176,131 research outputs found

    Redbridge High School English Department Handbook

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    A persistent infrastructure for augmented field trips

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    This paper describes an approach to the provision of pervasive field trips where a persistent infrastructure is provided, upon which teachers can easily create novel pervasive experiences for children. The physical infrastructure is briefly described along with the underlying information infrastructure, which enables the tools for authoring the content and designing the orchestration of the experience to be placed in the hands of teachers. A literacy experience and initial trials of the system are discussed, conclusions drawn, and future directions outlined

    The Literacy Fieldtrip: Using UbiComp to Support Children's Creative Writing

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    Fieldtrips, traditionally associated with science, history and geography teaching, have long been used to support children’s learning by allowing them to engage with environments first-hand. Recently, ubiquitous computing (UbiComp) has been used to enhance fieldtrips in these educational areas by augmenting environments with a range of instruments, devices and sensors. However, the sorts of interaction design that UbiComp makes possible have the potential not just to enhance the value of educational techniques in known application areas, but also to expand the application of those techniques into new areas of curriculum. We report on a UbiComp-supported fieldtrip to support creative writing, associated with the learning of literacy skills. We discuss how the fieldtrip, designed and run in the grounds of a historic English country house with Year 5 UK schoolchildren, engendered interactions which changed both the processes and products of creative writing, with benefits for both teachers and children

    Taking video cameras into the classroom.

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    Research into the communication and interactions in classrooms need to take the multimodal nature of classrooms into account. Video cameras can capture the dynamics of teaching and learning, but the use of videos for research purposes needs to be well thought through in order to accommodate the challenges this tool holds. This article refers to three research projects where videos were used to generate data. It is argued that videos allow the researcher to hone in on the micro-details and, in contrast to other data generation tools, allows researchers who were not present at the time to view what has been witnessed. A video recording is a data source but not data by itself and the information that is discerned from a video is framed and shaped by the research paradigm and the questions asked

    The Journal of the Center for Interdisciplinary Teaching and Learning

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    IMPACT: The Journal of the Center for Interdisciplinary Teaching & Learning is a peer-reviewed, biannual online journal that publishes scholarly and creative non-fiction essays about the theory, practice and assessment of interdisciplinary education. Impact is produced by the Center for Interdisciplinary Teaching & Learning at the College of General Studies, Boston University (www.bu.edu/cgs/citl).In this issue, podcasts are looked at as a pedagogical game changer. Using the award-wining podcast Serial as their catalyst, this issue's essayists look at podcast's emerging role in higher education, how multimodal learning can help students find their voices, the podcast's place in the curriculum at a criminal justice college, and how podcasts can inspire students to reflectively assess their own writing. Our reviewers take a critical look at the podcasts Welcome to Night Vale and Revisionist History

    CHIP: Community Historical Interest Projects

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    This practitioner perspective presents a process in which state-wide initiatives can be used as tools for creating place-based, project-based collaborations between students and local organizations within the community. Vermont is focusing on Content Proficiencies, Transferable Skills, Flexible Pathways and Multi-Tiered Systems of Support. CHIP is an effort to combine these initiatives and offer students meaningful school work that provides a real service for, and connects students with, the local community

    mLearning: the classroom in your pocket?

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    This paper reports the findings of a 1 year project which focussed solely on the potential of handheld computers for teacher professional development. The paper considers the fit between theory and practice, viewing the developing literature on mLearning as it might apply to teacher professional development, in the light of research evidence from project teachers using handheld computers. The teachers themselves used the analytical framework for teacher professional knowledge developed by Banks, Leach and Moon to consider their own experiences with the handheld computers. The study finds that handheld digital tools hold a number of pedagogic and pragmatic advantages over laptop or desktop computers for teachers, especially in rural communities; however, further technical development is required to fully orient the devices to classroom rather than office practices
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