89,388 research outputs found
Instrumenting self-modifying code
Adding small code snippets at key points to existing code fragments is called
instrumentation. It is an established technique to debug certain otherwise hard
to solve faults, such as memory management issues and data races. Dynamic
instrumentation can already be used to analyse code which is loaded or even
generated at run time.With the advent of environments such as the Java Virtual
Machine with optimizing Just-In-Time compilers, a new obstacle arises:
self-modifying code. In order to instrument this kind of code correctly, one
must be able to detect modifications and adapt the instrumentation code
accordingly, preferably without incurring a high penalty speedwise. In this
paper we propose an innovative technique that uses the hardware page protection
mechanism of modern processors to detect such modifications. We also show how
an instrumentor can adapt the instrumented version depending on the kind of
modificiations as well as an experimental evaluation of said techniques.Comment: In M. Ronsse, K. De Bosschere (eds), proceedings of the Fifth
International Workshop on Automated Debugging (AADEBUG 2003), September 2003,
Ghent. cs.SE/030902
Policy-based autonomic control service
Recently, there has been a considerable interest in policy-based, goal-oriented service management and autonomic computing. Much work is still required to investigate designs and policy models and associate meta-reasoning systems for policy-based autonomic systems. In this paper we outline a proposed autonomic middleware control service used to orchestrate selfhealing of distributed applications. Policies are used to adjust the systems autonomy and define self-healing strategies to stabilize/correct a given system in the event of failures
Parallel Discrete Event Simulation with Erlang
Discrete Event Simulation (DES) is a widely used technique in which the state
of the simulator is updated by events happening at discrete points in time
(hence the name). DES is used to model and analyze many kinds of systems,
including computer architectures, communication networks, street traffic, and
others. Parallel and Distributed Simulation (PADS) aims at improving the
efficiency of DES by partitioning the simulation model across multiple
processing elements, in order to enabling larger and/or more detailed studies
to be carried out. The interest on PADS is increasing since the widespread
availability of multicore processors and affordable high performance computing
clusters. However, designing parallel simulation models requires considerable
expertise, the result being that PADS techniques are not as widespread as they
could be. In this paper we describe ErlangTW, a parallel simulation middleware
based on the Time Warp synchronization protocol. ErlangTW is entirely written
in Erlang, a concurrent, functional programming language specifically targeted
at building distributed systems. We argue that writing parallel simulation
models in Erlang is considerably easier than using conventional programming
languages. Moreover, ErlangTW allows simulation models to be executed either on
single-core, multicore and distributed computing architectures. We describe the
design and prototype implementation of ErlangTW, and report some preliminary
performance results on multicore and distributed architectures using the well
known PHOLD benchmark.Comment: Proceedings of ACM SIGPLAN Workshop on Functional High-Performance
Computing (FHPC 2012) in conjunction with ICFP 2012. ISBN: 978-1-4503-1577-
Extending and Implementing the Self-adaptive Virtual Processor for Distributed Memory Architectures
Many-core architectures of the future are likely to have distributed memory
organizations and need fine grained concurrency management to be used
effectively. The Self-adaptive Virtual Processor (SVP) is an abstract
concurrent programming model which can provide this, but the model and its
current implementations assume a single address space shared memory. We
investigate and extend SVP to handle distributed environments, and discuss a
prototype SVP implementation which transparently supports execution on
heterogeneous distributed memory clusters over TCP/IP connections, while
retaining the original SVP programming model
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