55 research outputs found

    Video-based crowd counting using a multi-scale optical flow pyramid network

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    This paper presents a novel approach to the task of video-based crowd counting, which can be formalized as the regression problem of learning a mapping from an input image to an output crowd density map. Convolutional neural networks (CNNs) have demonstrated striking accuracy gains in a range of computer vision tasks, including crowd counting. However, the dominant focus within the crowd counting literature has been on the single-frame case or applying CNNs to videos in a frame-by-frame fashion without leveraging motion information. This paper proposes a novel architecture that exploits the spatiotemporal information captured in a video stream by combining an optical flow pyramid with an appearance-based CNN. Extensive empirical evaluation on five public datasets comparing against numerous state-of-the-art approaches demonstrates the efficacy of the proposed architecture, with our methods reporting best results on all datasets. Finally, a set of transfer learning experiments shows that, once the proposed model is trained on one dataset, it can be transferred to another using a limited number of training examples and still exhibit high accurac

    マルチタスク学習を用いたシーン理解とデータ拡張による複合現実感の向上

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    早大学位記番号:新9140早稲田大

    Gaze-Based Human-Robot Interaction by the Brunswick Model

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    We present a new paradigm for human-robot interaction based on social signal processing, and in particular on the Brunswick model. Originally, the Brunswick model copes with face-to-face dyadic interaction, assuming that the interactants are communicating through a continuous exchange of non verbal social signals, in addition to the spoken messages. Social signals have to be interpreted, thanks to a proper recognition phase that considers visual and audio information. The Brunswick model allows to quantitatively evaluate the quality of the interaction using statistical tools which measure how effective is the recognition phase. In this paper we cast this theory when one of the interactants is a robot; in this case, the recognition phase performed by the robot and the human have to be revised w.r.t. the original model. The model is applied to Berrick, a recent open-source low-cost robotic head platform, where the gazing is the social signal to be considered

    Egocentric vision-based passive dietary intake monitoring

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    Egocentric (first-person) perception captures and reveals how people perceive their surroundings. This unique perceptual view enables passive and objective monitoring of human-centric activities and behaviours. In capturing egocentric visual data, wearable cameras are used. Recent advances in wearable technologies have enabled wearable cameras to be lightweight, accurate, and with long battery life, making long-term passive monitoring a promising solution for healthcare and human behaviour understanding. In addition, recent progress in deep learning has provided an opportunity to accelerate the development of passive methods to enable pervasive and accurate monitoring, as well as comprehensive modelling of human-centric behaviours. This thesis investigates and proposes innovative egocentric technologies for passive dietary intake monitoring and human behaviour analysis. Compared to conventional dietary assessment methods in nutritional epidemiology, such as 24-hour dietary recall (24HR) and food frequency questionnaires (FFQs), which heavily rely on subjects’ memory to recall the dietary intake, and trained dietitians to collect, interpret, and analyse the dietary data, passive dietary intake monitoring can ease such burden and provide more accurate and objective assessment of dietary intake. Egocentric vision-based passive monitoring uses wearable cameras to continuously record human-centric activities with a close-up view. This passive way of monitoring does not require active participation from the subject, and records rich spatiotemporal details for fine-grained analysis. Based on egocentric vision and passive dietary intake monitoring, this thesis proposes: 1) a novel network structure called PAR-Net to achieve accurate food recognition by mining discriminative food regions. PAR-Net has been evaluated with food intake images captured by wearable cameras as well as those non-egocentric food images to validate its effectiveness for food recognition; 2) a deep learning-based solution for recognising consumed food items as well as counting the number of bites taken by the subjects from egocentric videos in an end-to-end manner; 3) in light of privacy concerns in egocentric data, this thesis also proposes a privacy-preserved solution for passive dietary intake monitoring, which uses image captioning techniques to summarise the image content and subsequently combines image captioning with 3D container reconstruction to report the actual food volume consumed. Furthermore, a novel framework that integrates food recognition, hand tracking and face recognition has also been developed to tackle the challenge of assessing individual dietary intake in food sharing scenarios with the use of a panoramic camera. Extensive experiments have been conducted. Tested with both laboratory (captured in London) and field study data (captured in Africa), the above proposed solutions have proven the feasibility and accuracy of using the egocentric camera technologies with deep learning methods for individual dietary assessment and human behaviour analysis.Open Acces

