183 research outputs found
Problems related to the integration of fault tolerant aircraft electronic systems
Problems related to the design of the hardware for an integrated aircraft electronic system are considered. Taxonomies of concurrent systems are reviewed and a new taxonomy is proposed. An informal methodology intended to identify feasible regions of the taxonomic design space is described. Specific tools are recommended for use in the methodology. Based on the methodology, a preliminary strawman integrated fault tolerant aircraft electronic system is proposed. Next, problems related to the programming and control of inegrated aircraft electronic systems are discussed. Issues of system resource management, including the scheduling and allocation of real time periodic tasks in a multiprocessor environment, are treated in detail. The role of software design in integrated fault tolerant aircraft electronic systems is discussed. Conclusions and recommendations for further work are included
A survey of checkpointing algorithms for parallel and distributed computers
Checkpoint is defined as a designated place in a program at which normal processing is interrupted specifically to preserve the status information necessary to allow resumption of processing at a later time. Checkpointing is the process of saving the status information. This paper surveys the algorithms which have been reported in the literature for checkpointing parallel/distributed systems. It has been observed that most of the algorithms published for checkpointing in message passing systems are based on the seminal article by Chandy and Lamport. A large number of articles have been published in this area by relaxing the assumptions made in this paper and by extending it to minimise the overheads of coordination and context saving. Checkpointing for shared memory systems primarily extend cache coherence protocols to maintain a consistent memory. All of them assume that the main memory is safe for storing the context. Recently algorithms have been published for distributed shared memory systems, which extend the cache coherence protocols used in shared memory systems. They however also include methods for storing the status of distributed memory in stable storage. Most of the algorithms assume that there is no knowledge about the programs being executed. It is however felt that in development of parallel programs the user has to do a fair amount of work in distributing tasks and this information can be effectively used to simplify checkpointing and rollback recovery
Design Optimization of Time- and Cost-Constrained Fault-Tolerant Embedded Systems with Checkpointing and Replication
We present an approach to the synthesis of fault-tolerant hard real-time systems for safety-critical applications. We use checkpointing with rollback recovery and active replication for tolerating transient faults. Processes and communications are statically scheduled. Our synthesis approach decides the assign-ment of fault-tolerance policies to processes, the optimal place-ent of checkpoints and the mapping of processes to processors such that multiple transient faults are tolerated and the timing con-straints of the application are satisfied. We present several design optimization approaches which are able to find fault-tolerant im-plementations given a limited amount of resources. The developed algorithms are evaluated using extensive experiments, including a real-life example
Software Coherence in Multiprocessor Memory Systems
Processors are becoming faster and multiprocessor memory interconnection systems are not keeping up. Therefore, it is necessary to have threads and the memory they access as near one another as possible. Typically, this involves putting memory or caches with the processors, which gives rise to the problem of coherence: if one processor writes an address, any other processor reading that address must see the new value. This coherence can be maintained by the hardware or with software intervention. Systems of both types have been built in the past; the hardware-based systems tended to outperform the software ones. However, the ratio of processor to interconnect speed is now so high that the extra overhead of the software systems may no longer be significant. This issue is explored both by implementing a software maintained system and by introducing and using the technique of offline optimal analysis of memory reference traces. It finds that in properly built systems, software maintained coherence can perform comparably to or even better than hardware maintained coherence. The architectural features necessary for efficient software coherence to be profitable include a small page size, a fast trap mechanism, and the ability to execute instructions while remote memory references are outstanding
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Cherub: A hardware distributed single shared address space memory architecture
Increased computer throughput can be achieved through the use of parallel processing. The granularity of a parallel program is the average number of instructions performed by the tasks constituting it. Coarse-grained programs typically execute huge numbers of instructions per task (w 105). The tasks in fine-grained programs are typically short (æ 103). In general, the finer the program grain, the greater the potential for exploiting parallelism. Amdahl’s Law shows that in the absence of overheads, the more potential parallelism that is realised in an algorithm, the faster it will be. The economical granularity of tasks is determined by the intertask communications overhead. Break-even occurs when processing is approximately equally divided between useful work and overhead.
The two common parallel programming paradigms are shared variable and message passing. Shared variable is, in general, the more natural of the two as it allows implicit communication between tasks. This encourages the programmer to make use of fine-grained tasks. The message passing paradigm requires explicit communication between tasks. This encourages the programmer to use coarser-grained tasks.
Two kinds of parallel architecture have become established. The first is the multiprocessor, which is built around a shared bus giving broadcast communications and a shared memory. This is characterised by low communications overhead, but limited scalability. The second is the multicomputer, which is based on point-to-point communications with larger communications overhead, but good scalability. Quantitatively, the low overhead of the multiprocessor is well matched to fine-grain tasks and, hence, to supporting the shared variable paradigm, while the high overhead of the multicomputer matches it to coarse-grain parallelism and, hence, to the message passing paradigm.
Currently, there appears to be no middle ground in parallel computing; an architecture which can support both several hundred medium-grained (« 104 instructions) parallel tasks and the shared variable programming paradigm would be advantageous in many applications.
This thesis asserts that it is possible to implement a new computer architecture, Cherub, which has at least 200 processors and is able to support shared variable programming with an optimal task granularity of around 104 instructions. This can be achieved through the combination of a hardware-based distributed shared single address space and a wafer-scale communications network.
To support the thesis, the dissertation first specifies a programmer’s interface to Cherub which is simple enough to implement in hardware. It then designs algorithms which provide this interface, allowing the requirements of the underlying network to be estimated. Finally, a wafer scale communications network is outlined, and simulations are used to demonstrate that it can provide the performance required to successfully implement Cherub
YADL : a general purpose SDSM system
Mémoire numérisé par la Direction des bibliothèques de l'Université de Montréal
Network-on-Chip
Addresses the Challenges Associated with System-on-Chip Integration Network-on-Chip: The Next Generation of System-on-Chip Integration examines the current issues restricting chip-on-chip communication efficiency, and explores Network-on-chip (NoC), a promising alternative that equips designers with the capability to produce a scalable, reusable, and high-performance communication backbone by allowing for the integration of a large number of cores on a single system-on-chip (SoC). This book provides a basic overview of topics associated with NoC-based design: communication infrastructure design, communication methodology, evaluation framework, and mapping of applications onto NoC. It details the design and evaluation of different proposed NoC structures, low-power techniques, signal integrity and reliability issues, application mapping, testing, and future trends. Utilizing examples of chips that have been implemented in industry and academia, this text presents the full architectural design of components verified through implementation in industrial CAD tools. It describes NoC research and developments, incorporates theoretical proofs strengthening the analysis procedures, and includes algorithms used in NoC design and synthesis. In addition, it considers other upcoming NoC issues, such as low-power NoC design, signal integrity issues, NoC testing, reconfiguration, synthesis, and 3-D NoC design. This text comprises 12 chapters and covers: The evolution of NoC from SoC—its research and developmental challenges NoC protocols, elaborating flow control, available network topologies, routing mechanisms, fault tolerance, quality-of-service support, and the design of network interfaces The router design strategies followed in NoCs The evaluation mechanism of NoC architectures The application mapping strategies followed in NoCs Low-power design techniques specifically followed in NoCs The signal integrity and reliability issues of NoC The details of NoC testing strategies reported so far The problem of synthesizing application-specific NoCs Reconfigurable NoC design issues Direction of future research and development in the field of NoC Network-on-Chip: The Next Generation of System-on-Chip Integration covers the basic topics, technology, and future trends relevant to NoC-based design, and can be used by engineers, students, and researchers and other industry professionals interested in computer architecture, embedded systems, and parallel/distributed systems
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