142 research outputs found

    Helena

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    Ensemble-based systems are software-intensive systems consisting of large numbers of components which can dynamically form goal-oriented communication groups. The goal of an ensemble is usually achieved through interaction of some components, but the contributing components may simultaneously participate in several collaborations. With standard component-based techniques, such systems can only be described by a complex model specifying all ensembles and participants at the same time. Thus, ensemble-based systems lack a development methodology which particularly addresses the dynamic formation and concurrency of ensembles as well as transparency of participants. This thesis proposes the Helena development methodology. It slices an ensemble-based system in two dimensions: Each kind of ensemble is considered separately. This allows the developer to focus on the relevant parts of the system only and abstract away those parts which are non-essential to the current ensemble. Furthermore, an ensemble itself is not defined solely in terms of participating components, but in terms of roles which components adopt in that ensemble. A role is the logical entity needed to contribute to the ensemble while a component provides the technical functionalities to actually execute a role. By simultaneously adopting several roles, a component can concurrently participate in several ensembles. Helena addresses the particular challenges of ensemble-based systems in the main development phases: The domain of an ensemble-based system is described as an ensemble structure of roles built on top of a component-based platform. Based on the ensemble structure, the goals of ensembles are specified as linear temporal logic formulae. With these goals in mind, the dynamic behavior of the system is designed as a set of role behaviors. To show that the ensemble participants actually achieve the global goals of the ensemble by collaboratively executing the specified behaviors, the Helena model is verified against its goals with the model-checker Spin. For that, we provide a translation of Helena models to Promela, the input language of Spin, which is proven semantically correct for a kernel part of Helena. Finally, we provide the Java framework jHelena which realizes all Helena concepts in Java. By implementing a Helena model with this framework, Helena models can be executed according to the formal Helena semantics. To support all activities of the Helena development methodology, we provide the Helena workbench as a tool for specification and automated verification and code generation. The general applicability of Helena is backed by a case study of a larger software system, the Science Cloud Platform. Helena is able to capture, verify and implement the main characteristics of the system. Looking at Helena from a different angle shows that the Helena idea of roles is also well-suited to realize adaptive systems changing their behavioral modes based on perceptions. We extend the Helena development methodology to adaptive systems and illustrate its applicability at an adaptive robotic search-and-rescue example

    Helena

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    Ensemble-based systems are software-intensive systems consisting of large numbers of components which can dynamically form goal-oriented communication groups. The goal of an ensemble is usually achieved through interaction of some components, but the contributing components may simultaneously participate in several collaborations. With standard component-based techniques, such systems can only be described by a complex model specifying all ensembles and participants at the same time. Thus, ensemble-based systems lack a development methodology which particularly addresses the dynamic formation and concurrency of ensembles as well as transparency of participants. This thesis proposes the Helena development methodology. It slices an ensemble-based system in two dimensions: Each kind of ensemble is considered separately. This allows the developer to focus on the relevant parts of the system only and abstract away those parts which are non-essential to the current ensemble. Furthermore, an ensemble itself is not defined solely in terms of participating components, but in terms of roles which components adopt in that ensemble. A role is the logical entity needed to contribute to the ensemble while a component provides the technical functionalities to actually execute a role. By simultaneously adopting several roles, a component can concurrently participate in several ensembles. Helena addresses the particular challenges of ensemble-based systems in the main development phases: The domain of an ensemble-based system is described as an ensemble structure of roles built on top of a component-based platform. Based on the ensemble structure, the goals of ensembles are specified as linear temporal logic formulae. With these goals in mind, the dynamic behavior of the system is designed as a set of role behaviors. To show that the ensemble participants actually achieve the global goals of the ensemble by collaboratively executing the specified behaviors, the Helena model is verified against its goals with the model-checker Spin. For that, we provide a translation of Helena models to Promela, the input language of Spin, which is proven semantically correct for a kernel part of Helena. Finally, we provide the Java framework jHelena which realizes all Helena concepts in Java. By implementing a Helena model with this framework, Helena models can be executed according to the formal Helena semantics. To support all activities of the Helena development methodology, we provide the Helena workbench as a tool for specification and automated verification and code generation. The general applicability of Helena is backed by a case study of a larger software system, the Science Cloud Platform. Helena is able to capture, verify and implement the main characteristics of the system. Looking at Helena from a different angle shows that the Helena idea of roles is also well-suited to realize adaptive systems changing their behavioral modes based on perceptions. We extend the Helena development methodology to adaptive systems and illustrate its applicability at an adaptive robotic search-and-rescue example

