78 research outputs found

    Real-time content-aware video retargeting on the Android platform for tunnel vision assistance

    Get PDF
    As mobile devices continue to rise in popularity, advances in overall mobile device processing power lead to further expansion of their capabilities. This, coupled with the fact that many people suffer from low vision, leaves substantial room for advancing mobile development for low vision assistance. Computer vision is capable of assisting and accommodating individuals with blind spots or tunnel vision by extracting the necessary information and presenting it to the user in a manner they are able to visualize. Such a system would enable individuals with low vision to function with greater ease. Additionally, offering assistance on a mobile platform allows greater access. The objective of this thesis is to develop a computer vision application for low vision assistance on the Android mobile device platform. Specifically, the goal of the application is to reduce the effects tunnel vision inflicts on individuals. This is accomplished by providing an in-depth real-time video retargeting model that builds upon previous works and applications. Seam carving is a content-aware retargeting operator which defines 8-connected paths, or seams, of pixels. The optimality of these seams is based on a specific energy function. Discrete removal of these seams permits changes in the aspect ratio while simultaneously preserving important regions. The video retargeting model incorporates spatial and temporal considerations to provide effective image and video retargeting. Data reduction techniques are utilized in order to generate an efficient model. Additionally, a minimalistic multi-operator approach is constructed to diminish the disadvantages experienced by individual operators. In the event automated techniques fail, interactive options are provided that allow for user intervention. Evaluation of the application and its video retargeting model is based on its comparison to existing standard algorithms and its ability to extend itself to real-time. Performance metrics are obtained for both PC environments and mobile device platforms for comparison

    Self-Play Reinforcement Learning for Fast Image Retargeting

    Full text link
    In this study, we address image retargeting, which is a task that adjusts input images to arbitrary sizes. In one of the best-performing methods called MULTIOP, multiple retargeting operators were combined and retargeted images at each stage were generated to find the optimal sequence of operators that minimized the distance between original and retargeted images. The limitation of this method is in its tremendous processing time, which severely prohibits its practical use. Therefore, the purpose of this study is to find the optimal combination of operators within a reasonable processing time; we propose a method of predicting the optimal operator for each step using a reinforcement learning agent. The technical contributions of this study are as follows. Firstly, we propose a reward based on self-play, which will be insensitive to the large variance in the content-dependent distance measured in MULTIOP. Secondly, we propose to dynamically change the loss weight for each action to prevent the algorithm from falling into a local optimum and from choosing only the most frequently used operator in its training. Our experiments showed that we achieved multi-operator image retargeting with less processing time by three orders of magnitude and the same quality as the original multi-operator-based method, which was the best-performing algorithm in retargeting tasks.Comment: Accepted to ACM Multimedia 202

    Supervised Deep Learning for Content-Aware Image Retargeting with Fourier Convolutions

    Full text link
    Image retargeting aims to alter the size of the image with attention to the contents. One of the main obstacles to training deep learning models for image retargeting is the need for a vast labeled dataset. Labeled datasets are unavailable for training deep learning models in the image retargeting tasks. As a result, we present a new supervised approach for training deep learning models. We use the original images as ground truth and create inputs for the model by resizing and cropping the original images. A second challenge is generating different image sizes in inference time. However, regular convolutional neural networks cannot generate images of different sizes than the input image. To address this issue, we introduced a new method for supervised learning. In our approach, a mask is generated to show the desired size and location of the object. Then the mask and the input image are fed to the network. Comparing image retargeting methods and our proposed method demonstrates the model's ability to produce high-quality retargeted images. Afterward, we compute the image quality assessment score for each output image based on different techniques and illustrate the effectiveness of our approach.Comment: 18 pages, 5 figure

    Stereoscopic Seam Carving With Temporal Consistency

    Full text link
    In this paper, we present a novel technique for seam carving of stereoscopic video. It removes seams of pixels in areas that are most likely not noticed by the viewer. When applying seam carving to stereoscopic video rather than monoscopic still images, new challenges arise. The detected seams must be consistent between the left and the right view, so that no depth information is destroyed. When removing seams in two consecutive frames, temporal consistency between the removed seams must be established to avoid flicker in the resulting video. By making certain assumptions, the available depth information can be harnessed to improve the quality achieved by seam carving. Assuming that closer pixels are more important, the algorithm can focus on removing distant pixels first. Furthermore, we assume that coherent pixels belonging to the same object have similar depth. By avoiding to cut through edges in the depth map, we can thus avoid cutting through object boundaries

    Image Resizing using Seam Carving

    Get PDF
    Image resizing has become more necessary with the increased popularity of cell phones, tablets and other electronic devices with varying screen sizes. This paper presents methods for resizing images and videos while attempting to preserve the important content of that image or video. An algorithm called seam carving can expand or reduce the size of an image while typically maintaining quality and content. Seam carving is not always effective however and there have been recent developments and modifications on this algorithm. This paper presents two advancements on seam carving, one that optimizes image retargeting on images with many repeated objects or patterns. The other applies the method of seam carving to video resizing

    Improved content aware scene retargeting for retinitis pigmentosa patients

    Get PDF
    <p>Abstract</p> <p>Background</p> <p>In this paper we present a novel scene retargeting technique to reduce the visual scene while maintaining the size of the key features. The algorithm is scalable to implementation onto portable devices, and thus, has potential for augmented reality systems to provide visual support for those with tunnel vision. We therefore test the efficacy of our algorithm on shrinking the visual scene into the remaining field of view for those patients.</p> <p>Methods</p> <p>Simple spatial compression of visual scenes makes objects appear further away. We have therefore developed an algorithm which removes low importance information, maintaining the size of the significant features. Previous approaches in this field have included <it>seam carving</it>, which removes low importance seams from the scene, and <it>shrinkability </it>which dynamically shrinks the scene according to a generated importance map. The former method causes significant artifacts and the latter is inefficient. In this work we have developed a new algorithm, combining the best aspects of both these two previous methods. In particular, our approach is to generate a <it>shrinkability </it>importance map using as seam based approach. We then use it to dynamically shrink the scene in similar fashion to the <it>shrinkability </it>method. Importantly, we have implemented it so that it can be used in real time without prior knowledge of future frames.</p> <p>Results</p> <p>We have evaluated and compared our algorithm to the <it>seam carving </it>and image <it>shrinkability </it>approaches from a content preservation perspective and a compression quality perspective. Also our technique has been evaluated and tested on a trial included 20 participants with simulated tunnel vision. Results show the robustness of our method at reducing scenes up to 50% with minimal distortion. We also demonstrate efficacy in its use for those with simulated tunnel vision of 22 degrees of field of view or less.</p> <p>Conclusions</p> <p>Our approach allows us to perform content aware video resizing in real time using only information from previous frames to avoid jitter. Also our method has a great benefit over the ordinary resizing method and even over other image retargeting methods. We show that the benefit derived from this algorithm is significant to patients with fields of view 20° or less.</p

    Analysis and Retargeting of Ball Sports Video

    Full text link
    • …
    corecore