33,544 research outputs found

    A performance comparison of the contiguous allocation strategies in 3D mesh connected multicomputers

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    The performance of contiguous allocation strategies can be significantly affected by the distribution of job execution times. In this paper, the performance of the existing contiguous allocation strategies for 3D mesh multicomputers is re-visited in the context of heavy-tailed distributions (e.g., a Bounded Pareto distribution). The strategies are evaluated and compared using simulation experiments for both First-Come-First-Served (FCFS) and Shortest-Service-Demand (SSD) scheduling strategies under a variety of system loads and system sizes. The results show that the performance of the allocation strategies degrades considerably when job execution times follow a heavy-tailed distribution. Moreover, SSD copes much better than FCFS scheduling strategy in the presence of heavy-tailed job execution times. The results also show that the strategies that depend on a list of allocated sub-meshes for both allocation and deallocation have lower allocation overhead and deliver good system performance in terms of average turnaround time and mean system utilization

    An efficient processor allocation strategy that maintains a high degree of contiguity among processors in 2D mesh connected multicomputers

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    Two strategies are used for the allocation of jobs to processors connected by mesh topologies: contiguous allocation and non-contiguous allocation. In non-contiguous allocation, a job request can be split into smaller parts that are allocated to non-adjacent free sub-meshes rather than always waiting until a single sub-mesh of the requested size and shape is available. Lifting the contiguity condition is expected to reduce processor fragmentation and increase system utilization. However, the distances traversed by messages can be long, and as a result the communication overhead, especially contention, is increased. The extra communication overhead depends on how the allocation request is partitioned and assigned to free sub-meshes. This paper presents a new Non-contiguous allocation algorithm, referred to as Greedy-Available-Busy-List (GABL for short), which can decrease the communication overhead among processors allocated to a given job. The simulation results show that the new strategy can reduce the communication overhead and substantially improve performance in terms of parameters such as job turnaround time and system utilization. Moreover, the results reveal that the Shortest-Service-Demand-First (SSD) scheduling strategy is much better than the First-Come-First-Served (FCFS) scheduling strategy

    Non-contiguous processor allocation strategy for 2D mesh connected multicomputers based on sub-meshes available for allocation

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    Contiguous allocation of parallel jobs usually suffers from the degrading effects of fragmentation as it requires that the allocated processors be contiguous and has the same topology as the network topology connecting these processors. In non-contiguous allocation, a job can execute on multiple disjoint smaller sub-meshes rather than always waiting until a single sub-mesh of the requested size is available. Lifting the contiguity condition in non-contiguous allocation is expected to reduce processor fragmentation and increase processor utilization. However, the communication overhead is increased because the distances traversed by messages can be longer. The extra communication overhead depends on how the allocation request is partitioned and allocated to free sub-meshes. In this paper, a new non-contiguous processor allocation strategy, referred to as Greedy-Available-Busy-List, is suggested for the 2D mesh network, and is compared using simulation against the well-known non-contiguous and contiguous allocation strategies. To show the performance improved by proposed strategy, we conducted simulation runs under the assumption of wormhole routing and all-to-all communication pattern. The results show that the proposed strategy can reduce the communication overhead and improve performance substantially in terms of turnaround times of jobs and finish times

    The effect of real workloads and stochastic workloads on the performance of allocation and scheduling algorithms in 2D mesh multicomputers

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    The performance of the existing non-contiguous processor allocation strategies has been traditionally carried out by means of simulation based on a stochastic workload model to generate a stream of incoming jobs. To validate the performance of the existing algorithms, there has been a need to evaluate the algorithms' performance based on a real workload trace. In this paper, we evaluate the performance of several well-known processor allocation and job scheduling strategies based on a real workload trace and compare the results against those obtained from using a stochastic workload. Our results reveal that the conclusions reached on the relative performance merits of the allocation strategies when a real workload trace is used are in general compatible with those obtained when a stochastic workload is used

    Scalability of broadcast performance in wireless network-on-chip

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    Networks-on-Chip (NoCs) are currently the paradigm of choice to interconnect the cores of a chip multiprocessor. However, conventional NoCs may not suffice to fulfill the on-chip communication requirements of processors with hundreds or thousands of cores. The main reason is that the performance of such networks drops as the number of cores grows, especially in the presence of multicast and broadcast traffic. This not only limits the scalability of current multiprocessor architectures, but also sets a performance wall that prevents the development of architectures that generate moderate-to-high levels of multicast. In this paper, a Wireless Network-on-Chip (WNoC) where all cores share a single broadband channel is presented. Such design is conceived to provide low latency and ordered delivery for multicast/broadcast traffic, in an attempt to complement a wireline NoC that will transport the rest of communication flows. To assess the feasibility of this approach, the network performance of WNoC is analyzed as a function of the system size and the channel capacity, and then compared to that of wireline NoCs with embedded multicast support. Based on this evaluation, preliminary results on the potential performance of the proposed hybrid scheme are provided, together with guidelines for the design of MAC protocols for WNoC.Peer ReviewedPostprint (published version
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