691,672 research outputs found

    Interaction Design: Foundations, Experiments

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    Interaction Design: Foundations, Experiments is the result of a series of projects, experiments and curricula aimed at investigating the foundations of interaction design in particular and design research in general. The first part of the book - Foundations - deals with foundational theoretical issues in interaction design. An analysis of two categorical mistakes -the empirical and interactive fallacies- forms a background to a discussion of interaction design as act design and of computational technology as material in design. The second part of the book - Experiments - describes a range of design methods, programs and examples that have been used to probe foundational issues through systematic questioning of what is given. Based on experimental design work such as Slow Technology, Abstract Information Displays, Design for Sound Hiders, Zero Expression Fashion, and IT+Textiles, this section also explores how design experiments can play a central role when developing new design theory

    Experiential Learning of Information Systems in Functional Contexts: The Digital Brand Strategy Project

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    Successful technology-based ventures and the notion that every company constitutes a “digital” company have driven increased interest in information technology even for students majoring in areas other than information systems. With the growing need for experiential learning, educators in business schools face challenges in identifying effective delivery mechanisms to impart theoretical foundations and practical applications in functional contexts that students find relevant. In this paper, we describe how we designed and implemented a project that fulfilled the above needs and integrated information systems and marketing. We describe the motivation for this project, its learning objectives, and its innovative design and implementation, and we provide an example of the project to illustrate its execution. While this project could be a standalone piece in an information systems course, we show it to be an effective way to communicate how one can apply information systems in a different functional context

    Case Studies: How Four Community Information Projects Went from Idea to Impact

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    Making positive change happen in communities requires the free flow of quality information. We need it to achieve the results we want in education, public safety, environmental protection, youth development -- and just about any other issue that we care about. If the news and information environment is in trouble, so is civic life. Community and place-based foundations across the country are recognizing that, in an increasingly digital world, credible news and information are among the most powerful tools they have to spark community change. Over the five years of the Knight Community Information Challenge (KCIC), more than 80 foundations have invested in various media projects -- strengthening local and state reporting, encouraging citizen dialogue and supporting digital literacy skills -- to advance their goals for a better community.This report offers four case studies on how different foundations used information to improve the healthy functioning of their communities. The cases highlight the following: Why did each foundation support local media? How did it connect to their strategic priorities? What steps did they take to make their project successful? And what impact has it had on the issues they care about? Sharing these cases we hope provides valuable lessons for other foundations considering supporting local news and information efforts and broadening their commitment to using media and technology to engage residents

    Design, implementation and validation of AI-inspired information systems

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    While there is an emerging and always-growing interest for novel paradigms appeared recently (e.g., social networks, Cloud computing, NoSQL databases, Big Data, and so forth), Artificial Intelligence (AI) always plays a critical role in next-generation Information Systems. Indeed, as technology and paradigms pervade our life, there is a challenging need for smarter and more sophisticated Information Systems, for instance using innovative methodologies like crowdsourcing. As a consequence, it is natural to foresee the advancement of a novel class of Information Systems, which we call as AI-Inspired Information Systems. Basically, these are Information Systems which incorporate in their critical layers (i.e., design, implementation, validation) AI methodologies, yet extending their roots to classical foundations, with, indeed, exciting innovations

    Integration of ITIL into the IS Curriculum

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    The Information Technology Infrastructure Library (ITIL) has seen phenomenal growth in organisations in the last three years for managing IT services, with a majority of IT departments using ITIL. This paper presents the integration of ITIL into an Information Systems undergraduate curriculum. A certification model is discussed that allows students to gain the ITIL Foundations Certificate. Student feedback suggests that the inclusion of ITIL has led to positive employment outcomes and perceptions of industry relevance of subjects

    Right to Information Identity, 29 J. Marshall J. Computer & Info. L. 539 (2012)

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    Inspired by the famous Warren and Brandeis conceptualization of the “right to privacy,” this article tries to answer a modern, conceptual lacuna and presents the argument for the need to conceptualize and recognize a new, independent legal principle of a “right to information identity.” This is the right of an individual to the functionality of the information platforms that enable others to identify and know him and to remember who and what he is. Changes in technology and social standards make the very notion of identity increasingly fluid, transforming the way it is treated and opening new and fascinating ways of relating to it. Simultaneously, these changes intensify the dangers threatening identity. The tremendous extent of distortion, impersonation, filtering, deleting and concealing of information-identity demands a legal response grounded in solid conceptual and normative foundations. However, contemporary legal protection for the existence of information identity is partial and insufficient and is provided incidentally by a variety of legal doctrines, lacking any consolidated conceptual and normative foundations

    Governing the Networks of the Information Society. Prospects and limits of policy in a complex technical system

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    This paper examines the prospects and limits of policies towards information and communications technologies (ICTs). The co-evolution of technological, economic, and political factors that has affected the information network infrastructure during the past three decades has transformed it from a relatively closed to more open system. As a consequence, the degree of complexity of the ICT infrastructure has increased with far-reaching implications for its governance. Paradoxically, policy was better able to control important performance characteristics, such as prices or investment levels, during the past monopoly era. However, the ability to control came at the high price of the inefficiencies associated with monopoly organization. In the present more competitive framework, many feasible policy instruments only work indirectly. Sector performance is an emergent property resulting from decentralized decisions in markets. It is influenced but not fully determined by policy choices. These changes need to be recognized more explicitly in the theoretical foundations, the formation and the implementation of policy. Applying concepts from the theory of complex evolving systems, the paper develops lessons for the design of effective information and communications policy.Information and communication technology, governance, complexity, incomplete information, institutions, feasible policy
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