2,481 research outputs found

    An MPEG-7 scheme for semantic content modelling and filtering of digital video

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    Abstract Part 5 of the MPEG-7 standard specifies Multimedia Description Schemes (MDS); that is, the format multimedia content models should conform to in order to ensure interoperability across multiple platforms and applications. However, the standard does not specify how the content or the associated model may be filtered. This paper proposes an MPEG-7 scheme which can be deployed for digital video content modelling and filtering. The proposed scheme, COSMOS-7, produces rich and multi-faceted semantic content models and supports a content-based filtering approach that only analyses content relating directly to the preferred content requirements of the user. We present details of the scheme, front-end systems used for content modelling and filtering and experiences with a number of users

    TREE-D-SEEK: A Framework for Retrieving Three-Dimensional Scenes

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    In this dissertation, a strategy and framework for retrieving 3D scenes is proposed. The strategy is to retrieve 3D scenes based on a unified approach for indexing content from disparate information sources and information levels. The TREE-D-SEEK framework implements the proposed strategy for retrieving 3D scenes and is capable of indexing content from a variety of corpora at distinct information levels. A semantic annotation model for indexing 3D scenes in the TREE-D-SEEK framework is also proposed. The semantic annotation model is based on an ontology for rapid prototyping of 3D virtual worlds. With ongoing improvements in computer hardware and 3D technology, the cost associated with the acquisition, production and deployment of 3D scenes is decreasing. As a consequence, there is a need for efficient 3D retrieval systems for the increasing number of 3D scenes in corpora. An efficient 3D retrieval system provides several benefits such as enhanced sharing and reuse of 3D scenes and 3D content. Existing 3D retrieval systems are closed systems and provide search solutions based on a predefined set of indexing and matching algorithms Existing 3D search systems and search solutions cannot be customized for specific requirements, type of information source and information level. In this research, TREE-D-SEEK—an open, extensible framework for retrieving 3D scenes—is proposed. The TREE-D-SEEK framework is capable of retrieving 3D scenes based on indexing low level content to high-level semantic metadata. The TREE-D-SEEK framework is discussed from a software architecture perspective. The architecture is based on a common process flow derived from indexing disparate information sources. Several indexing and matching algorithms are implemented. Experiments are conducted to evaluate the usability and performance of the framework. Retrieval performance of the framework is evaluated using benchmarks and manually collected corpora. A generic, semantic annotation model is proposed for indexing a 3D scene. The primary objective of using the semantic annotation model in the TREE-D-SEEK framework is to improve retrieval relevance and to support richer queries within a 3D scene. The semantic annotation model is driven by an ontology. The ontology is derived from a 3D rapid prototyping framework. The TREE-D-SEEK framework supports querying by example, keyword based and semantic annotation based query types for retrieving 3D scenes

    Exhaustive and Efficient Constraint Propagation: A Semi-Supervised Learning Perspective and Its Applications

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    This paper presents a novel pairwise constraint propagation approach by decomposing the challenging constraint propagation problem into a set of independent semi-supervised learning subproblems which can be solved in quadratic time using label propagation based on k-nearest neighbor graphs. Considering that this time cost is proportional to the number of all possible pairwise constraints, our approach actually provides an efficient solution for exhaustively propagating pairwise constraints throughout the entire dataset. The resulting exhaustive set of propagated pairwise constraints are further used to adjust the similarity matrix for constrained spectral clustering. Other than the traditional constraint propagation on single-source data, our approach is also extended to more challenging constraint propagation on multi-source data where each pairwise constraint is defined over a pair of data points from different sources. This multi-source constraint propagation has an important application to cross-modal multimedia retrieval. Extensive results have shown the superior performance of our approach.Comment: The short version of this paper appears as oral paper in ECCV 201

    Logic Programming Applications: What Are the Abstractions and Implementations?

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    This article presents an overview of applications of logic programming, classifying them based on the abstractions and implementations of logic languages that support the applications. The three key abstractions are join, recursion, and constraint. Their essential implementations are for-loops, fixed points, and backtracking, respectively. The corresponding kinds of applications are database queries, inductive analysis, and combinatorial search, respectively. We also discuss language extensions and programming paradigms, summarize example application problems by application areas, and touch on example systems that support variants of the abstractions with different implementations

    Comparison of two approaches to processing long aggregates lists in spatial data warehouses

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    In this paper we present a comparison of two approaches for storing and processing of long aggregates lists in a spatial data warehouse. An aggregates list contains aggregates, calculated from the data stored in the database. Our comparative criteria are: the efficiency of retrieving the aggregates and the consumed memory. The first approach assumes using a modified Java list supported with materialization mechanism. In the second approach we utilize a table divided into pages. For this approach we present three different multi-thread page-filling algorithms used when the list is browsed. When filled with aggregates, the pages are materialized. We also present test results comparing the efficiency of the two approaches
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