    Engineering Self-Adaptive Collective Processes for Cyber-Physical Ecosystems

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    The pervasiveness of computing and networking is creating significant opportunities for building valuable socio-technical systems. However, the scale, density, heterogeneity, interdependence, and QoS constraints of many target systems pose severe operational and engineering challenges. Beyond individual smart devices, cyber-physical collectives can provide services or solve complex problems by leveraging a “system effect” while coordinating and adapting to context or environment change. Understanding and building systems exhibiting collective intelligence and autonomic capabilities represent a prominent research goal, partly covered, e.g., by the field of collective adaptive systems. Therefore, drawing inspiration from and building on the long-time research activity on coordination, multi-agent systems, autonomic/self-* systems, spatial computing, and especially on the recent aggregate computing paradigm, this thesis investigates concepts, methods, and tools for the engineering of possibly large-scale, heterogeneous ensembles of situated components that should be able to operate, adapt and self-organise in a decentralised fashion. The primary contribution of this thesis consists of four main parts. First, we define and implement an aggregate programming language (ScaFi), internal to the mainstream Scala programming language, for describing collective adaptive behaviour, based on field calculi. Second, we conceive of a “dynamic collective computation” abstraction, also called aggregate process, formalised by an extension to the field calculus, and implemented in ScaFi. Third, we characterise and provide a proof-of-concept implementation of a middleware for aggregate computing that enables the development of aggregate systems according to multiple architectural styles. Fourth, we apply and evaluate aggregate computing techniques to edge computing scenarios, and characterise a design pattern, called Self-organising Coordination Regions (SCR), that supports adjustable, decentralised decision-making and activity in dynamic environments.Con lo sviluppo di informatica e intelligenza artificiale, la diffusione pervasiva di device computazionali e la crescente interconnessione tra elementi fisici e digitali, emergono innumerevoli opportunità per la costruzione di sistemi socio-tecnici di nuova generazione. Tuttavia, l'ingegneria di tali sistemi presenta notevoli sfide, data la loro complessità—si pensi ai livelli, scale, eterogeneità, e interdipendenze coinvolti. Oltre a dispositivi smart individuali, collettivi cyber-fisici possono fornire servizi o risolvere problemi complessi con un “effetto sistema” che emerge dalla coordinazione e l'adattamento di componenti fra loro, l'ambiente e il contesto. Comprendere e costruire sistemi in grado di esibire intelligenza collettiva e capacità autonomiche è un importante problema di ricerca studiato, ad esempio, nel campo dei sistemi collettivi adattativi. Perciò, traendo ispirazione e partendo dall'attività di ricerca su coordinazione, sistemi multiagente e self-*, modelli di computazione spazio-temporali e, specialmente, sul recente paradigma di programmazione aggregata, questa tesi tratta concetti, metodi, e strumenti per l'ingegneria di ensemble di elementi situati eterogenei che devono essere in grado di lavorare, adattarsi, e auto-organizzarsi in modo decentralizzato. Il contributo di questa tesi consiste in quattro parti principali. In primo luogo, viene definito e implementato un linguaggio di programmazione aggregata (ScaFi), interno al linguaggio Scala, per descrivere comportamenti collettivi e adattativi secondo l'approccio dei campi computazionali. In secondo luogo, si propone e caratterizza l'astrazione di processo aggregato per rappresentare computazioni collettive dinamiche concorrenti, formalizzata come estensione al field calculus e implementata in ScaFi. Inoltre, si analizza e implementa un prototipo di middleware per sistemi aggregati, in grado di supportare più stili architetturali. Infine, si applicano e valutano tecniche di programmazione aggregata in scenari di edge computing, e si propone un pattern, Self-Organising Coordination Regions, per supportare, in modo decentralizzato, attività decisionali e di regolazione in ambienti dinamici

