2,159 research outputs found

    Optimized quantum random-walk search algorithms

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    Shenvi, Kempe and Whaley's quantum random-walk search (SKW) algorithm [Phys. Rev. A 67, 052307 (2003)] is known to require O(N)O(\sqrt N) number of oracle queries to find the marked element, where NN is the size of the search space. The overall time complexity of the SKW algorithm differs from the best achievable on a quantum computer only by a constant factor. We present improvements to the SKW algorithm which yield significant increase in success probability, and an improvement on query complexity such that the theoretical limit of a search algorithm succeeding with probability close to one is reached. We point out which improvement can be applied if there is more than one marked element to find.Comment: 7 pages, 2 figures. Major revision according to referee repor

    Perfect Transfer of Arbitrary States in Quantum Spin Networks

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    We propose a class of qubit networks that admit perfect state transfer of any two-dimensional quantum state in a fixed period of time. We further show that such networks can distribute arbitrary entangled states between two distant parties, and can, by using such systems in parallel, transmit the higher dimensional systems states across the network. Unlike many other schemes for quantum computation and communication, these networks do not require qubit couplings to be switched on and off. When restricted to NN-qubit spin networks of identical qubit couplings, we show that 2log3N2\log_3 N is the maximal perfect communication distance for hypercube geometries. Moreover, if one allows fixed but different couplings between the qubits then perfect state transfer can be achieved over arbitrarily long distances in a linear chain. This paper expands and extends the work done in PRL 92, 187902.Comment: 12 pages, 3 figures with updated reference

    A Sampling Strategy for High-Dimensional Spaces Applied to Free-Form Gravitational Lensing

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    We present a novel proposal strategy for the Metropolis-Hastings algorithm designed to efficiently sample general convex polytopes in 100 or more dimensions. This improves upon previous sampling strategies used for free-form reconstruction of gravitational lenses, but is general enough to be applied to other fields. We have written a parallel implementation within the lens modeling framework GLASS. Testing shows that we are able to produce uniform uncorrelated random samples which are necessary for exploring the degeneracies inherent in lens reconstruction.Comment: 10 pages, 9 figures. Accepted for publication in MNRA

    From Proximity to Utility: A Voronoi Partition of Pareto Optima

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    We present an extension of Voronoi diagrams where when considering which site a client is going to use, in addition to the site distances, other site attributes are also considered (for example, prices or weights). A cell in this diagram is then the locus of all clients that consider the same set of sites to be relevant. In particular, the precise site a client might use from this candidate set depends on parameters that might change between usages, and the candidate set lists all of the relevant sites. The resulting diagram is significantly more expressive than Voronoi diagrams, but naturally has the drawback that its complexity, even in the plane, might be quite high. Nevertheless, we show that if the attributes of the sites are drawn from the same distribution (note that the locations are fixed), then the expected complexity of the candidate diagram is near linear. To this end, we derive several new technical results, which are of independent interest. In particular, we provide a high-probability, asymptotically optimal bound on the number of Pareto optima points in a point set uniformly sampled from the dd-dimensional hypercube. To do so we revisit the classical backward analysis technique, both simplifying and improving relevant results in order to achieve the high-probability bounds
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