1,369 research outputs found

    From Balls and Bins to Points and Vertices

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    Given a graph G = (V, E) with |V| = n, we consider the following problem. Place m = n points on the vertices of G independently and uniformly at random. Once the points are placed, relocate them using a bijection from the points to the vertices that minimizes the maximum distance between the random place of the points and their target vertices. We look for an upper bound on this maximum relocation distance that holds with high probability (over the initial placements of the points). For general graphs and in the case m ≤ n, we prove the #P -hardness of the problem and that the maximum relocation distance is O(√n) with high probability. We present a Fully Polynomial Randomized Approximation Scheme when the input graph admits a polynomial-size family of witness cuts while for trees we provide a 2-approximation algorithm. Many applications concern the variation in which m = (1 − ǫ)n for some 0 < ǫ < 1. We provide several bounds for the maximum relocation distance according to different graph topologies

    Orientability thresholds for random hypergraphs

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    Let h>w>0h>w>0 be two fixed integers. Let \orH be a random hypergraph whose hyperedges are all of cardinality hh. To {\em ww-orient} a hyperedge, we assign exactly ww of its vertices positive signs with respect to the hyperedge, and the rest negative. A (w,k)(w,k)-orientation of \orH consists of a ww-orientation of all hyperedges of \orH, such that each vertex receives at most kk positive signs from its incident hyperedges. When kk is large enough, we determine the threshold of the existence of a (w,k)(w,k)-orientation of a random hypergraph. The (w,k)(w,k)-orientation of hypergraphs is strongly related to a general version of the off-line load balancing problem. The graph case, when h=2h=2 and w=1w=1, was solved recently by Cain, Sanders and Wormald and independently by Fernholz and Ramachandran, which settled a conjecture of Karp and Saks.Comment: 47 pages, 1 figures, the journal version of [16

    On a preferential attachment and generalized P\'{o}lya's urn model

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    We study a general preferential attachment and Polya's urn model. At each step a new vertex is introduced, which can be connected to at most one existing vertex. If it is disconnected, it becomes a pioneer vertex. Given that it is not disconnected, it joins an existing pioneer vertex with probability proportional to a function of the degree of that vertex. This function is allowed to be vertex-dependent, and is called the reinforcement function. We prove that there can be at most three phases in this model, depending on the behavior of the reinforcement function. Consider the set whose elements are the vertices with cardinality tending a.s. to infinity. We prove that this set either is empty, or it has exactly one element, or it contains all the pioneer vertices. Moreover, we describe the phase transition in the case where the reinforcement function is the same for all vertices. Our results are general, and in particular we are not assuming monotonicity of the reinforcement function. Finally, consider the regime where exactly one vertex has a degree diverging to infinity. We give a lower bound for the probability that a given vertex ends up being the leading one, that is, its degree diverges to infinity. Our proofs rely on a generalization of the Rubin construction given for edge-reinforced random walks, and on a Brownian motion embedding.Comment: Published in at http://dx.doi.org/10.1214/12-AAP869 the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    Diffusion and Cascading Behavior in Random Networks

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    The spread of new ideas, behaviors or technologies has been extensively studied using epidemic models. Here we consider a model of diffusion where the individuals' behavior is the result of a strategic choice. We study a simple coordination game with binary choice and give a condition for a new action to become widespread in a random network. We also analyze the possible equilibria of this game and identify conditions for the coexistence of both strategies in large connected sets. Finally we look at how can firms use social networks to promote their goals with limited information. Our results differ strongly from the one derived with epidemic models and show that connectivity plays an ambiguous role: while it allows the diffusion to spread, when the network is highly connected, the diffusion is also limited by high-degree nodes which are very stable
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