2,136 research outputs found

    Cross-layer design of multi-hop wireless networks

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    MULTI -hop wireless networks are usually defined as a collection of nodes equipped with radio transmitters, which not only have the capability to communicate each other in a multi-hop fashion, but also to route each others’ data packets. The distributed nature of such networks makes them suitable for a variety of applications where there are no assumed reliable central entities, or controllers, and may significantly improve the scalability issues of conventional single-hop wireless networks. This Ph.D. dissertation mainly investigates two aspects of the research issues related to the efficient multi-hop wireless networks design, namely: (a) network protocols and (b) network management, both in cross-layer design paradigms to ensure the notion of service quality, such as quality of service (QoS) in wireless mesh networks (WMNs) for backhaul applications and quality of information (QoI) in wireless sensor networks (WSNs) for sensing tasks. Throughout the presentation of this Ph.D. dissertation, different network settings are used as illustrative examples, however the proposed algorithms, methodologies, protocols, and models are not restricted in the considered networks, but rather have wide applicability. First, this dissertation proposes a cross-layer design framework integrating a distributed proportional-fair scheduler and a QoS routing algorithm, while using WMNs as an illustrative example. The proposed approach has significant performance gain compared with other network protocols. Second, this dissertation proposes a generic admission control methodology for any packet network, wired and wireless, by modeling the network as a black box, and using a generic mathematical 0. Abstract 3 function and Taylor expansion to capture the admission impact. Third, this dissertation further enhances the previous designs by proposing a negotiation process, to bridge the applications’ service quality demands and the resource management, while using WSNs as an illustrative example. This approach allows the negotiation among different service classes and WSN resource allocations to reach the optimal operational status. Finally, the guarantees of the service quality are extended to the environment of multiple, disconnected, mobile subnetworks, where the question of how to maintain communications using dynamically controlled, unmanned data ferries is investigated

    Proceedings of the 2nd Computer Science Student Workshop: Microsoft Istanbul, Turkey, April 9, 2011

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    Hardware/Software Co-design for Multicore Architectures

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    Siirretty Doriast

    A Comprehensive Survey of the Tactile Internet: State of the art and Research Directions

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    The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and mobile networks, and even beyond allowing communication and collaboration among things. It is expected to enable haptic communication and allow skill set delivery over networks. Some examples of potential applications are tele-surgery, vehicle fleets, augmented reality and industrial process automation. Several papers already cover many of the Tactile Internet-related concepts and technologies, such as haptic codecs, applications, and supporting technologies. However, none of them offers a comprehensive survey of the Tactile Internet, including its architectures and algorithms. Furthermore, none of them provides a systematic and critical review of the existing solutions. To address these lacunae, we provide a comprehensive survey of the architectures and algorithms proposed to date for the Tactile Internet. In addition, we critically review them using a well-defined set of requirements and discuss some of the lessons learned as well as the most promising research directions

    On the design of multimedia architectures : proceedings of a one-day workshop, Eindhoven, December 18, 2003

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    On the design of multimedia architectures : proceedings of a one-day workshop, Eindhoven, December 18, 2003

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    LTE Optimization and Resource Management in Wireless Heterogeneous Networks

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    Mobile communication technology is evolving with a great pace. The development of the Long Term Evolution (LTE) mobile system by 3GPP is one of the milestones in this direction. This work highlights a few areas in the LTE radio access network where the proposed innovative mechanisms can substantially improve overall LTE system performance. In order to further extend the capacity of LTE networks, an integration with the non-3GPP networks (e.g., WLAN, WiMAX etc.) is also proposed in this work. Moreover, it is discussed how bandwidth resources should be managed in such heterogeneous networks. The work has purposed a comprehensive system architecture as an overlay of the 3GPP defined SAE architecture, effective resource management mechanisms as well as a Linear Programming based analytical solution for the optimal network resource allocation problem. In addition, alternative computationally efficient heuristic based algorithms have also been designed to achieve near-optimal performance

    A Tutorial on Clique Problems in Communications and Signal Processing

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    Since its first use by Euler on the problem of the seven bridges of K\"onigsberg, graph theory has shown excellent abilities in solving and unveiling the properties of multiple discrete optimization problems. The study of the structure of some integer programs reveals equivalence with graph theory problems making a large body of the literature readily available for solving and characterizing the complexity of these problems. This tutorial presents a framework for utilizing a particular graph theory problem, known as the clique problem, for solving communications and signal processing problems. In particular, the paper aims to illustrate the structural properties of integer programs that can be formulated as clique problems through multiple examples in communications and signal processing. To that end, the first part of the tutorial provides various optimal and heuristic solutions for the maximum clique, maximum weight clique, and kk-clique problems. The tutorial, further, illustrates the use of the clique formulation through numerous contemporary examples in communications and signal processing, mainly in maximum access for non-orthogonal multiple access networks, throughput maximization using index and instantly decodable network coding, collision-free radio frequency identification networks, and resource allocation in cloud-radio access networks. Finally, the tutorial sheds light on the recent advances of such applications, and provides technical insights on ways of dealing with mixed discrete-continuous optimization problems

    Dynamic Resource Management of Network-on-Chip Platforms for Multi-stream Video Processing

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    This thesis considers resource management in the context of parallel multiple video stream decoding, on multicore/many-core platforms. Such platforms have tens or hundreds of on-chip processing elements which are connected via a Network-on-Chip (NoC). Inefficient task allocation configurations can negatively affect the communication cost and resource contention in the platform, leading to predictability and performance issues. Efficient resource management for large-scale complex workloads is considered a challenging research problem; especially when applications such as video streaming and decoding have dynamic and unpredictable workload characteristics. For these type of applications, runtime heuristic-based task mapping techniques are required. As the application and platform size increase, decentralised resource management techniques are more desirable to overcome the reliability and performance bottlenecks in centralised management. In this work, several heuristic-based runtime resource management techniques, targeting real-time video decoding workloads are proposed. Firstly, two admission control approaches are proposed; one fully deterministic and highly predictable; the other is heuristic-based, which balances predictability and performance. Secondly, a pair of runtime task mapping schemes are presented, which make use of limited known application properties, communication cost and blocking-aware heuristics. Combined with the proposed deterministic admission controller, these techniques can provide strict timing guarantees for hard real-time streams whilst improving resource usage. The third contribution in this thesis is a distributed, bio-inspired, low-overhead, task re-allocation technique, which is used to further improve the timeliness and workload distribution of admitted soft real-time streams. Finally, this thesis explores parallelisation and resource management issues, surrounding soft real-time video streams that have been encoded using complex encoding tools and modern codecs such as High Efficiency Video Coding (HEVC). Properties of real streams and decoding trace data are analysed, to statistically model and generate synthetic HEVC video decoding workloads. These workloads are shown to have complex and varying task dependency structures and resource requirements. To address these challenges, two novel runtime task clustering and mapping techniques for Tile-parallel HEVC decoding are proposed. These strategies consider the workload communication to computation ratio and stream-specific characteristics to balance predictability improvement and communication energy reduction. Lastly, several task to memory controller port assignment schemes are explored to alleviate performance bottlenecks, resulting from memory traffic contention
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