21,833 research outputs found

    Detection of Feature Interactions in Automotive Active Safety Features

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    With the introduction of software into cars, many functions are now realized with reduced cost, weight and energy. The development of these software systems is done in a distributed manner independently by suppliers, following the traditional approach of the automotive industry, while the car maker takes care of the integration. However, the integration can lead to unexpected and unintended interactions among software systems, a phenomena regarded as feature interaction. This dissertation addresses the problem of the automatic detection of feature interactions for automotive active safety features. Active safety features control the vehicle's motion control systems independently from the driver's request, with the intention of increasing passengers' safety (e.g., by applying hard braking in the case of an identified imminent collision), but their unintended interactions could instead endanger the passengers (e.g., simultaneous throttle increase and sharp narrow steering, causing the vehicle to roll over). My method decomposes the problem into three parts: (I) creation of a definition of feature interactions based on the set of actuators and domain expert knowledge; (II) translation of automotive active safety features designed using a subset of Matlab's Stateflow into the input language of the model checker SMV; (III) analysis using model checking at design time to detect a representation of all feature interactions based on partitioning the counterexamples into equivalence classes. The key novel characteristic of my work is exploiting domain-specific information about the feature interaction problem and the structure of the model to produce a method that finds a representation of all different feature interactions for automotive active safety features at design time. My method is validated by a case study with the set of non-proprietary automotive feature design models I created. The method generates a set of counterexamples that represent the whole set of feature interactions in the case study.By showing only a set of representative feature interaction cases, the information is concise and useful for feature designers. Moreover, by generating these results from feature models designed in Matlab's Stateflow translated into SMV models, the feature designers can trace the counterexamples generated by SMV and understand the results in terms of the Stateflow model. I believe that my results and techniques will have relevance to the solution of the feature interaction problem in other cyber-physical systems, and have a direct impact in assessing the safety of automotive systems

    Detecting Real-World Influence Through Twitter

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    In this paper, we investigate the issue of detecting the real-life influence of people based on their Twitter account. We propose an overview of common Twitter features used to characterize such accounts and their activity, and show that these are inefficient in this context. In particular, retweets and followers numbers, and Klout score are not relevant to our analysis. We thus propose several Machine Learning approaches based on Natural Language Processing and Social Network Analysis to label Twitter users as Influencers or not. We also rank them according to a predicted influence level. Our proposals are evaluated over the CLEF RepLab 2014 dataset, and outmatch state-of-the-art ranking methods.Comment: 2nd European Network Intelligence Conference (ENIC), Sep 2015, Karlskrona, Swede

    Sustainability, transport and design: reviewing the prospects for safely encouraging eco-driving

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    Private vehicle use contributes a disproportionately large amount to the degradation of the environment we inhabit. Technological advancement is of course critical to the mitigation of climate change, however alone it will not suffice; we must also see behavioural change. This paper will argue for the application of Ergonomics to the design of private vehicles, particularly low-carbon vehicles (e.g. hybrid and electric), to encourage this behavioural change. A brief review of literature is offered concerning the effect of the design of a technological object on behaviour, the inter-related nature of goals and feedback in guiding performance, the effect on fuel economy of different driving styles, and the various challenges brought by hybrid and electric vehicles, including range anxiety, workload and distraction, complexity, and novelty. This is followed by a discussion on the potential applicability of a particular design framework, namely Ecological Interface Design, to the design of in-vehicle interfaces that encourage energy-conserving driving behaviours whilst minimising distraction and workload, thus ensuring safety