    Towards High-Frequency Tracking and Fast Edge-Aware Optimization

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    This dissertation advances the state of the art for AR/VR tracking systems by increasing the tracking frequency by orders of magnitude and proposes an efficient algorithm for the problem of edge-aware optimization. AR/VR is a natural way of interacting with computers, where the physical and digital worlds coexist. We are on the cusp of a radical change in how humans perform and interact with computing. Humans are sensitive to small misalignments between the real and the virtual world, and tracking at kilo-Hertz frequencies becomes essential. Current vision-based systems fall short, as their tracking frequency is implicitly limited by the frame-rate of the camera. This thesis presents a prototype system which can track at orders of magnitude higher than the state-of-the-art methods using multiple commodity cameras. The proposed system exploits characteristics of the camera traditionally considered as flaws, namely rolling shutter and radial distortion. The experimental evaluation shows the effectiveness of the method for various degrees of motion. Furthermore, edge-aware optimization is an indispensable tool in the computer vision arsenal for accurate filtering of depth-data and image-based rendering, which is increasingly being used for content creation and geometry processing for AR/VR. As applications increasingly demand higher resolution and speed, there exists a need to develop methods that scale accordingly. This dissertation proposes such an edge-aware optimization framework which is efficient, accurate, and algorithmically scales well, all of which are much desirable traits not found jointly in the state of the art. The experiments show the effectiveness of the framework in a multitude of computer vision tasks such as computational photography and stereo.Comment: PhD thesi

    Real-time synthetic primate vision

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    Characterizing Objects in Images using Human Context

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    Humans have an unmatched capability of interpreting detailed information about existent objects by just looking at an image. Particularly, they can effortlessly perform the following tasks: 1) Localizing various objects in the image and 2) Assigning functionalities to the parts of localized objects. This dissertation addresses the problem of aiding vision systems accomplish these two goals. The first part of the dissertation concerns object detection in a Hough-based framework. To this end, the independence assumption between features is addressed by grouping them in a local neighborhood. We study the complementary nature of individual and grouped features and combine them to achieve improved performance. Further, we consider the challenging case of detecting small and medium sized household objects under human-object interactions. We first evaluate appearance based star and tree models. While the tree model is slightly better, appearance based methods continue to suffer due to deficiencies caused by human interactions. To this end, we successfully incorporate automatically extracted human pose as a form of context for object detection. The second part of the dissertation addresses the tedious process of manually annotating objects to train fully supervised detectors. We observe that videos of human-object interactions with activity labels can serve as weakly annotated examples of household objects. Since such objects cannot be localized only through appearance or motion, we propose a framework that includes human centric functionality to retrieve the common object. Designed to maximize data utility by detecting multiple instances of an object per video, the framework achieves performance comparable to its fully supervised counterpart. The final part of the dissertation concerns localizing functional regions or affordances within objects by casting the problem as that of semantic image segmentation. To this end, we introduce a dataset involving human-object interactions with strong i.e. pixel level and weak i.e. clickpoint and image level affordance annotations. We propose a framework that utilizes both forms of weak labels and demonstrate that efforts for weak annotation can be further optimized using human context

    The role of time in video understanding

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    Smart Assistive Technology for People with Visual Field Loss

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    Visual field loss results in the lack of ability to clearly see objects in the surrounding environment, which affects the ability to determine potential hazards. In visual field loss, parts of the visual field are impaired to varying degrees, while other parts may remain healthy. This defect can be debilitating, making daily life activities very stressful. Unlike blind people, people with visual field loss retain some functional vision. It would be beneficial to intelligently augment this vision by adding computer-generated information to increase the users' awareness of possible hazards by providing early notifications. This thesis introduces a smart hazard attention system to help visual field impaired people with their navigation using smart glasses and a real-time hazard classification system. This takes the form of a novel, customised, machine learning-based hazard classification system that can be integrated into wearable assistive technology such as smart glasses. The proposed solution provides early notifications based on (1) the visual status of the user and (2) the motion status of the detected object. The presented technology can detect multiple objects at the same time and classify them into different hazard types. The system design in this work consists of four modules: (1) a deep learning-based object detector to recognise static and moving objects in real-time, (2) a Kalman Filter-based multi-object tracker to track the detected objects over time to determine their motion model, (3) a Neural Network-based classifier to determine the level of danger for each hazard using its motion features extracted while the object is in the user's field of vision, and (4) a feedback generation module to translate the hazard level into a smart notification to increase user's cognitive perception using the healthy vision within the visual field. For qualitative system testing, normal and personalised defected vision models were implemented. The personalised defected vision model was created to synthesise the visual function for the people with visual field defects. Actual central and full-field test results were used to create a personalised model that is used in the feedback generation stage of this system, where the visual notifications are displayed in the user's healthy visual area. The proposed solution will enhance the quality of life for people suffering from visual field loss conditions. This non-intrusive, wearable hazard detection technology can provide obstacle avoidance solution, and prevent falls and collisions early with minimal information

