5,776 research outputs found
Towards adaptive multi-robot systems: self-organization and self-adaptation
Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The development of complex systems ensembles that operate in uncertain environments is a major challenge. The reason for this is that system designers are not able to fully specify the system during specification and development and before it is being deployed. Natural swarm systems enjoy similar characteristics, yet, being self-adaptive and being able to self-organize, these systems show beneficial emergent behaviour. Similar concepts can be extremely helpful for artificial systems, especially when it comes to multi-robot scenarios, which require such solution in order to be applicable to highly uncertain real world application. In this article, we present a comprehensive overview over state-of-the-art solutions in emergent systems, self-organization, self-adaptation, and robotics. We discuss these approaches in the light of a framework for multi-robot systems and identify similarities, differences missing links and open gaps that have to be addressed in order to make this framework possible
Exploring the landscapes of "computing": digital, neuromorphic, unconventional -- and beyond
The acceleration race of digital computing technologies seems to be steering
toward impasses -- technological, economical and environmental -- a condition
that has spurred research efforts in alternative, "neuromorphic" (brain-like)
computing technologies. Furthermore, since decades the idea of exploiting
nonlinear physical phenomena "directly" for non-digital computing has been
explored under names like "unconventional computing", "natural computing",
"physical computing", or "in-materio computing". This has been taking place in
niches which are small compared to other sectors of computer science. In this
paper I stake out the grounds of how a general concept of "computing" can be
developed which comprises digital, neuromorphic, unconventional and possible
future "computing" paradigms. The main contribution of this paper is a
wide-scope survey of existing formal conceptualizations of "computing". The
survey inspects approaches rooted in three different kinds of background
mathematics: discrete-symbolic formalisms, probabilistic modeling, and
dynamical-systems oriented views. It turns out that different choices of
background mathematics lead to decisively different understandings of what
"computing" is. Across all of this diversity, a unifying coordinate system for
theorizing about "computing" can be distilled. Within these coordinates I
locate anchor points for a foundational formal theory of a future
computing-engineering discipline that includes, but will reach beyond, digital
and neuromorphic computing.Comment: An extended and carefully revised version of this manuscript has now
(March 2021) been published as "Toward a generalized theory comprising
digital, neuromorphic, and unconventional computing" in the new open-access
journal Neuromorphic Computing and Engineerin
A Cybernetics Update for Competitive Deep Learning System
A number of recent reports in the peer-reviewed literature have discussed irreproducibility of results in biomedical research. Some of these articles suggest that the inability of independent research laboratories to replicate published results has a negative impact on the development of, and confidence in, the biomedical research enterprise. To get more resilient data and to achieve higher reproducible result, we present an adaptive and learning system reference architecture for smart learning system interface. To get deeper inspiration, we focus our attention on mammalian brain neurophysiology. In fact, from a neurophysiological point of view, neuroscientist LeDoux finds two preferential amygdala pathways in the brain of the laboratory mouse. The low road is a pathway which is able to transmit a signal from a stimulus to the thalamus, and then to the amygdala, which then activates a fast-response in the body. The high road is activated simultaneously. This is a slower road which also includes the cortical parts of the brain, thus creating a conscious impression of what the stimulus is (to develop a rational mechanism of defense for instance). To mimic this biological reality, our main idea is to use a new input node able to bind known information to the unknown one coherently. Then, unknown "environmental noise" or/and local "signal input" information can be aggregated to known "system internal control status" information, to provide a landscape of attractor points, which either fast or slow and deeper system response can computed from. In this way, ideal cybernetics system interaction levels can be matched exactly to practical system modeling interaction styles, with no paradigmatic operational ambiguity and minimal information loss. The present paper is a relevant contribute to classic cybernetics updating towards a new General Theory of Systems, a post-Bertalanffy Systemics
Theoretical Interpretations and Applications of Radial Basis Function Networks
Medical applications usually used Radial Basis Function Networks just as Artificial Neural Networks. However, RBFNs are Knowledge-Based Networks that can be interpreted in several way: Artificial Neural Networks, Regularization Networks, Support Vector Machines, Wavelet Networks, Fuzzy Controllers, Kernel Estimators, Instanced-Based Learners. A survey of their interpretations and of their corresponding learning algorithms is provided as well as a brief survey on dynamic learning algorithms. RBFNs' interpretations can suggest applications that are particularly interesting in medical domains
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