619 research outputs found

    SIMD based multicore processor for image and video processing

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    制度:新 ; 報告番号:甲3602号 ; 学位の種類:博士(工学) ; 授与年月日:2012/3/15 ; 早大学位記番号:新595

    Design of a Five Stage Pipeline CPU with Interruption System

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    A central processing unit (CPU), also referred to as a central processor unit, is the hardware within a computer that carries out the instructions of a computer program by performing the basic arithmetical, logical, and input/output operations of the system. The term has been in use in the computer industry at least since the early 1960s.The form, design, and implementation of CPUs have changed over the course of their history, but their fundamental operation remains much the same. A computer can have more than one CPU; this is called multiprocessing. All modern CPUs are microprocessors, meaning contained on a single chip. Some integrated circuits (ICs) can contain multiple CPUs on a single chip; those ICs are called multi-core processors. An IC containing a CPU can also contain peripheral devices, and other components of a computer system; this is called a system on a chip (SoC).Two typical components of a CPU are the arithmetic logic unit (ALU), which performs arithmetic and logical operations, and the control unit (CU), which extracts instructions from memory and decodes and executes them, calling on the ALU when necessary. Not all computational systems rely on a central processing unit. An array processor or vector processor has multiple parallel computing elements, with no one unit considered the "center". In the distributed computing model, problems are solved by a distributed interconnected set of processors

    Harmless, a Hardware Architecture Description Language Dedicated to Real-Time Embedded System Simulation

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    International audienceValidation and Verification of embedded systems through simulation can be conducted at many levels, from the simulation of a high-level application model to the simulation of the actual binary code using an accurate model of the processor. However, for real-time applications, the simulated execution time must be as close as possible to the execution time on the actual platform and in this case the latter gives the closest results. The main drawback of the simulation of application's software using an accurate model of the processor resides in the development of a handwritten simulator which is a difficult and tedious task. This paper presents Harmless, a hardware Architecture Description Language (ADL) that mainly targets real-time embedded systems. Harmless is dedicated to the generation of simulator of the hardware platform to develop and test real-time embedded applications. Compared to existing ADLs, Harmless1) offers a more flexible description of the Instruction Set Architecture (ISA) 2) allows to describe the microarchitecture independently of the ISA to ease its reuse and 3) compares favorably to simulators generated by the existing ADLs toolsets

    The Cost of Application-Class Processing: Energy and Performance Analysis of a Linux-Ready 1.7-GHz 64-Bit RISC-V Core in 22-nm FDSOI Technology

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    The open-source RISC-V instruction set architecture (ISA) is gaining traction, both in industry and academia. The ISA is designed to scale from microcontrollers to server-class processors. Furthermore, openness promotes the availability of various open-source and commercial implementations. Our main contribution in this paper is a thorough power, performance, and efficiency analysis of the RISC-V ISA targeting baseline "application class" functionality, i.e., supporting the Linux OS and its application environment based on our open-source single-issue in-order implementation of the 64-bit ISA variant (RV64GC) called Ariane. Our analysis is based on a detailed power and efficiency analysis of the RISC-V ISA extracted from silicon measurements and calibrated simulation of an Ariane instance (RV64IMC) taped-out in GlobalFoundries 22FDX technology. Ariane runs at up to 1.7-GHz, achieves up to 40-Gop/sW energy efficiency, which is superior to similar cores presented in the literature. We provide insight into the interplay between functionality required for the application-class execution (e.g., virtual memory, caches, and multiple modes of privileged operation) and energy cost. We also compare Ariane with RISCY, a simpler and a slower microcontroller-class core. Our analysis confirms that supporting application-class execution implies a nonnegligible energy-efficiency loss and that compute performance is more cost-effectively boosted by instruction extensions (e.g., packed SIMD) rather than the high-frequency operation

    Performance and area evaluations of processor-based benchmarks on FPGA devices

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    The computing system on SoCs is being long-term research since the FPGA technology has emerged due to its personality of re-programmable fabric, reconfigurable computing, and fast development time to market. During the last decade, uni-processor in a SoC is no longer to deal with the high growing market for complex applications such as Mobile Phones audio and video encoding, image and network processing. Due to the number of transistors on a silicon wafer is increasing, the recent FPGAs or embedded systems are advancing toward multi-processor-based design to meet tremendous performance and benefit this kind of systems are possible. Therefore, is an upcoming age of the MPSoC. In addition, most of the embedded processors are soft-cores, because they are flexible and reconfigurable for specific software functions and easy to build homogenous multi-processor systems for parallel programming. Moreover, behavioural synthesis tools are becoming a lot more powerful and enable to create datapath of logic units from high-level algorithms such as C to HDL and available for partitioning a HW/SW concurrent methodology. A range of embedded processors is able to implement on a FPGA-based prototyping to integrate the CPUs on a programmable device. This research is, firstly represent different types of computer architectures in modern embedded processors that are followed in different type of software applications (eg. Multi-threading Operations or Complex Functions) on FPGA-based SoCs; and secondly investigate their capability by executing a wide-range of multimedia software codes (Integer-algometric only) in different models of the processor-systems (uni-processor or multi-processor or Co-design), and finally compare those results in terms of the benchmarks and resource utilizations within FPGAs. All the examined programs were written in standard C and executed in a variety numbers of soft-core processors or hardware units to obtain the execution times. However, the number of processors and their customizable configuration or hardware datapath being generated are limited by a target FPGA resource, and designers need to understand the FPGA-based tradeoffs that have been considered - Speed versus Area. For this experimental purpose, I defined benchmarks into DLP / HLS catalogues, which are "data" and "function" intensive respectively. The programs of DLP will be executed in LEON3 MP and LE1 CMP multi-processor systems and the programs of HLS in the LegUp Co-design system on target FPGAs. In preliminary, the performance of the soft-core processors will be examined by executing all the benchmarks. The whole story of this thesis work centres on the issue of the execute times or the speed-up and area breakdown on FPGA devices in terms of different programs

    Architectural specification, exploration and simulation through rewriting-logic

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    In recent years Arvind’s Group at MIT has shown the usefulness of term rewriting theory for the specification of processor architectures. In their approach processors specified by term rewriting systems are translated into a standard hardware description language for simulation purposes.Keywords: Rewriting-logic, High Level Specification and Simulation, Design Environment.&nbsp

    Sovelluskohtainen käskykantaprosessori tulevaisuuden radiomikropiireihin

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    Licensed Assisted Access is a 3GPP specified feature, for using the unlicensed frequen-cy band as a supplemental transmission medium to the licensed band. LAA uses clear channel assessment, for discovering the channel state and accessing the medium. LAA provides a contention based algorithm, featuring a conservative listen-before-talk scheme, and random back-off. This CCA scheme is thought to increase co-existence with existing technologies in the unlicensed band, namely, WLAN and Bluetooth. Application-specific instruction-set processors can be tailored to fit most applications, and offer increased flexibility to hardware design through, programmable solutions. ASIP architecture is defined by the designer, while the ASIP tools provide retargetable compiler generation and automatic hardware description generation, for faster design exploration. In this thesis, we explore the 3GPP LAA downlink requirements, and identify the key processing challenges as FFT, energy detection and carrier state maintenance. To design an efficient ASIP for LAA, we explore the different architectural choices we have available and arrive at a statically scheduled, multi-issue architecture. We evaluate dif-ferent design approaches, and choose a Nokia internal ASIP design as the basis for our solution. We modify the design, to meet our requirements and conclude that the pro-posed solution should fit the LAA use case well
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