1,503 research outputs found
Greedy Gossip with Eavesdropping
This paper presents greedy gossip with eavesdropping (GGE), a novel
randomized gossip algorithm for distributed computation of the average
consensus problem. In gossip algorithms, nodes in the network randomly
communicate with their neighbors and exchange information iteratively. The
algorithms are simple and decentralized, making them attractive for wireless
network applications. In general, gossip algorithms are robust to unreliable
wireless conditions and time varying network topologies. In this paper we
introduce GGE and demonstrate that greedy updates lead to rapid convergence. We
do not require nodes to have any location information. Instead, greedy updates
are made possible by exploiting the broadcast nature of wireless
communications. During the operation of GGE, when a node decides to gossip,
instead of choosing one of its neighbors at random, it makes a greedy
selection, choosing the node which has the value most different from its own.
In order to make this selection, nodes need to know their neighbors' values.
Therefore, we assume that all transmissions are wireless broadcasts and nodes
keep track of their neighbors' values by eavesdropping on their communications.
We show that the convergence of GGE is guaranteed for connected network
topologies. We also study the rates of convergence and illustrate, through
theoretical bounds and numerical simulations, that GGE consistently outperforms
randomized gossip and performs comparably to geographic gossip on
moderate-sized random geometric graph topologies.Comment: 25 pages, 7 figure
Belief Consensus Algorithms for Fast Distributed Target Tracking in Wireless Sensor Networks
In distributed target tracking for wireless sensor networks, agreement on the
target state can be achieved by the construction and maintenance of a
communication path, in order to exchange information regarding local likelihood
functions. Such an approach lacks robustness to failures and is not easily
applicable to ad-hoc networks. To address this, several methods have been
proposed that allow agreement on the global likelihood through fully
distributed belief consensus (BC) algorithms, operating on local likelihoods in
distributed particle filtering (DPF). However, a unified comparison of the
convergence speed and communication cost has not been performed. In this paper,
we provide such a comparison and propose a novel BC algorithm based on belief
propagation (BP). According to our study, DPF based on metropolis belief
consensus (MBC) is the fastest in loopy graphs, while DPF based on BP consensus
is the fastest in tree graphs. Moreover, we found that BC-based DPF methods
have lower communication overhead than data flooding when the network is
sufficiently sparse
Gossip Algorithms for Distributed Signal Processing
Gossip algorithms are attractive for in-network processing in sensor networks
because they do not require any specialized routing, there is no bottleneck or
single point of failure, and they are robust to unreliable wireless network
conditions. Recently, there has been a surge of activity in the computer
science, control, signal processing, and information theory communities,
developing faster and more robust gossip algorithms and deriving theoretical
performance guarantees. This article presents an overview of recent work in the
area. We describe convergence rate results, which are related to the number of
transmitted messages and thus the amount of energy consumed in the network for
gossiping. We discuss issues related to gossiping over wireless links,
including the effects of quantization and noise, and we illustrate the use of
gossip algorithms for canonical signal processing tasks including distributed
estimation, source localization, and compression.Comment: Submitted to Proceedings of the IEEE, 29 page
Pheromone-based In-Network Processing for wireless sensor network monitoring systems
Monitoring spatio-temporal continuous fields using wireless sensor networks (WSNs) has emerged as a novel solution. An efficient data-driven routing mechanism for sensor querying and information gathering in large-scale WSNs is a challenging problem. In particular, we consider the case of how to query the sensor network information with the minimum energy cost in scenarios where a small subset of sensor nodes has relevant readings. In order to deal with this problem, we propose a Pheromone-based In-Network Processing (PhINP) mechanism. The proposal takes advantages of both a pheromone-based iterative strategy to direct queries towards nodes with relevant information and query- and response-based in-network filtering to reduce the number of active nodes. Additionally, we apply reinforcement learning to improve the performance. The main contribution of this work is the proposal of a simple and efficient mechanism for information discovery and gathering. It can reduce the messages exchanged in the network, by allowing some error, in order to maximize the network lifetime. We demonstrate by extensive simulations that using PhINP mechanism the query dissemination cost can be reduced by approximately 60% over flooding, with an error below 1%, applying the same in-network filtering strategy.Fil: Riva, Guillermo Gaston. Universidad Nacional de Córdoba. Facultad de Ciencias Exactas, Físicas y Naturales; Argentina. Universidad Tecnológica Nacional; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Córdoba; ArgentinaFil: Finochietto, Jorge Manuel. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Córdoba. Instituto de Estudios Avanzados en Ingeniería y Tecnología. Universidad Nacional de Córdoba. Facultad de Ciencias Exactas Físicas y Naturales. Instituto de Estudios Avanzados en Ingeniería y Tecnología; Argentin
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