    Deep Learning in the Automotive Industry: Applications and Tools

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    Deep Learning refers to a set of machine learning techniques that utilize neural networks with many hidden layers for tasks, such as image classification, speech recognition, language understanding. Deep learning has been proven to be very effective in these domains and is pervasively used by many Internet services. In this paper, we describe different automotive uses cases for deep learning in particular in the domain of computer vision. We surveys the current state-of-the-art in libraries, tools and infrastructures (e.\,g.\ GPUs and clouds) for implementing, training and deploying deep neural networks. We particularly focus on convolutional neural networks and computer vision use cases, such as the visual inspection process in manufacturing plants and the analysis of social media data. To train neural networks, curated and labeled datasets are essential. In particular, both the availability and scope of such datasets is typically very limited. A main contribution of this paper is the creation of an automotive dataset, that allows us to learn and automatically recognize different vehicle properties. We describe an end-to-end deep learning application utilizing a mobile app for data collection and process support, and an Amazon-based cloud backend for storage and training. For training we evaluate the use of cloud and on-premises infrastructures (including multiple GPUs) in conjunction with different neural network architectures and frameworks. We assess both the training times as well as the accuracy of the classifier. Finally, we demonstrate the effectiveness of the trained classifier in a real world setting during manufacturing process.Comment: 10 page

    Ethernet - a survey on its fields of application

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    During the last decades, Ethernet progressively became the most widely used local area networking (LAN) technology. Apart from LAN installations, Ethernet became also attractive for many other fields of application, ranging from industry to avionics, telecommunication, and multimedia. The expanded application of this technology is mainly due to its significant assets like reduced cost, backward-compatibility, flexibility, and expandability. However, this new trend raises some problems concerning the services of the protocol and the requirements for each application. Therefore, specific adaptations prove essential to integrate this communication technology in each field of application. Our primary objective is to show how Ethernet has been enhanced to comply with the specific requirements of several application fields, particularly in transport, embedded and multimedia contexts. The paper first describes the common Ethernet LAN technology and highlights its main features. It reviews the most important specific Ethernet versions with respect to each application field’s requirements. Finally, we compare these different fields of application and we particularly focus on the fundamental concepts and the quality of service capabilities of each proposal

    Procedural Modeling and Physically Based Rendering for Synthetic Data Generation in Automotive Applications

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    We present an overview and evaluation of a new, systematic approach for generation of highly realistic, annotated synthetic data for training of deep neural networks in computer vision tasks. The main contribution is a procedural world modeling approach enabling high variability coupled with physically accurate image synthesis, and is a departure from the hand-modeled virtual worlds and approximate image synthesis methods used in real-time applications. The benefits of our approach include flexible, physically accurate and scalable image synthesis, implicit wide coverage of classes and features, and complete data introspection for annotations, which all contribute to quality and cost efficiency. To evaluate our approach and the efficacy of the resulting data, we use semantic segmentation for autonomous vehicles and robotic navigation as the main application, and we train multiple deep learning architectures using synthetic data with and without fine tuning on organic (i.e. real-world) data. The evaluation shows that our approach improves the neural network's performance and that even modest implementation efforts produce state-of-the-art results.Comment: The project web page at http://vcl.itn.liu.se/publications/2017/TKWU17/ contains a version of the paper with high-resolution images as well as additional materia

    Simple yet efficient real-time pose-based action recognition

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    Recognizing human actions is a core challenge for autonomous systems as they directly share the same space with humans. Systems must be able to recognize and assess human actions in real-time. In order to train corresponding data-driven algorithms, a significant amount of annotated training data is required. We demonstrated a pipeline to detect humans, estimate their pose, track them over time and recognize their actions in real-time with standard monocular camera sensors. For action recognition, we encode the human pose into a new data format called Encoded Human Pose Image (EHPI) that can then be classified using standard methods from the computer vision community. With this simple procedure we achieve competitive state-of-the-art performance in pose-based action detection and can ensure real-time performance. In addition, we show a use case in the context of autonomous driving to demonstrate how such a system can be trained to recognize human actions using simulation data.Comment: Submitted to IEEE Intelligent Transportation Systems Conference (ITSC) 2019. Code will be available soon at https://github.com/noboevbo/ehpi_action_recognitio
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