852 research outputs found
A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing
Edge computing is promoted to meet increasing performance needs of
data-driven services using computational and storage resources close to the end
devices, at the edge of the current network. To achieve higher performance in
this new paradigm one has to consider how to combine the efficiency of resource
usage at all three layers of architecture: end devices, edge devices, and the
cloud. While cloud capacity is elastically extendable, end devices and edge
devices are to various degrees resource-constrained. Hence, an efficient
resource management is essential to make edge computing a reality. In this
work, we first present terminology and architectures to characterize current
works within the field of edge computing. Then, we review a wide range of
recent articles and categorize relevant aspects in terms of 4 perspectives:
resource type, resource management objective, resource location, and resource
use. This taxonomy and the ensuing analysis is used to identify some gaps in
the existing research. Among several research gaps, we found that research is
less prevalent on data, storage, and energy as a resource, and less extensive
towards the estimation, discovery and sharing objectives. As for resource
types, the most well-studied resources are computation and communication
resources. Our analysis shows that resource management at the edge requires a
deeper understanding of how methods applied at different levels and geared
towards different resource types interact. Specifically, the impact of mobility
and collaboration schemes requiring incentives are expected to be different in
edge architectures compared to the classic cloud solutions. Finally, we find
that fewer works are dedicated to the study of non-functional properties or to
quantifying the footprint of resource management techniques, including
edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless
Communications and Mobile Computing journa
Single-Board-Computer Clusters for Cloudlet Computing in Internet of Things
The number of connected sensors and devices is expected to increase to billions in the near
future. However, centralised cloud-computing data centres present various challenges to meet the
requirements inherent to Internet of Things (IoT) workloads, such as low latency, high throughput
and bandwidth constraints. Edge computing is becoming the standard computing paradigm for
latency-sensitive real-time IoT workloads, since it addresses the aforementioned limitations related
to centralised cloud-computing models. Such a paradigm relies on bringing computation close to
the source of data, which presents serious operational challenges for large-scale cloud-computing
providers. In this work, we present an architecture composed of low-cost Single-Board-Computer
clusters near to data sources, and centralised cloud-computing data centres. The proposed
cost-efficient model may be employed as an alternative to fog computing to meet real-time IoT
workload requirements while keeping scalability. We include an extensive empirical analysis to
assess the suitability of single-board-computer clusters as cost-effective edge-computing micro data
centres. Additionally, we compare the proposed architecture with traditional cloudlet and cloud
architectures, and evaluate them through extensive simulation. We finally show that acquisition costs
can be drastically reduced while keeping performance levels in data-intensive IoT use cases.Ministerio de Economía y Competitividad TIN2017-82113-C2-1-RMinisterio de Economía y Competitividad RTI2018-098062-A-I00European Union’s Horizon 2020 No. 754489Science Foundation Ireland grant 13/RC/209
Managing Event-Driven Applications in Heterogeneous Fog Infrastructures
The steady increase in digitalization propelled by the Internet of Things (IoT) has led to a deluge of generated data at unprecedented pace. Thereby, the promise to realize data-driven decision-making is a major innovation driver in a myriad of industries. Based on the widely used event processing paradigm, event-driven applications allow to analyze data in the form of event streams in order to extract relevant information in a timely manner. Most recently, graphical flow-based approaches in no-code event processing systems have been introduced to significantly lower technological entry barriers. This empowers non-technical citizen technologists to create event-driven applications comprised of multiple interconnected event-driven processing services. Still, today’s event-driven applications are focused on centralized cloud deployments that come with inevitable drawbacks, especially in the context of IoT scenarios that require fast results, are limited by the available bandwidth, or are bound by the regulations in terms of privacy and security. Despite recent advances in the area of fog computing which mitigate these shortcomings by extending the cloud and moving certain processing closer to the event source, these approaches are hardly established in existing systems. Inherent fog computing characteristics, especially the heterogeneity of resources alongside novel application management demands, particularly the aspects of geo-distribution and dynamic adaptation, pose challenges that are currently insufficiently addressed and hinder the transition to a next generation of no-code event processing systems.
The contributions of this thesis enable citizen technologists to manage event-driven applications in heterogeneous fog infrastructures along the application life cycle. Therefore, an approach for a holistic application management is proposed which abstracts citizen technologists from underlying technicalities. This allows to evolve present event processing systems and advances the democratization of event-driven application management in fog computing. Individual contributions of this thesis are summarized as follows:
1. A model, manifested in a geo-distributed system architecture, to semantically describe characteristics specific to node resources, event-driven applications and their management to blend application-centric and infrastructure-centric realms.
2. Concepts for geo-distributed deployment and operation of event-driven applications alongside strategies for flexible event stream management.
3. A methodology to support the evolution of event-driven applications including methods to dynamically reconfigure, migrate and offload individual event-driven processing services at run-time.
The contributions are introduced, applied and evaluated along two scenarios from the manufacturing and logistics domain
Energy and Delay Efficient Computation Offloading Solutions for Edge Computing
This thesis collects a selective set of outcomes of a PhD course in Electronics, Telecommunications, and Information Technologies Engineering and it is focused on designing techniques to optimize computational resources in different wireless communication environments. Mobile Edge Computing (MEC) is a novel and distributed computational paradigm that has emerged to address the high users demand in 5G. In MEC, edge devices can share their resources to collaborate in terms of storage and computation.
One of the computational sharing techniques is computation offloading, which brings a lot of advantages to the network edge, from lower communication, to lower energy consumption for computation. However, the communication among the devices should be managed such that the resources are exploited efficiently. To this aim, in this dissertation, computation offloading in different wireless environments with different number of users, network traffic, resource availability and devices' location are analyzed in order to optimize the resource allocation at the network edge. To better organize the dissertation, the studies are classified in four main sections.
In the first section, an introduction on computational sharing technologies is given. Later, the problem of computation offloading is defined, and the challenges are introduced.
In the second section, two partial offloading techniques are proposed. While in the first one, centralized and distributed architectures are proposed, in the second work, an Evolutionary Algorithm for task offloading is proposed.
In the third section, the offloading problem is seen from a different perspective where the end users can harvest energy from either renewable sources of energy or through Wireless Power Transfer.
In the fourth section, the MEC in vehicular environments is studied. In one work a heuristic is introduced in order to perform the computation offloading in Internet of Vehicles and in the other a learning-based approach based on bandit theory is proposed
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