for exploration in populated environments combines the classical frontier-based strategy with our interactive approach. We implement interactions where robots can locally choose a human guide to follow and define a parametric heuristic to balance interaction and frontier assignments. Finally, we evaluate to which extent human presence impacts our exploration model in terms of coverage ratio, travelled distance and elapsed time to completion
Autonomous Flight in Unknown Indoor Environments
http://multi-science.metapress.com/content/80586kml376k2711/This paper presents our solution for enabling a quadrotor helicopter, equipped with a laser rangefinder sensor, to autonomously explore and map unstructured and unknown indoor environments. While these capabilities are already commodities on ground vehicles, air vehicles seeking the same performance face unique challenges. In this paper, we describe the difficulties in achieving fully autonomous helicopter flight, highlighting the differences between ground and helicopter robots that make it difficult to use algorithms that have been developed for ground robots. We then provide an overview of our solution to the key problems, including a multilevel sensing and control hierarchy, a high-speed laser scan-matching algorithm, an EKF for data fusion, a high-level SLAM implementation, and an exploration planner. Finally, we show experimental results demonstrating the helicopter's ability to navigate accurately and autonomously in unknown environments.National Science Foundation (U.S.) (NSF Division of Information and Intelligent Systems under grant # 0546467)United States. Army Research Office (ARO MAST CTA)Singapore. Armed Force
Multi-AGV's Temporal Memory-based RRT Exploration in Unknown Environment
With the increasing need for multi-robot for exploring the unknown region in
a challenging environment, efficient collaborative exploration strategies are
needed for achieving such feat. A frontier-based Rapidly-Exploring Random Tree
(RRT) exploration can be deployed to explore an unknown environment. However,
its' greedy behavior causes multiple robots to explore the region with the
highest revenue, which leads to massive overlapping in exploration process. To
address this issue, we present a temporal memory-based RRT (TM-RRT) exploration
strategy for multi-robot to perform robust exploration in an unknown
environment. It computes adaptive duration for each frontier assigned and
calculates the frontier's revenue based on the relative position of each robot.
In addition, each robot is equipped with a memory consisting of frontier
assigned and share among fleets to prevent repeating assignment of same
frontier. Through both simulation and actual deployment, we have shown the
robustness of TM-RRT exploration strategy by completing the exploration in a
25.0m x 54.0m (1350.0m2) area, while the conventional RRT exploration strategy
falls short.Comment: 8 pages, 10 Figure
Learning Augmented, Multi-Robot Long-Horizon Navigation in Partially Mapped Environments
We present a novel approach for efficient and reliable goal-directed
long-horizon navigation for a multi-robot team in a structured, unknown
environment by predicting statistics of unknown space. Building on recent work
in learning-augmented model based planning under uncertainty, we introduce a
high-level state and action abstraction that lets us approximate the
challenging Dec-POMDP into a tractable stochastic MDP. Our Multi-Robot Learning
over Subgoals Planner (MR-LSP) guides agents towards coordinated exploration of
regions more likely to reach the unseen goal. We demonstrate improvement in
cost against other multi-robot strategies; in simulated office-like
environments, we show that our approach saves 13.29% (2 robot) and 4.6% (3
robot) average cost versus standard non-learned optimistic planning and a
learning-informed baseline.Comment: 7 pages, 7 figures, ICRA202
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