2,846 research outputs found
Rolling of Coxeter polyhedra along mirrors
The topic of the paper are developments of -dimensional Coxeter polyhedra.
We show that the surface of such polyhedron admits a canonical cutting such
that each piece can be covered by a Coxeter -dimensional domain.Comment: 20pages, 15 figure
Shapes of polyhedra and triangulations of the sphere
The space of shapes of a polyhedron with given total angles less than 2\pi at
each of its n vertices has a Kaehler metric, locally isometric to complex
hyperbolic space CH^{n-3}. The metric is not complete: collisions between
vertices take place a finite distance from a nonsingular point. The metric
completion is a complex hyperbolic cone-manifold. In some interesting special
cases, the metric completion is an orbifold. The concrete description of these
spaces of shapes gives information about the combinatorial classification of
triangulations of the sphere with no more than 6 triangles at a vertex.Comment: 39 pages. Published copy, also available at
http://www.maths.warwick.ac.uk/gt/GTMon1/paper25.abs.htm
Representations of polygons of finite groups
We construct discrete and faithful representations into the isometry group of
a hyperbolic space of the fundamental groups of acute negatively curved
even-sided polygons of finite groups.Comment: Published by Geometry and Topology at
http://www.maths.warwick.ac.uk/gt/GTVol9/paper43.abs.htm
Constructions and Noise Threshold of Hyperbolic Surface Codes
We show how to obtain concrete constructions of homological quantum codes
based on tilings of 2D surfaces with constant negative curvature (hyperbolic
surfaces). This construction results in two-dimensional quantum codes whose
tradeoff of encoding rate versus protection is more favorable than for the
surface code. These surface codes would require variable length connections
between qubits, as determined by the hyperbolic geometry. We provide numerical
estimates of the value of the noise threshold and logical error probability of
these codes against independent X or Z noise, assuming noise-free error
correction
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