    Learning to segment in images and videos with different forms of supervision

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    Much progress has been made in image and video segmentation over the last years. To a large extent, the success can be attributed to the strong appearance models completely learned from data, in particular using deep learning methods. However, to perform best these methods require large representative datasets for training with expensive pixel-level annotations, which in case of videos are prohibitive to obtain. Therefore, there is a need to relax this constraint and to consider alternative forms of supervision, which are easier and cheaper to collect. In this thesis, we aim to develop algorithms for learning to segment in images and videos with different levels of supervision. First, we develop approaches for training convolutional networks with weaker forms of supervision, such as bounding boxes or image labels, for object boundary estimation and semantic/instance labelling tasks. We propose to generate pixel-level approximate groundtruth from these weaker forms of annotations to train a network, which allows to achieve high-quality results comparable to the full supervision quality without any modifications of the network architecture or the training procedure. Second, we address the problem of the excessive computational and memory costs inherent to solving video segmentation via graphs. We propose approaches to improve the runtime and memory efficiency as well as the output segmentation quality by learning from the available training data the best representation of the graph. In particular, we contribute with learning must-link constraints, the topology and edge weights of the graph as well as enhancing the graph nodes - superpixels - themselves. Third, we tackle the task of pixel-level object tracking and address the problem of the limited amount of densely annotated video data for training convolutional networks. We introduce an architecture which allows training with static images only and propose an elaborate data synthesis scheme which creates a large number of training examples close to the target domain from the given first frame mask. With the proposed techniques we show that densely annotated consequent video data is not necessary to achieve high-quality temporally coherent video segmentation results. In summary, this thesis advances the state of the art in weakly supervised image segmentation, graph-based video segmentation and pixel-level object tracking and contributes with the new ways of training convolutional networks with a limited amount of pixel-level annotated training data.In der Bild- und Video-Segmentierung wurden im Laufe der letzten Jahre große Fortschritte erzielt. Dieser Erfolg beruht weitgehend auf starken Appearance Models, die vollständig aus Daten gelernt werden, insbesondere mit Deep Learning Methoden. Für beste Performanz benötigen diese Methoden jedoch große repräsentative Datensätze für das Training mit teuren Annotationen auf Pixelebene, die bei Videos unerschwinglich sind. Deshalb ist es notwendig, diese Einschränkung zu überwinden und alternative Formen des überwachten Lernens in Erwägung zu ziehen, die einfacher und kostengünstiger zu sammeln sind. In dieser Arbeit wollen wir Algorithmen zur Segmentierung von Bildern und Videos mit verschiedenen Ebenen des überwachten Lernens entwickeln. Zunächst entwickeln wir Ansätze zum Training eines faltenden Netzwerkes (convolutional network) mit schwächeren Formen des überwachten Lernens, wie z.B. Begrenzungsrahmen oder Bildlabel, für Objektbegrenzungen und Semantik/Instanz- Klassifikationsaufgaben. Wir schlagen vor, aus diesen schwächeren Formen von Annotationen eine annähernde Ground Truth auf Pixelebene zu generieren, um ein Netzwerk zu trainieren, das hochwertige Ergebnisse ermöglicht, die qualitativ mit denen bei voll überwachtem Lernen vergleichbar sind, und dies ohne Änderung der Netzwerkarchitektur oder des Trainingsprozesses. Zweitens behandeln wir das Problem des beträchtlichen Rechenaufwands und Speicherbedarfs, das der Segmentierung von Videos mittels Graphen eigen ist. Wir schlagen Ansätze vor, um sowohl die Laufzeit und Speichereffizienz als auch die Qualität der Segmentierung zu verbessern, indem aus den verfügbaren Trainingsdaten die beste Darstellung des Graphen gelernt wird. Insbesondere leisten wir einen Beitrag zum Lernen mit must-link Bedingungen, zur Topologie und zu Kantengewichten des Graphen sowie zu verbesserten Superpixeln. Drittens gehen wir die Aufgabe des Objekt-Tracking auf Pixelebene an und befassen uns mit dem Problem der begrenzten Menge von dicht annotierten Videodaten zum Training eines faltenden Netzwerkes. Wir stellen eine Architektur vor, die das Training nur mit statischen Bildern ermöglicht, und schlagen ein aufwendiges Schema zur Datensynthese vor, das aus der gegebenen ersten Rahmenmaske eine große Anzahl von Trainingsbeispielen ähnlich der Zieldomäne schafft. Mit den vorgeschlagenen Techniken zeigen wir, dass dicht annotierte zusammenhängende Videodaten nicht erforderlich sind, um qualitativ hochwertige zeitlich kohärente Resultate der Segmentierung von Videos zu erhalten. Zusammenfassend lässt sich sagen, dass diese Arbeit den Stand der Technik in schwach überwachter Segmentierung von Bildern, graphenbasierter Segmentierung von Videos und Objekt-Tracking auf Pixelebene weiter entwickelt, und mit neuen Formen des Trainings faltender Netzwerke bei einer begrenzten Menge von annotierten Trainingsdaten auf Pixelebene einen Beitrag leistet
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