4,003 research outputs found

    Disconnected Skeleton: Shape at its Absolute Scale

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    We present a new skeletal representation along with a matching framework to address the deformable shape recognition problem. The disconnectedness arises as a result of excessive regularization that we use to describe a shape at an attainably coarse scale. Our motivation is to rely on the stable properties of the shape instead of inaccurately measured secondary details. The new representation does not suffer from the common instability problems of traditional connected skeletons, and the matching process gives quite successful results on a diverse database of 2D shapes. An important difference of our approach from the conventional use of the skeleton is that we replace the local coordinate frame with a global Euclidean frame supported by additional mechanisms to handle articulations and local boundary deformations. As a result, we can produce descriptions that are sensitive to any combination of changes in scale, position, orientation and articulation, as well as invariant ones.Comment: The work excluding {\S}V and {\S}VI has first appeared in 2005 ICCV: Aslan, C., Tari, S.: An Axis-Based Representation for Recognition. In ICCV(2005) 1339- 1346.; Aslan, C., : Disconnected Skeletons for Shape Recognition. Masters thesis, Department of Computer Engineering, Middle East Technical University, May 200

    Shape-based invariant features extraction for object recognition

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    International audienceThe emergence of new technologies enables generating large quantity of digital information including images; this leads to an increasing number of generated digital images. Therefore it appears a necessity for automatic systems for image retrieval. These systems consist of techniques used for query specification and re-trieval of images from an image collection. The most frequent and the most com-mon means for image retrieval is the indexing using textual keywords. But for some special application domains and face to the huge quantity of images, key-words are no more sufficient or unpractical. Moreover, images are rich in content; so in order to overcome these mentioned difficulties, some approaches are pro-posed based on visual features derived directly from the content of the image: these are the content-based image retrieval (CBIR) approaches. They allow users to search the desired image by specifying image queries: a query can be an exam-ple, a sketch or visual features (e.g., colour, texture and shape). Once the features have been defined and extracted, the retrieval becomes a task of measuring simi-larity between image features. An important property of these features is to be in-variant under various deformations that the observed image could undergo. In this chapter, we will present a number of existing methods for CBIR applica-tions. We will also describe some measures that are usually used for similarity measurement. At the end, and as an application example, we present a specific ap-proach, that we are developing, to illustrate the topic by providing experimental results

    Partial shape matching using CCP map and weighted graph transformation matching

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    La détection de la similarité ou de la différence entre les images et leur mise en correspondance sont des problèmes fondamentaux dans le traitement de l'image. Pour résoudre ces problèmes, on utilise, dans la littérature, différents algorithmes d'appariement. Malgré leur nouveauté, ces algorithmes sont pour la plupart inefficaces et ne peuvent pas fonctionner correctement dans les situations d’images bruitées. Dans ce mémoire, nous résolvons la plupart des problèmes de ces méthodes en utilisant un algorithme fiable pour segmenter la carte des contours image, appelée carte des CCPs, et une nouvelle méthode d'appariement. Dans notre algorithme, nous utilisons un descripteur local qui est rapide à calculer, est invariant aux transformations affines et est fiable pour des objets non rigides et des situations d’occultation. Après avoir trouvé le meilleur appariement pour chaque contour, nous devons vérifier si ces derniers sont correctement appariés. Pour ce faire, nous utilisons l'approche « Weighted Graph Transformation Matching » (WGTM), qui est capable d'éliminer les appariements aberrants en fonction de leur proximité et de leurs relations géométriques. WGTM fonctionne correctement pour les objets à la fois rigides et non rigides et est robuste aux distorsions importantes. Pour évaluer notre méthode, le jeu de données ETHZ comportant cinq classes différentes d'objets (bouteilles, cygnes, tasses, girafes, logos Apple) est utilisé. Enfin, notre méthode est comparée à plusieurs méthodes célèbres proposées par d'autres chercheurs dans la littérature. Bien que notre méthode donne un résultat comparable à celui des méthodes de référence en termes du rappel et de la précision de localisation des frontières, elle améliore significativement la précision moyenne pour toutes les catégories du jeu de données ETHZ.Matching and detecting similarity or dissimilarity between images is a fundamental problem in image processing. Different matching algorithms are used in literature to solve this fundamental problem. Despite their novelty, these algorithms are mostly inefficient and cannot perform properly in noisy situations. In this thesis, we solve most of the problems of previous methods by using a reliable algorithm for segmenting image contour map, called CCP Map, and a new matching method. In our algorithm, we use a local shape descriptor that is very fast, invariant to affine transform, and robust for dealing with non-rigid objects and occlusion. After finding the best match for the contours, we need to verify if they are correctly matched. For this matter, we use the Weighted Graph Transformation Matching (WGTM) approach, which is capable of removing outliers based on their adjacency and geometrical relationships. WGTM works properly for both rigid and non-rigid objects and is robust to high order distortions. For evaluating our method, the ETHZ dataset including five diverse classes of objects (bottles, swans, mugs, giraffes, apple-logos) is used. Finally, our method is compared to several famous methods proposed by other researchers in the literature. While our method shows a comparable result to other benchmarks in terms of recall and the precision of boundary localization, it significantly improves the average precision for all of the categories in the ETHZ dataset

    Many-to-Many Graph Matching: a Continuous Relaxation Approach

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    Graphs provide an efficient tool for object representation in various computer vision applications. Once graph-based representations are constructed, an important question is how to compare graphs. This problem is often formulated as a graph matching problem where one seeks a mapping between vertices of two graphs which optimally aligns their structure. In the classical formulation of graph matching, only one-to-one correspondences between vertices are considered. However, in many applications, graphs cannot be matched perfectly and it is more interesting to consider many-to-many correspondences where clusters of vertices in one graph are matched to clusters of vertices in the other graph. In this paper, we formulate the many-to-many graph matching problem as a discrete optimization problem and propose an approximate algorithm based on a continuous relaxation of the combinatorial problem. We compare our method with other existing methods on several benchmark computer vision datasets.Comment: 1
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