17,695 research outputs found
Using accelerometer, high sample rate GPS and magnetometer data to develop a cattle movement and behaviour model
The study described in this paper developed a model of animal movement, which explicitly recognised each individual as the central unit of measure. The model was developed by learning from a real dataset that measured and calculated, for individual cows in a herd, their linear and angular positions and directional and angular speeds. Two learning algorithms were implemented: a Hidden Markov model (HMM) and a long-term prediction algorithm. It is shown that a HMM can be used to describe the animal's movement and state transition behaviour within several “stay” areas where cows remained for long periods. Model parameters were estimated for hidden behaviour states such as relocating, foraging and bedding. For cows’ movement between the “stay” areas a long-term prediction algorithm was implemented. By combining these two algorithms it was possible to develop a successful model, which achieved similar results to the animal behaviour data collected. This modelling methodology could easily be applied to interactions of other animal specie
Conditional Random Field Autoencoders for Unsupervised Structured Prediction
We introduce a framework for unsupervised learning of structured predictors
with overlapping, global features. Each input's latent representation is
predicted conditional on the observable data using a feature-rich conditional
random field. Then a reconstruction of the input is (re)generated, conditional
on the latent structure, using models for which maximum likelihood estimation
has a closed-form. Our autoencoder formulation enables efficient learning
without making unrealistic independence assumptions or restricting the kinds of
features that can be used. We illustrate insightful connections to traditional
autoencoders, posterior regularization and multi-view learning. We show
competitive results with instantiations of the model for two canonical NLP
tasks: part-of-speech induction and bitext word alignment, and show that
training our model can be substantially more efficient than comparable
feature-rich baselines
Herding as a Learning System with Edge-of-Chaos Dynamics
Herding defines a deterministic dynamical system at the edge of chaos. It
generates a sequence of model states and parameters by alternating parameter
perturbations with state maximizations, where the sequence of states can be
interpreted as "samples" from an associated MRF model. Herding differs from
maximum likelihood estimation in that the sequence of parameters does not
converge to a fixed point and differs from an MCMC posterior sampling approach
in that the sequence of states is generated deterministically. Herding may be
interpreted as a"perturb and map" method where the parameter perturbations are
generated using a deterministic nonlinear dynamical system rather than randomly
from a Gumbel distribution. This chapter studies the distinct statistical
characteristics of the herding algorithm and shows that the fast convergence
rate of the controlled moments may be attributed to edge of chaos dynamics. The
herding algorithm can also be generalized to models with latent variables and
to a discriminative learning setting. The perceptron cycling theorem ensures
that the fast moment matching property is preserved in the more general
framework
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