    Run-time Adaptation of Role-based Software Systems

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    Self-adaptive software systems possess the ability to modify their own structure or behavior in response to changes in their operational environment. Access to sensor data providing information on the monitored environment is a necessary prerequisite in such software systems. In the future, self-adaptive software systems will be increasingly distributed and interconnected to perform their assigned tasks, e.g., within smart environments or as part of autonomous systems. Adaptations of the software systems\\\' structure or behavior will therefore have to be performed consistently on multiple remote subsystems. Current approaches, however, do not completely support the run-time adaptation of distributed and interconnected software systems. Supported adaptations are local to a specific device and do not require further coordination or the execution of such adaptations is controlled by a centralized management system. Approaches that support the decentralized adaptation process, help to determine a stable state, e.g., defined by quiescence, of one adaptable entity without central knowledge ahead of the actual adaptation process. The execution of complex adaptation scenarios comprising several adaptations on multiple computational devices is currently not supported. Consequently, inherent properties of a distributed system such as intermittent connectivity or local adaptation failures pose further challenges on the execution of adaptations affecting system parts deployed to multiple devices. Adaptation operations in the current research landscape cover different types of changes that can be performed upon a self-adaptive software system. Simple adaptations allow the modification of bindings between components or services as well as the removal or creation and integration of such components or services into the system. Semantically more expressive operations allow for the relocation of behavioral parts of the system. In this thesis, a coordination protocol is presented that supports the decentralized execution of multiple, possibly dependent adaptation operations and ensures a consistent transition of the software system from its source to a desired target configuration. An adaptation operation describes exactly one behavioral modification of the system, e.g., the addition or replacement of a component representing a behavioral element of the system\\\'s configuration. We rely on the notion of Roles as an abstraction to define the software system\\\'s static and dynamic, i.e., context-dependent, parts. Roles are an intuitive means to describe behavioral adaptations in distributed, context-dependent software systems due to their behavioral, relational and context-dependent nature. Adaptation operations therefore utilize the Role concept to describe the intended run-time modifications of the software system. The proposed protocol is designed to maintain a consistent transition of the software system from a given source to a target configuration in the presence of link failures between remote subsystems, i.e., messages used by the protocol to coordinate the adaptation process are lost on transmission, and in case of local failures during the adaptation process. The evaluation of our approach comprises two aspects: In one step, the correctness of the coordination protocol is formally validated using the model checking tool PRISM. The protocol is shown to be deadlock-free even in the presence of coordination message losses and local adaptation failures. In a second step, the approach is evaluated with the help of an emulated execution environment in which the degree of coordination message losses and adaptation failures is varied. The adaptation duration and the partial unavailability of the system, i.e., the time roles are passive due to ongoing adaptations, is measured as well as the success rate of the adaptation process for different rates of message losses and adaptation failures

    Fundamentals

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    Volume 1 establishes the foundations of this new field. It goes through all the steps from data collection, their summary and clustering, to different aspects of resource-aware learning, i.e., hardware, memory, energy, and communication awareness. Machine learning methods are inspected with respect to resource requirements and how to enhance scalability on diverse computing architectures ranging from embedded systems to large computing clusters

    Fundamentals

    Get PDF
    Volume 1 establishes the foundations of this new field. It goes through all the steps from data collection, their summary and clustering, to different aspects of resource-aware learning, i.e., hardware, memory, energy, and communication awareness. Machine learning methods are inspected with respect to resource requirements and how to enhance scalability on diverse computing architectures ranging from embedded systems to large computing clusters

    Graduate Catalog of Studies, 2023-2024

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    Graduate Catalog of Studies, 2023-2024

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    Graduate Catalog of Studies, 2021-2022

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