8,094 research outputs found
SEGCloud: Semantic Segmentation of 3D Point Clouds
3D semantic scene labeling is fundamental to agents operating in the real
world. In particular, labeling raw 3D point sets from sensors provides
fine-grained semantics. Recent works leverage the capabilities of Neural
Networks (NNs), but are limited to coarse voxel predictions and do not
explicitly enforce global consistency. We present SEGCloud, an end-to-end
framework to obtain 3D point-level segmentation that combines the advantages of
NNs, trilinear interpolation(TI) and fully connected Conditional Random Fields
(FC-CRF). Coarse voxel predictions from a 3D Fully Convolutional NN are
transferred back to the raw 3D points via trilinear interpolation. Then the
FC-CRF enforces global consistency and provides fine-grained semantics on the
points. We implement the latter as a differentiable Recurrent NN to allow joint
optimization. We evaluate the framework on two indoor and two outdoor 3D
datasets (NYU V2, S3DIS, KITTI, Semantic3D.net), and show performance
comparable or superior to the state-of-the-art on all datasets.Comment: Accepted as a spotlight at the International Conference of 3D Vision
(3DV 2017
Recognizing point clouds using conditional random fields
Detecting objects in cluttered scenes is a necessary step for many robotic tasks and facilitates the interaction of the robot with its environment. Because of the availability of efficient 3D sensing devices as the Kinect, methods for the recognition of objects in 3D point clouds have gained importance during the last years. In this paper, we propose a new supervised learning approach for the recognition of objects from 3D point clouds using Conditional Random Fields, a type of discriminative, undirected probabilistic graphical model. The various features and contextual relations of the objects are described by the potential functions in the graph. Our method allows for learning and inference from unorganized point clouds of arbitrary sizes and shows significant benefit in terms of computational speed during prediction when compared to a state-of-the-art approach based on constrained optimization.Peer ReviewedPostprint (author’s final draft
3D point cloud video segmentation oriented to the analysis of interactions
Given the widespread availability of point cloud data from consumer depth sensors, 3D point cloud segmentation becomes a promising building block for high level applications such as scene understanding and interaction analysis. It benefits from the richer information contained in real world 3D data compared to 2D images. This also implies that the classical color segmentation challenges have shifted to RGBD data, and new challenges have also emerged as the depth information is usually noisy, sparse and unorganized. Meanwhile, the lack of 3D point cloud ground truth labeling also limits the development and comparison among methods in 3D point cloud segmentation. In this paper, we present two contributions: a novel graph based point cloud segmentation method for RGBD stream data with interacting objects and a new ground truth labeling for a previously published data set. This data set focuses on interaction (merge and split between ’object’ point clouds), which differentiates itself from the few existing labeled RGBD data sets which are more oriented to Simultaneous Localization And Mapping (SLAM) tasks. The proposed point cloud segmentation method is evaluated with the 3D point cloud ground truth labeling. Experiments show the promising result of our approach.Postprint (published version
3D Shape Segmentation with Projective Convolutional Networks
This paper introduces a deep architecture for segmenting 3D objects into
their labeled semantic parts. Our architecture combines image-based Fully
Convolutional Networks (FCNs) and surface-based Conditional Random Fields
(CRFs) to yield coherent segmentations of 3D shapes. The image-based FCNs are
used for efficient view-based reasoning about 3D object parts. Through a
special projection layer, FCN outputs are effectively aggregated across
multiple views and scales, then are projected onto the 3D object surfaces.
Finally, a surface-based CRF combines the projected outputs with geometric
consistency cues to yield coherent segmentations. The whole architecture
(multi-view FCNs and CRF) is trained end-to-end. Our approach significantly
outperforms the existing state-of-the-art methods in the currently largest
segmentation benchmark (ShapeNet). Finally, we demonstrate promising
segmentation results on noisy 3D shapes acquired from consumer-grade depth
cameras.Comment: This is an updated version of our CVPR 2017 paper. We incorporated
new experiments that demonstrate ShapePFCN performance under the case of
consistent *upright* orientation and an additional input channel in our
rendered images for encoding height from the ground plane (upright axis
coordinate values). Performance is improved in this settin
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