1,305 research outputs found

    Maximum Matching in Turnstile Streams

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    We consider the unweighted bipartite maximum matching problem in the one-pass turnstile streaming model where the input stream consists of edge insertions and deletions. In the insertion-only model, a one-pass 22-approximation streaming algorithm can be easily obtained with space O(nlogn)O(n \log n), where nn denotes the number of vertices of the input graph. We show that no such result is possible if edge deletions are allowed, even if space O(n3/2δ)O(n^{3/2-\delta}) is granted, for every δ>0\delta > 0. Specifically, for every 0ϵ10 \le \epsilon \le 1, we show that in the one-pass turnstile streaming model, in order to compute a O(nϵ)O(n^{\epsilon})-approximation, space Ω(n3/24ϵ)\Omega(n^{3/2 - 4\epsilon}) is required for constant error randomized algorithms, and, up to logarithmic factors, space O(n22ϵ)O( n^{2-2\epsilon} ) is sufficient. Our lower bound result is proved in the simultaneous message model of communication and may be of independent interest

    Coresets Meet EDCS: Algorithms for Matching and Vertex Cover on Massive Graphs

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    As massive graphs become more prevalent, there is a rapidly growing need for scalable algorithms that solve classical graph problems, such as maximum matching and minimum vertex cover, on large datasets. For massive inputs, several different computational models have been introduced, including the streaming model, the distributed communication model, and the massively parallel computation (MPC) model that is a common abstraction of MapReduce-style computation. In each model, algorithms are analyzed in terms of resources such as space used or rounds of communication needed, in addition to the more traditional approximation ratio. In this paper, we give a single unified approach that yields better approximation algorithms for matching and vertex cover in all these models. The highlights include: * The first one pass, significantly-better-than-2-approximation for matching in random arrival streams that uses subquadratic space, namely a (1.5+ϵ)(1.5+\epsilon)-approximation streaming algorithm that uses O(n1.5)O(n^{1.5}) space for constant ϵ>0\epsilon > 0. * The first 2-round, better-than-2-approximation for matching in the MPC model that uses subquadratic space per machine, namely a (1.5+ϵ)(1.5+\epsilon)-approximation algorithm with O(mn+n)O(\sqrt{mn} + n) memory per machine for constant ϵ>0\epsilon > 0. By building on our unified approach, we further develop parallel algorithms in the MPC model that give a (1+ϵ)(1 + \epsilon)-approximation to matching and an O(1)O(1)-approximation to vertex cover in only O(loglogn)O(\log\log{n}) MPC rounds and O(n/polylog(n))O(n/poly\log{(n)}) memory per machine. These results settle multiple open questions posed in the recent paper of Czumaj~et.al. [STOC 2018]

    Relative multiplexing for minimizing switching in linear-optical quantum computing

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    Many existing schemes for linear-optical quantum computing (LOQC) depend on multiplexing (MUX), which uses dynamic routing to enable near-deterministic gates and sources to be constructed using heralded, probabilistic primitives. MUXing accounts for the overwhelming majority of active switching demands in current LOQC architectures. In this manuscript, we introduce relative multiplexing (RMUX), a general-purpose optimization which can dramatically reduce the active switching requirements for MUX in LOQC, and thereby reduce hardware complexity and energy consumption, as well as relaxing demands on performance for various photonic components. We discuss the application of RMUX to the generation of entangled states from probabilistic single-photon sources, and argue that an order of magnitude improvement in the rate of generation of Bell states can be achieved. In addition, we apply RMUX to the proposal for percolation of a 3D cluster state in [PRL 115, 020502 (2015)], and we find that RMUX allows a 2.4x increase in loss tolerance for this architecture.Comment: Published version, New Journal of Physics, Volume 19, June 201

    Sublinear Estimation of Weighted Matchings in Dynamic Data Streams

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    This paper presents an algorithm for estimating the weight of a maximum weighted matching by augmenting any estimation routine for the size of an unweighted matching. The algorithm is implementable in any streaming model including dynamic graph streams. We also give the first constant estimation for the maximum matching size in a dynamic graph stream for planar graphs (or any graph with bounded arboricity) using O~(n4/5)\tilde{O}(n^{4/5}) space which also extends to weighted matching. Using previous results by Kapralov, Khanna, and Sudan (2014) we obtain a polylog(n)\mathrm{polylog}(n) approximation for general graphs using polylog(n)\mathrm{polylog}(n) space in random order streams, respectively. In addition, we give a space lower bound of Ω(n1ε)\Omega(n^{1-\varepsilon}) for any randomized algorithm estimating the size of a maximum matching up to a 1+O(ε)1+O(\varepsilon) factor for adversarial streams

    Submodular Maximization Meets Streaming: Matchings, Matroids, and More

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    We study the problem of finding a maximum matching in a graph given by an input stream listing its edges in some arbitrary order, where the quantity to be maximized is given by a monotone submodular function on subsets of edges. This problem, which we call maximum submodular-function matching (MSM), is a natural generalization of maximum weight matching (MWM), which is in turn a generalization of maximum cardinality matching (MCM). We give two incomparable algorithms for this problem with space usage falling in the semi-streaming range---they store only O(n)O(n) edges, using O(nlogn)O(n\log n) working memory---that achieve approximation ratios of 7.757.75 in a single pass and (3+ϵ)(3+\epsilon) in O(ϵ3)O(\epsilon^{-3}) passes respectively. The operations of these algorithms mimic those of Zelke's and McGregor's respective algorithms for MWM; the novelty lies in the analysis for the MSM setting. In fact we identify a general framework for MWM algorithms that allows this kind of adaptation to the broader setting of MSM. In the sequel, we give generalizations of these results where the maximization is over "independent sets" in a very general sense. This generalization captures hypermatchings in hypergraphs as well as independence in the intersection of multiple matroids.Comment: 18 page

    Densest Subgraph in Dynamic Graph Streams

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    In this paper, we consider the problem of approximating the densest subgraph in the dynamic graph stream model. In this model of computation, the input graph is defined by an arbitrary sequence of edge insertions and deletions and the goal is to analyze properties of the resulting graph given memory that is sub-linear in the size of the stream. We present a single-pass algorithm that returns a (1+ϵ)(1+\epsilon) approximation of the maximum density with high probability; the algorithm uses O(\epsilon^{-2} n \polylog n) space, processes each stream update in \polylog (n) time, and uses \poly(n) post-processing time where nn is the number of nodes. The space used by our algorithm matches the lower bound of Bahmani et al.~(PVLDB 2012) up to a poly-logarithmic factor for constant ϵ\epsilon. The best existing results for this problem were established recently by Bhattacharya et al.~(STOC 2015). They presented a (2+ϵ)(2+\epsilon) approximation algorithm using similar space and another algorithm that both processed each update and maintained a (4+ϵ)(4+\epsilon) approximation of the current maximum density in \polylog (n) time per-update.Comment: To appear in MFCS 201
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