2,924 research outputs found

    Multilinear Wavelets: A Statistical Shape Space for Human Faces

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    We present a statistical model for 33D human faces in varying expression, which decomposes the surface of the face using a wavelet transform, and learns many localized, decorrelated multilinear models on the resulting coefficients. Using this model we are able to reconstruct faces from noisy and occluded 33D face scans, and facial motion sequences. Accurate reconstruction of face shape is important for applications such as tele-presence and gaming. The localized and multi-scale nature of our model allows for recovery of fine-scale detail while retaining robustness to severe noise and occlusion, and is computationally efficient and scalable. We validate these properties experimentally on challenging data in the form of static scans and motion sequences. We show that in comparison to a global multilinear model, our model better preserves fine detail and is computationally faster, while in comparison to a localized PCA model, our model better handles variation in expression, is faster, and allows us to fix identity parameters for a given subject.Comment: 10 pages, 7 figures; accepted to ECCV 201

    Differentiable Subdivision Surface Fitting

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    In this paper, we present a powerful differentiable surface fitting technique to derive a compact surface representation for a given dense point cloud or mesh, with application in the domains of graphics and CAD/CAM. We have chosen the Loop subdivision surface, which in the limit yields the smooth surface underlying the point cloud, and can handle complex surface topology better than other popular compact representations, such as NURBS. The principal idea is to fit the Loop subdivision surface not directly to the point cloud, but to the IMLS (implicit moving least squares) surface defined over the point cloud. As both Loop subdivision and IMLS have analytical expressions, we are able to formulate the problem as an unconstrained minimization problem of a completely differentiable function that can be solved with standard numerical solvers. Differentiability enables us to integrate the subdivision surface into any deep learning method for point clouds or meshes. We demonstrate the versatility and potential of this approach by using it in conjunction with a differentiable renderer to robustly reconstruct compact surface representations of spatial-temporal sequences of dense meshes

    A Study On Applications And Techniques Of Surface Re- Construction

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    This paper describes a general method for automatic reconstruction of accurate, concise, piecewise smooth surfaces from unorganized 3D points. Instances of surface reconstruction arise in numerous scientific and engineering applications, including reverseengineering, the automatic generation of CAD models from physical objects etc. Previous surface reconstruction methods have typically required additional knowledge, such as structure in the data, known surface genus, or orientation information. In contrast, the method outlined in this paper requires only the 3D coordinates of the data points. From the data, the method is able to automatically infer the topological type of the surface, its geometry, and the presence and location of features such as boundaries, creases, and corners. The surface reconstruction method has three major phases: Initial surface estimation, Mesh optimization, and piecewise smooth surface optimization. In this paper emphasis has been given on the initial surface estimation
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