15,191 research outputs found
Parallel ACO with a Ring Neighborhood for Dynamic TSP
The current paper introduces a new parallel computing technique based on ant
colony optimization for a dynamic routing problem. In the dynamic traveling
salesman problem the distances between cities as travel times are no longer
fixed. The new technique uses a parallel model for a problem variant that
allows a slight movement of nodes within their Neighborhoods. The algorithm is
tested with success on several large data sets.Comment: 8 pages, 1 figure; accepted J. Information Technology Researc
Phase Transitions and Backbones of the Asymmetric Traveling Salesman Problem
In recent years, there has been much interest in phase transitions of
combinatorial problems. Phase transitions have been successfully used to
analyze combinatorial optimization problems, characterize their typical-case
features and locate the hardest problem instances. In this paper, we study
phase transitions of the asymmetric Traveling Salesman Problem (ATSP), an
NP-hard combinatorial optimization problem that has many real-world
applications. Using random instances of up to 1,500 cities in which intercity
distances are uniformly distributed, we empirically show that many properties
of the problem, including the optimal tour cost and backbone size, experience
sharp transitions as the precision of intercity distances increases across a
critical value. Our experimental results on the costs of the ATSP tours and
assignment problem agree with the theoretical result that the asymptotic cost
of assignment problem is pi ^2 /6 the number of cities goes to infinity. In
addition, we show that the average computational cost of the well-known
branch-and-bound subtour elimination algorithm for the problem also exhibits a
thrashing behavior, transitioning from easy to difficult as the distance
precision increases. These results answer positively an open question regarding
the existence of phase transitions in the ATSP, and provide guidance on how
difficult ATSP problem instances should be generated
Iterative Patching and the Asymmetric Traveling Salesman Problem
Although Branch and Bound (BnB) methods are among the most widely used techniques for solving hard problems, it is still a challenge to make these methods smarter. In this paper, we investigate iterative patching, a technique in which a fixed patching procedure is applied at each node of the BnB search tree for the Asymmetric Traveling Salesman Problem. Computational experiments show that iterative patching results in general in search trees that are smaller than the usual classical BnB trees, and that solution times are lower for usual random and sparse instances. Furthermore, it turns out that, on average, iterative patching with the Contract-or-Patch procedure of Glover, Gutin, Yeo and Zverovich (2001) and the Karp-Steele procedure are the fastest, and that ?iterative? Modified Karp-Steele patching generates the smallest search trees.
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