4,753 research outputs found

    Flame Detection for Video-based Early Fire Warning Systems and 3D Visualization of Fire Propagation

    Get PDF
    Early and accurate detection and localization of flame is an essential requirement of modern early fire warning systems. Video-based systems can be used for this purpose; however, flame detection remains a challenging issue due to the fact that many natural objects have similar characteristics with fire. In this paper, we present a new algorithm for video based flame detection, which employs various spatio-temporal features such as colour probability, contour irregularity, spatial energy, flickering and spatio-temporal energy. Various background subtraction algorithms are tested and comparative results in terms of computational efficiency and accuracy are presented. Experimental results with two classification methods show that the proposed methodology provides high fire detection rates with a reasonable false alarm ratio. Finally, a 3D visualization tool for the estimation of the fire propagation is outlined and simulation results are presented and discussed.The original article was published by ACTAPRESS and is available here: http://www.actapress.com/Content_of_Proceeding.aspx?proceedingid=73

    Pipelining the Fast Multipole Method over a Runtime System

    Get PDF
    Fast Multipole Methods (FMM) are a fundamental operation for the simulation of many physical problems. The high performance design of such methods usually requires to carefully tune the algorithm for both the targeted physics and the hardware. In this paper, we propose a new approach that achieves high performance across architectures. Our method consists of expressing the FMM algorithm as a task flow and employing a state-of-the-art runtime system, StarPU, in order to process the tasks on the different processing units. We carefully design the task flow, the mathematical operators, their Central Processing Unit (CPU) and Graphics Processing Unit (GPU) implementations, as well as scheduling schemes. We compute potentials and forces of 200 million particles in 48.7 seconds on a homogeneous 160 cores SGI Altix UV 100 and of 38 million particles in 13.34 seconds on a heterogeneous 12 cores Intel Nehalem processor enhanced with 3 Nvidia M2090 Fermi GPUs.Comment: No. RR-7981 (2012
    • 

    corecore