5,600 research outputs found

    The State of the Art in Cartograms

    Full text link
    Cartograms combine statistical and geographical information in thematic maps, where areas of geographical regions (e.g., countries, states) are scaled in proportion to some statistic (e.g., population, income). Cartograms make it possible to gain insight into patterns and trends in the world around us and have been very popular visualizations for geo-referenced data for over a century. This work surveys cartogram research in visualization, cartography and geometry, covering a broad spectrum of different cartogram types: from the traditional rectangular and table cartograms, to Dorling and diffusion cartograms. A particular focus is the study of the major cartogram dimensions: statistical accuracy, geographical accuracy, and topological accuracy. We review the history of cartograms, describe the algorithms for generating them, and consider task taxonomies. We also review quantitative and qualitative evaluations, and we use these to arrive at design guidelines and research challenges

    Deep filter banks for texture recognition, description, and segmentation

    Get PDF
    Visual textures have played a key role in image understanding because they convey important semantics of images, and because texture representations that pool local image descriptors in an orderless manner have had a tremendous impact in diverse applications. In this paper we make several contributions to texture understanding. First, instead of focusing on texture instance and material category recognition, we propose a human-interpretable vocabulary of texture attributes to describe common texture patterns, complemented by a new describable texture dataset for benchmarking. Second, we look at the problem of recognizing materials and texture attributes in realistic imaging conditions, including when textures appear in clutter, developing corresponding benchmarks on top of the recently proposed OpenSurfaces dataset. Third, we revisit classic texture representations, including bag-of-visual-words and the Fisher vectors, in the context of deep learning and show that these have excellent efficiency and generalization properties if the convolutional layers of a deep model are used as filter banks. We obtain in this manner state-of-the-art performance in numerous datasets well beyond textures, an efficient method to apply deep features to image regions, as well as benefit in transferring features from one domain to another.Comment: 29 pages; 13 figures; 8 table

    Self-Organizing Time Map: An Abstraction of Temporal Multivariate Patterns

    Full text link
    This paper adopts and adapts Kohonen's standard Self-Organizing Map (SOM) for exploratory temporal structure analysis. The Self-Organizing Time Map (SOTM) implements SOM-type learning to one-dimensional arrays for individual time units, preserves the orientation with short-term memory and arranges the arrays in an ascending order of time. The two-dimensional representation of the SOTM attempts thus twofold topology preservation, where the horizontal direction preserves time topology and the vertical direction data topology. This enables discovering the occurrence and exploring the properties of temporal structural changes in data. For representing qualities and properties of SOTMs, we adapt measures and visualizations from the standard SOM paradigm, as well as introduce a measure of temporal structural changes. The functioning of the SOTM, and its visualizations and quality and property measures, are illustrated on artificial toy data. The usefulness of the SOTM in a real-world setting is shown on poverty, welfare and development indicators

    GeoLens: enabling interactive visual analytics over large-scale, multidimensional geospatial datasets

    Get PDF
    2015 Spring.Includes bibliographical references.With the rapid increase of scientific data volumes, interactive tools that enable effective visual representation for scientists are needed. This is critical when scientists are manipulating voluminous datasets and especially when they need to explore datasets interactively to develop their hypotheses. In this paper, we present an interactive visual analytics framework, GeoLens. GeoLens provides fast and expressive interactions with voluminous geospatial datasets. We provide an expressive visual query evaluation scheme to support advanced interactive visual analytics technique, such as brushing and linking. To achieve this, we designed and developed the geohash based image tile generation algorithm that automatically adjusts the range of data to access based on the minimum acceptable size of the image tile. In addition, we have also designed an autonomous histogram generation algorithm that generates histograms of user-defined data subsets that do not have pre-computed data properties. Using our approach, applications can generate histograms of datasets containing millions of data points with sub-second latency. The work builds on our visual query coordinating scheme that evaluates geospatial query and orchestrates data aggregation in a distributed storage environment while preserving data locality and minimizing data movements. This paper includes empirical benchmarks of our framework encompassing a billion-file dataset published by the National Climactic Data Center

    Deep Filter Banks for Texture Recognition, Description, and Segmentation

    Get PDF
    Visual textures have played a key role in image understanding because they convey important semantics of images, and because texture representations that pool local image descriptors in an orderless manner have had a tremendous impact in diverse applications. In this paper we make several contributions to texture understanding. First, instead of focusing on texture instance and material category recognition, we propose a human-interpretable vocabulary of texture attributes to describe common texture patterns, complemented by a new describable texture dataset for benchmarking. Second, we look at the problem of recognizing materials and texture attributes in realistic imaging conditions, including when textures appear in clutter, developing corresponding benchmarks on top of the recently proposed OpenSurfaces dataset. Third, we revisit classic texture represenations, including bag-of-visual-words and the Fisher vectors, in the context of deep learning and show that these have excellent efficiency and generalization properties if the convolutional layers of a deep model are used as filter banks. We obtain in this manner state-of-the-art performance in numerous datasets well beyond textures, an efficient method to apply deep features to image regions, as well as benefit in transferring features from one domain to another
    • …
    corecore