19,054 research outputs found
Pervasive intelligent routing in content centric delay tolerant networks
This paper introduces a Swarm-Intelligence based Routing protocol (SIR) that aims to efficiently route information in content centric Delay Tolerant Networks (CCDTN) also dubbed pocket switched networks. First, this paper formalizes the notion of optimal path in CCDTN and introduces an original and efficient algorithm to process these paths in dynamic graphs. The properties and some invariant features of these optimal paths are analyzed and derived from several real traces. Then, this paper shows how optimal path in CCDTN can be found and used from a fully distributed swarm-intelligence based approach of which the global intelligent behavior (i.e. shortest path discovery and use) emerges from simple peer to peer interactions applied during opportunistic contacts. This leads to the definition of the SIR routing protocol of which the consistency, efficiency and performances are demonstrated from intensive representative simulations
Relieving the Wireless Infrastructure: When Opportunistic Networks Meet Guaranteed Delays
Major wireless operators are nowadays facing network capacity issues in
striving to meet the growing demands of mobile users. At the same time,
3G-enabled devices increasingly benefit from ad hoc radio connectivity (e.g.,
Wi-Fi). In this context of hybrid connectivity, we propose Push-and-track, a
content dissemination framework that harnesses ad hoc communication
opportunities to minimize the load on the wireless infrastructure while
guaranteeing tight delivery delays. It achieves this through a control loop
that collects user-sent acknowledgements to determine if new copies need to be
reinjected into the network through the 3G interface. Push-and-Track includes
multiple strategies to determine how many copies of the content should be
injected, when, and to whom. The short delay-tolerance of common content, such
as news or road traffic updates, make them suitable for such a system. Based on
a realistic large-scale vehicular dataset from the city of Bologna composed of
more than 10,000 vehicles, we demonstrate that Push-and-Track consistently
meets its delivery objectives while reducing the use of the 3G network by over
90%.Comment: Accepted at IEEE WoWMoM 2011 conferenc
Total order in opportunistic networks
Opportunistic network applications are usually assumed to work only with unordered immutable messages, like photos, videos, or music files, while applications that depend on ordered or mutable messages, like chat or shared contents editing applications, are ignored. In this paper, we examine how total ordering can be achieved in an opportunistic network. By leveraging on existing dissemination and causal order algorithms, we propose a commutative replicated data type algorithm on the basis of Logoot for achieving total order without using tombstones in opportunistic networks where message delivery is not guaranteed by the routing layer. Our algorithm is designed to use the nature of the opportunistic network to reduce the metadata size compared to the original Logoot, and even to achieve in some cases higher hit rates compared to the dissemination algorithms when no order is enforced. Finally, we present the results of the experiments for the new algorithm by using an opportunistic network emulator, mobility traces, and Wikipedia pages.Peer ReviewedPostprint (author's final draft
Mobile Computing in Digital Ecosystems: Design Issues and Challenges
In this paper we argue that the set of wireless, mobile devices (e.g.,
portable telephones, tablet PCs, GPS navigators, media players) commonly used
by human users enables the construction of what we term a digital ecosystem,
i.e., an ecosystem constructed out of so-called digital organisms (see below),
that can foster the development of novel distributed services. In this context,
a human user equipped with his/her own mobile devices, can be though of as a
digital organism (DO), a subsystem characterized by a set of peculiar features
and resources it can offer to the rest of the ecosystem for use from its peer
DOs. The internal organization of the DO must address issues of management of
its own resources, including power consumption. Inside the DO and among DOs,
peer-to-peer interaction mechanisms can be conveniently deployed to favor
resource sharing and data dissemination. Throughout this paper, we show that
most of the solutions and technologies needed to construct a digital ecosystem
are already available. What is still missing is a framework (i.e., mechanisms,
protocols, services) that can support effectively the integration and
cooperation of these technologies. In addition, in the following we show that
that framework can be implemented as a middleware subsystem that enables novel
and ubiquitous forms of computation and communication. Finally, in order to
illustrate the effectiveness of our approach, we introduce some experimental
results we have obtained from preliminary implementations of (parts of) that
subsystem.Comment: Proceedings of the 7th International wireless Communications and
Mobile Computing conference (IWCMC-2011), Emergency Management: Communication
and Computing Platforms Worksho
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