5,909 research outputs found
Timing synchronization in MIMO-OFDM systems
OFDM (Orthogonal Frequency Division Multiplexing) provides a promising physical layer for
4G and 3GPP LTE Systems in terms of efficient use of bandwidth and high data rates. It is used
in several applications likeWiFi (IEEE 802.11n),WiMax (IEEE 802.16), Digital Audio Broadcasting
(DAB), Digital Video Broadcasting (DVB) and so on. OFDM suffers from inter-symbol
interference and inter-carrier interference in wireless and fading environments and it is important
to estimate and correct the start of OFDM symbol efficiently to reduce timing and frequency
offset errors. Synchronization issues in OFDM are crucial and can lead to certain amount of
information loss if they are not properly addressed. There are two modes of implementation
forDigital Video Broadcasting-Terrestrial (DVB-T) and this thesis implements the 2K mode. It
highlights the implementation of OFDM in DVB-T according to the European Telecommunications
Standards Institute (ETSI) . It mainly focuses on the timing offset problem present in
OFDM systems and its proposed solution using Cyclic Prefix (CP) as a modified Schmidl and
Cox’s (SC) algorithm. Simulations were performed to compare the different synchronization
methods with different amount of timing offsets and under different channel environments
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A survey of handover algorithms in DVB-H
Digital Video Broadcasting for Handhelds (DVB-H) is a standard for
broadcasting IP Datacast (IPDC) services to mobile handheld terminals.
Based on the DVB-T standard, DVB-H adds new features such as time
slicing, MPE-FEC, in-depth interleavers, mandatory cell id identifier,
optional 4K-modulation mode and the use of 5 MHz bandwidth in addition
to the usually used 6, 7, or 8 MHz raster. IPDC over DVB-H is proposed
for ETSI to complement the DVB-H standard by combining IPDC and
DVB-H in an end-to-end system. Handover in such unidirectional broadcasting
networks is a novel issue. In the last few years since the birth of
DVB-H technology, great attention has been given to the performance
analysis of DVB-H mobile terminals. Handover is one of the main research
topics for DVB-H in mobile scenarios. Better reception quality and greater
power efficiency are considered to be the main targets of handover
research for DVB-H. New algorithms for different handover stages in
DVB-H have been the subject of recent research and are currently being
studied. Further novel algorithms need to be designed to improve the
mobile reception quality. This article provides a comprehensive survey of
the handover algorithms in DVB-H. A systematic evaluation and categorization
approach is proposed based on the problems the algorithms solve
and the handover stages being focused on. Criteria are proposed and analyzed
to facilitate designing better handover algorithms for DVB-H that
have been identified from the research conducted by the author
Mobile Communication Networks and Digital Television Broadcasting Systems in the Same Frequency Bands – Advanced Co-Existence Scenarios
The increasing demand for wireless multimedia services provided by modern communication systems with stable services is a key feature of advanced markets. On the other hand, these systems can many times operate in a neighboring or in the same frequency bands. Therefore, numerous unwanted co-existence scenarios can occur. The aim of this paper is to summarize our results which were achieved during exploration and measurement of the co-existences between still used and upcoming mobile networks (from GSM to LTE) and digital terrestrial television broadcasting (DVB) systems. For all of these measurements and their evaluation universal measurement testbed has been proposed and used. Results presented in this paper are a significant part of our activities in work package WP5 in the ENIAC JU project “Agile RF Transceivers and Front-Ends for Future Smart Multi-Standard Communications Applications (ARTEMOS)”
A semantic content analysis model for sports video based on perception concepts and finite state machines
In automatic video content analysis domain, the key challenges are how to recognize important objects and how to model the spatiotemporal relationships between them. In this paper we propose a semantic content analysis model based on Perception Concepts (PCs) and Finite State Machines (FSMs) to automatically describe and detect significant semantic content within sports video. PCs are defined to represent important semantic patterns for sports videos based on identifiable feature elements. PC-FSM models are designed to describe spatiotemporal relationships between PCs. And graph matching method is used to detect high-level semantic automatically. A particular strength of this approach is that users are able to design their own highlights and transfer the detection problem into a graph matching problem. Experimental results are used to illustrate the potential of this approac
Design and Validation of a Software Defined Radio Testbed for DVB-T Transmission
This paper describes the design and validation of a Software Defined Radio (SDR) testbed, which can be used for Digital Television transmission using the Digital Video Broadcasting - Terrestrial (DVB-T) standard. In order to generate a DVB-T-compliant signal with low computational complexity, we design an SDR architecture that uses the C/C++ language and exploits multithreading and vectorized instructions. Then, we transmit the generated DVB-T signal in real time, using a common PC equipped with multicore central processing units (CPUs) and a commercially available SDR modem board. The proposed SDR architecture has been validated using fixed TV sets, and portable receivers. Our results show that the proposed SDR architecture for DVB-T transmission is a low-cost low-complexity solution that, in the worst case, only requires less than 22% of CPU load and less than 170 MB of memory usage, on a 3.0 GHz Core i7 processor. In addition, using the same SDR modem board, we design an off-line software receiver that also performs time synchronization and carrier frequency offset estimation and compensation
Tatouage audio par EMD
In this paper a new adaptive audio watermarking algorithm based on Empirical Mode Decomposition (EMD) is introduced. The audio signal is divided into frames and each one is decomposed adaptively, by EMD, into intrinsic oscillatory components called Intrinsic Mode Functions (IMFs). The watermark and the synchronization codes are embedded into the extrema of the last IMF, a low frequency mode stable under different attacks and preserving audio perceptual quality of the host signal. The data embedding rate of the proposed algorithm is 46.9–50.3 b/s. Relying on exhaustive simulations, we show the robustness of the hidden watermark for additive noise, MP3 compression, re-quantization, filtering, cropping and resampling. The comparison analysis shows that our method has better performance than watermarking schemes reported recently
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