22,699 research outputs found
Enhancing the computation of distributed shortest paths on real dynamic networks
International audienceThe problem of finding and updating shortest paths in distributed networks is considered crucial in today's practical applications. In the recent past, there has been a renewed interest in devising new efficient distance-vector algorithms as an attractive alternative to link-state solutions for large-scale Ethernet networks, in which scalability and reliability are key issues or the nodes can have limited storage capabilities. In this paper we present Distributed Computation Pruning (DCP), a new technique, which can be combined with every distance-vector routing algorithm based on shortest paths, allowing to reduce the total number of messages sent by that algorithm and its space occupancy per node. To check its effectiveness, we combined DCP with DUAL (Diffuse Update ALgorithm), one of the most popular distance-vector algorithm in the literature, which is part of CISCO's widely used EIGRP protocol, and with the recently introduced LFR (Loop Free Routing) which has been shown to have good performances on real networks. We give experimental evidence that these combinations lead to a significant gain both in terms of number of messages sent and memory requirements per node
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Shortest paths in orthogonal graphs
Orthogonal graphs were introduced as a simple but powerful tool for the description and analysis of a class of interconnection networks. Routing, and hence finding shortest paths between any two nodes of an orthogonal graph, becomes an important problem. It is shown in this paper that routing in this class of graphs reduces to a node covering problem in the bipartite coverage graph of the orthogonal graph. A minimum cover clearly leads to a shortest path. In general, the problem of finding the mĂnimum node cover in a bipartite graph is NP-complete. However, the bipartite coverage graphs corresponding to orthogonal graphs have a regular pattern of edges. This allows the development of a routing algorithm which results in a minimum cover. The procedure executes in polynomial time in the number of bit-nodes of the bipartite graph. It therefore results in a shortest path algorithm whose time complexity is quadratic in the logarithm of the number of nodes in the original orthogonal graph
Adaptive Probabilistic Flooding for Multipath Routing
In this work, we develop a distributed source routing algorithm for topology
discovery suitable for ISP transport networks, that is however inspired by
opportunistic algorithms used in ad hoc wireless networks. We propose a
plug-and-play control plane, able to find multiple paths toward the same
destination, and introduce a novel algorithm, called adaptive probabilistic
flooding, to achieve this goal. By keeping a small amount of state in routers
taking part in the discovery process, our technique significantly limits the
amount of control messages exchanged with flooding -- and, at the same time, it
only minimally affects the quality of the discovered multiple path with respect
to the optimal solution. Simple analytical bounds, confirmed by results
gathered with extensive simulation on four realistic topologies, show our
approach to be of high practical interest.Comment: 6 pages, 6 figure
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