4,297 research outputs found
Dynamic Adaptation for WPANs Collision Prevention in eHealth Environments
© 2013 IEEE. This paper presents several adaptive mechanisms to dynamically update the wireless personal area networks (WPANs) parameters that are essential in wearable devices, especially in healthcare environments. Instead of collision detection and recovery, collision prevention is achieved using the proposed algorithms to guarantee a collision-free environment. We present a binary integer programming model for the optimal solution. To avoid the increased complexity, we introduce six suboptimal algorithms. The presented algorithms try to minimize network disruption by updating the parameters of a minimal number of the WPANs. The simulation results show how the algorithms trade off minimal disruption and time complexity
Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms
The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
KALwEN: a new practical and interoperable key management scheme for body sensor networks
Key management is the pillar of a security architecture. Body sensor networks (BSNs) pose several challenges–some inherited from wireless sensor networks (WSNs), some unique to themselves–that require a new key management scheme to be tailor-made. The challenge is taken on, and the result is KALwEN, a new parameterized key management scheme that combines the best-suited cryptographic techniques in a seamless framework. KALwEN is user-friendly in the sense that it requires no expert knowledge of a user, and instead only requires a user to follow a simple set of instructions when bootstrapping or extending a network. One of KALwEN's key features is that it allows sensor devices from different manufacturers, which expectedly do not have any pre-shared secret, to establish secure communications with each other. KALwEN is decentralized, such that it does not rely on the availability of a local processing unit (LPU). KALwEN supports secure global broadcast, local broadcast, and local (neighbor-to-neighbor) unicast, while preserving past key secrecy and future key secrecy (FKS). The fact that the cryptographic protocols of KALwEN have been formally verified also makes a convincing case. With both formal verification and experimental evaluation, our results should appeal to theorists and practitioners alike
Performance Evaluation of LoRaWAN for Green Internet of Things
LoRa is a long-range, low power and single-hop wireless technology that has been envisioned for Internet of Things (IoT) applications having battery driven nodes. Nevertheless, increase in number of end devices and varying throughput requirements impair the performance of pure Aloha in LoRaWAN. Considering these limitations, we evaluate the performance of slotted Aloha in LoRaWAN using extensive simulations. We employed packet error rate (PER), throughput, delay, and energy consumption of devices under different payload sizes and varying number of end devices as benchmarks. Moreover, an analytical analysis of backlogged and non-backlogged under slotted Aloha LoRaWAN environment is also performed. The simulation shows promising results in terms of PER and throughput compared to the pure Aloha. However, increase in delay has been observed during experimental evaluation.Finally, we endorse slotted aloha LoRaWAN for Green IoT Environment
Training of Crisis Mappers and Map Production from Multi-sensor Data: Vernazza Case Study (Cinque Terre National Park, Italy)
This aim of paper is to presents the development of a multidisciplinary project carried out by the cooperation between Politecnico di Torino and ITHACA (Information Technology for Humanitarian Assistance, Cooperation and Action). The goal of the project was the training in geospatial data acquiring and processing for students attending Architecture and Engineering Courses, in order to start up a team of "volunteer mappers". Indeed, the project is aimed to document the environmental and built heritage subject to disaster; the purpose is to improve the capabilities of the actors involved in the activities connected in geospatial data collection, integration and sharing. The proposed area for testing the training activities is the Cinque Terre National Park, registered in the World Heritage List since 1997. The area was affected by flood on the 25th of October 2011. According to other international experiences, the group is expected to be active after emergencies in order to upgrade maps, using data acquired by typical geomatic methods and techniques such as terrestrial and aerial Lidar, close-range and aerial photogrammetry, topographic and GNSS instruments etc.; or by non conventional systems and instruments such us UAV, mobile mapping etc. The ultimate goal is to implement a WebGIS platform to share all the data collected with local authorities and the Civil Protectio
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