2,096 research outputs found
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
Simultaneous localization and map-building using active vision
An active approach to sensing can provide the focused measurement capability over a wide field of view which allows correctly formulated Simultaneous Localization and Map-Building (SLAM) to be implemented with vision, permitting repeatable long-term localization using only naturally occurring, automatically-detected features. In this paper, we present the first example of a general system for autonomous localization using active vision, enabled here by a high-performance stereo head, addressing such issues as uncertainty-based measurement selection, automatic map-maintenance, and goal-directed steering. We present varied real-time experiments in a complex environment.Published versio
Featureless visual processing for SLAM in changing outdoor environments
Vision-based SLAM is mostly a solved problem providing clear, sharp images can be obtained. However, in outdoor environments a number of factors such as rough terrain, high speeds and hardware limitations can result in these conditions not being met. High speed transit on rough terrain can lead to image blur and under/over exposure, problems that cannot easily be dealt with using low cost hardware. Furthermore, recently there has been a growth in interest in lifelong autonomy for robots, which brings with it the challenge in outdoor environments of dealing with a moving sun and lack of constant artificial lighting. In this paper, we present a lightweight approach to visual localization and visual odometry that addresses the challenges posed by perceptual change and low cost cameras. The approach combines low resolution imagery with the SLAM algorithm, RatSLAM. We test the system using a cheap consumer camera mounted on a small vehicle in a mixed urban and vegetated environment, at times ranging from dawn to dusk and in conditions ranging from sunny weather to rain. We first show that the system is able to provide reliable mapping and recall over the course of the day and incrementally incorporate new visual scenes from different times into an existing map. We then restrict the system to only learning visual scenes at one time of day, and show that the system is still able to localize and map at other times of day. The results demonstrate the viability of the approach in situations where image quality is poor and environmental or hardware factors preclude the use of visual features
DS-SLAM: A Semantic Visual SLAM towards Dynamic Environments
Simultaneous Localization and Mapping (SLAM) is considered to be a
fundamental capability for intelligent mobile robots. Over the past decades,
many impressed SLAM systems have been developed and achieved good performance
under certain circumstances. However, some problems are still not well solved,
for example, how to tackle the moving objects in the dynamic environments, how
to make the robots truly understand the surroundings and accomplish advanced
tasks. In this paper, a robust semantic visual SLAM towards dynamic
environments named DS-SLAM is proposed. Five threads run in parallel in
DS-SLAM: tracking, semantic segmentation, local mapping, loop closing, and
dense semantic map creation. DS-SLAM combines semantic segmentation network
with moving consistency check method to reduce the impact of dynamic objects,
and thus the localization accuracy is highly improved in dynamic environments.
Meanwhile, a dense semantic octo-tree map is produced, which could be employed
for high-level tasks. We conduct experiments both on TUM RGB-D dataset and in
the real-world environment. The results demonstrate the absolute trajectory
accuracy in DS-SLAM can be improved by one order of magnitude compared with
ORB-SLAM2. It is one of the state-of-the-art SLAM systems in high-dynamic
environments. Now the code is available at our github:
https://github.com/ivipsourcecode/DS-SLAMComment: 7 pages, accepted at the 2018 IEEE/RSJ International Conference on
Intelligent Robots and Systems (IROS 2018). Now the code is available at our
github: https://github.com/ivipsourcecode/DS-SLA
Autonomous navigation with constrained consistency for C-Ranger
Autonomous underwater vehicles (AUVs) have become the most widely used tools for undertaking complex exploration tasks in marine environments. Their synthetic ability to carry out localization autonomously and build an environmental map concurrently, in other words, simultaneous localization and mapping (SLAM), are considered to be pivotal requirements for AUVs to have truly autonomous navigation. However, the consistency problem of the SLAM system has been greatly ignored during the past decades. In this paper, a consistency constrained extended Kalman filter (EKF) SLAM algorithm, applying the idea of local consistency, is proposed and applied to the autonomous navigation of the C-Ranger AUV, which is developed as our experimental platform. The concept of local consistency (LC) is introduced after an explicit theoretical derivation of the EKF-SLAM system. Then, we present a locally consistency-constrained EKF-SLAM design, LC-EKF, in which the landmark estimates used for linearization are fixed at the beginning of each local time period, rather than evaluated at the latest landmark estimates. Finally, our proposed LC-EKF algorithm is experimentally verified, both in simulations and sea trials. The experimental results show that the LC-EKF performs well with regard to consistency, accuracy and computational efficiency
Complexity Analysis and Efficient Measurement Selection Primitives for High-Rate Graph SLAM
Sparsity has been widely recognized as crucial for efficient optimization in
graph-based SLAM. Because the sparsity and structure of the SLAM graph reflect
the set of incorporated measurements, many methods for sparsification have been
proposed in hopes of reducing computation. These methods often focus narrowly
on reducing edge count without regard for structure at a global level. Such
structurally-naive techniques can fail to produce significant computational
savings, even after aggressive pruning. In contrast, simple heuristics such as
measurement decimation and keyframing are known empirically to produce
significant computation reductions. To demonstrate why, we propose a
quantitative metric called elimination complexity (EC) that bridges the
existing analytic gap between graph structure and computation. EC quantifies
the complexity of the primary computational bottleneck: the factorization step
of a Gauss-Newton iteration. Using this metric, we show rigorously that
decimation and keyframing impose favorable global structures and therefore
achieve computation reductions on the order of and , respectively,
where is the pruning rate. We additionally present numerical results
showing EC provides a good approximation of computation in both batch and
incremental (iSAM2) optimization and demonstrate that pruning methods promoting
globally-efficient structure outperform those that do not.Comment: Pre-print accepted to ICRA 201
Perception-aware Path Planning
In this paper, we give a double twist to the problem of planning under
uncertainty. State-of-the-art planners seek to minimize the localization
uncertainty by only considering the geometric structure of the scene. In this
paper, we argue that motion planning for vision-controlled robots should be
perception aware in that the robot should also favor texture-rich areas to
minimize the localization uncertainty during a goal-reaching task. Thus, we
describe how to optimally incorporate the photometric information (i.e.,
texture) of the scene, in addition to the the geometric one, to compute the
uncertainty of vision-based localization during path planning. To avoid the
caveats of feature-based localization systems (i.e., dependence on feature type
and user-defined thresholds), we use dense, direct methods. This allows us to
compute the localization uncertainty directly from the intensity values of
every pixel in the image. We also describe how to compute trajectories online,
considering also scenarios with no prior knowledge about the map. The proposed
framework is general and can easily be adapted to different robotic platforms
and scenarios. The effectiveness of our approach is demonstrated with extensive
experiments in both simulated and real-world environments using a
vision-controlled micro aerial vehicle.Comment: 16 pages, 20 figures, revised version. Conditionally accepted for
IEEE Transactions on Robotic
A comparative evaluation of interest point detectors and local descriptors for visual SLAM
Abstract In this paper we compare the behavior of different interest points detectors and descriptors under the
conditions needed to be used as landmarks in vision-based simultaneous localization and mapping (SLAM).
We evaluate the repeatability of the detectors, as well as the invariance and distinctiveness of the descriptors,
under different perceptual conditions using sequences of images representing planar objects as well as 3D scenes.
We believe that this information will be useful when selecting an appropriat
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