76,187 research outputs found
Investigating heuristic evaluation as a methodology for evaluating pedagogical software: An analysis employing three case studies
This paper looks specifically at how to develop light weight methods of evaluating pedagogically motivated software. Whilst we value traditional usability testing methods this paper will look at how Heuristic Evaluation can be used as both a driving force of Software Engineering Iterative Refinement and end of project Evaluation. We present three case studies in the area of Pedagogical Software and show how we have used this technique in a variety of ways. The paper presents results and reflections on what we have learned. We conclude with a discussion on how this technique might inform on the latest developments on delivery of distance learning. © 2014 Springer International Publishing
A reusable application framework for context-aware mobile patient monitoring systems
The development of Context-aware Mobile Patient Monitoring Systems (CaMPaMS) using wireless sensors is very complex. To overcome this problem, the Context-aware Mobile Patient Monitoring Framework (CaMPaMF) was introduced as an ideal reuse technique to enhance the overall development quality and overcome the development complexity of CaMPaMS. While a few studies have designed reusable CaMPaMFs,
there has not been enough study looking at how to design and evaluate application frameworks based on multiple reusability aspects and multiple reusability evaluation approaches. Furthermore, there also has not been enough study that integrates the identified domain requirements of CaMPaMS. Therefore, the aim of this research is to design a reusable CaMPaMF for CaMPaMS. To achieve this aim, twelve methods
were used: literature search, content analysis, concept matrix, feature modelling, use case assortment, domain expert review, model-driven architecture approach, static code analysis, reusability model approach, prototyping, amount of reuse calculation, and software expert review. The primary outcome of this research is a reusable CaMPaMF designed and evaluated to capture reusability from different aspects.
CaMPaMF includes a domain model validated by consultant physicians as domain experts, an architectural model, a platform-independent model, a platform-specific model validated by software expert review, and three CaMPaMS prototypes for monitoring patients with hypertension, epilepsy, or diabetes, and multiple reusability evaluation approaches. This research contributes to the body of software engineering knowledge, particularly in the area of design and evaluation of reusable application frameworks. Researchers can use the domain model to enhance the understanding of
CaMPaMS domain requirements, thus extend it with new requirements. Developers can also reuse and extend CaMPaMF to develop various CaMPaMS for different diseases. Software industries can also reuse CaMPaMF to reduce the need to consult domain experts and the time required to build CaMPaMS from scratch, thus reducing the development cost and time
Morality Play: A Model for Developing Games of Moral Expertise
According to cognitive psychologists, moral decision-making is a dual-process
phenomenon involving two types of cognitive processes: explicit reasoning and
implicit intuition. Moral development involves training and integrating both types of
cognitive processes through a mix of instruction, practice, and reflection. Serious
games are an ideal platform for this kind of moral training, as they provide safe spaces
for exploring difficult moral problems and practicing the skills necessary to resolve
them. In this article, we present Morality Play, a model for the design of serious games
for ethical expertise development based on the Integrative Ethical Education framework
from moral psychology and the Lens of the Toy model for serious game design
Research and Development Workstation Environment: the new class of Current Research Information Systems
Against the backdrop of the development of modern technologies in the field
of scientific research the new class of Current Research Information Systems
(CRIS) and related intelligent information technologies has arisen. It was
called - Research and Development Workstation Environment (RDWE) - the
comprehensive problem-oriented information systems for scientific research and
development lifecycle support. The given paper describes design and development
fundamentals of the RDWE class systems. The RDWE class system's generalized
information model is represented in the article as a three-tuple composite web
service that include: a set of atomic web services, each of them can be
designed and developed as a microservice or a desktop application, that allows
them to be used as an independent software separately; a set of functions, the
functional filling-up of the Research and Development Workstation Environment;
a subset of atomic web services that are required to implement function of
composite web service. In accordance with the fundamental information model of
the RDWE class the system for supporting research in the field of ontology
engineering - the automated building of applied ontology in an arbitrary domain
area, scientific and technical creativity - the automated preparation of
application documents for patenting inventions in Ukraine was developed. It was
called - Personal Research Information System. A distinctive feature of such
systems is the possibility of their problematic orientation to various types of
scientific activities by combining on a variety of functional services and
adding new ones within the cloud integrated environment. The main results of
our work are focused on enhancing the effectiveness of the scientist's research
and development lifecycle in the arbitrary domain area.Comment: In English, 13 pages, 1 figure, 1 table, added references in Russian.
Published. Prepared for special issue (UkrPROG 2018 conference) of the
scientific journal "Problems of programming" (Founder: National Academy of
Sciences of Ukraine, Institute of Software Systems of NAS Ukraine
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