1,515 research outputs found

    Baseband analog front-end and digital back-end for reconfigurable multi-standard terminals

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    Multimedia applications are driving wireless network operators to add high-speed data services such as Edge (E-GPRS), WCDMA (UMTS) and WLAN (IEEE 802.11a,b,g) to the existing GSM network. This creates the need for multi-mode cellular handsets that support a wide range of communication standards, each with a different RF frequency, signal bandwidth, modulation scheme etc. This in turn generates several design challenges for the analog and digital building blocks of the physical layer. In addition to the above-mentioned protocols, mobile devices often include Bluetooth, GPS, FM-radio and TV services that can work concurrently with data and voice communication. Multi-mode, multi-band, and multi-standard mobile terminals must satisfy all these different requirements. Sharing and/or switching transceiver building blocks in these handsets is mandatory in order to extend battery life and/or reduce cost. Only adaptive circuits that are able to reconfigure themselves within the handover time can meet the design requirements of a single receiver or transmitter covering all the different standards while ensuring seamless inter-interoperability. This paper presents analog and digital base-band circuits that are able to support GSM (with Edge), WCDMA (UMTS), WLAN and Bluetooth using reconfigurable building blocks. The blocks can trade off power consumption for performance on the fly, depending on the standard to be supported and the required QoS (Quality of Service) leve

    Implementing video compression algorithms on reconfigurable devices

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    The increasing density offered by Field Programmable Gate Arrays(FPGA), coupled with their short design cycle, has made them a popular choice for implementing a wide range of algorithms and complete systems. In this thesis the implementation of video compression algorithms on FPGAs is studied. Two areas are specifically focused on; the integration of a video encoder into a complete system and the power consumption of FPGA based video encoders. Two FPGA based video compression systems are described, one which targets surveillance applications and one which targets video conferencing applications. The FPGA video surveillance system makes use of a novel memory format to improve the efficiency with which input video sequences can be loaded over the system bus. The power consumption of a FPGA video encoder is analyzed. The results indicating that the motion estimation encoder stage requires the most power consumption. An algorithm, which reuses the intra prediction results generated during the encoding process, is then proposed to reduce the power consumed on an FPGA video encoder’s external memory bus. Finally, the power reduction algorithm is implemented within an FPGA video encoder. Results are given showing that, in addition to reducing power on the external memory bus, the algorithm also reduces power in the motion estimation stage of a FPGA based video encoder

    Coarse-grained reconfigurable array architectures

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    Coarse-Grained Reconfigurable Array (CGRA) architectures accelerate the same inner loops that benefit from the high ILP support in VLIW architectures. By executing non-loop code on other cores, however, CGRAs can focus on such loops to execute them more efficiently. This chapter discusses the basic principles of CGRAs, and the wide range of design options available to a CGRA designer, covering a large number of existing CGRA designs. The impact of different options on flexibility, performance, and power-efficiency is discussed, as well as the need for compiler support. The ADRES CGRA design template is studied in more detail as a use case to illustrate the need for design space exploration, for compiler support and for the manual fine-tuning of source code

    A toolset for the analysis and optimization of motion estimation algorithms and processors

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    A Parallel implementation of an mpeg-2 encoder using message-passing

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    The days of film are waning as digital cameras and digital video cameras are becoming commonplace. Uncompressed digital video can consume large amounts of space, making it cumbersome to store efficiently. A method of video compression was developed by the Motion Pictures Expert Group (MPEG), and is now an international standard with the International Organization for Standardization (ISO). This thesis deals with the MPEG-2 Video standard, ISO/IEC 13818-2 [2]. The goal of this thesis is to explore the applications of MPEG-2 encoding in a parallel processing paradigm. To achieve this, a sequential MPEG-2 software encoder was obtained from the MPEG Software Simulation Group (MSSG) [18] and modified to be run, in parallel, on a cluster of single-processor Linux workstations using the Message Passing Interface (MPI) [11, 10, 3]. A multi-threaded pipeline of the encoding process was created using Pthreads [6]. The resulting pipelined parallel encoder has been shown to produce compliant elementary MPEG-2 bitstreams for progressive video sequences. Results of simulation showed that the parallel encoder always performed better than the sequential version as the number of processors scaled. However, it did not exhibit the ideal linear speedup that all parallel programs aim to achieve. This is due to the program executing on a set of resources not ideal for the multi-threaded pipeline. The ensuing chapters will provide the motivation for this work, and an overview of MPEG in addition to parallel processing and programming. Also forthcoming will be how it was achieved and the results produced. Supplementary applications of this work will also be discussed

    Energy-efficient acceleration of MPEG-4 compression tools

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    We propose novel hardware accelerator architectures for the most computationally demanding algorithms of the MPEG-4 video compression standard-motion estimation, binary motion estimation (for shape coding), and the forward/inverse discrete cosine transforms (incorporating shape adaptive modes). These accelerators have been designed using general low-energy design philosophies at the algorithmic/architectural abstraction levels. The themes of these philosophies are avoiding waste and trading area/performance for power and energy gains. Each core has been synthesised targeting TSMC 0.09 μm TCBN90LP technology, and the experimental results presented in this paper show that the proposed cores improve upon the prior art

    Low power JPEG2000 5/3 discrete wavelet transform algorithm and architecture

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    3D-SoftChip: A novel 3D vertically integrated adaptive computing system [thesis]

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    At present, as we enter the nano and giga-scaled integrated-circuit era, there are many system design challenges which must be overcome to resolve problems in current systems. The incredibly increased nonrecurring engineering (NRE) cost, abruptly shortened Time-to- Market (ITA) period and ever widening design productive gaps are good examples illustrating the problems in current systems. To cope with these problems, the concept of an Adaptive Computing System is becoming a critical technology for next generation computing systems. The other big problem is an explosion in the interconnection wire requirements in standard planar technology resulting from the very high data-bandwidth requirements demanded for real-time communications and multimedia signal processing. The concept of 3D-vertical integration of 2D planar chips becomes an attractive solution to combat the ever increasing interconnect wire requirements. As a result, this research proposes the concept of a novel 3D integrated adaptive computing system, which we term 3D-ACSoC. The architecture and advanced system design methodology of the proposed 3D-SoftChip as a forthcoming giga-scaled integrated circuit computing system has been introduced, along with high-level system modeling and functional verification in the early design stage using SystemC

    Domain-specific and reconfigurable instruction cells based architectures for low-power SoC

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