21,276 research outputs found

    A Comparative Study of Some Pseudorandom Number Generators

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    We present results of an extensive test program of a group of pseudorandom number generators which are commonly used in the applications of physics, in particular in Monte Carlo simulations. The generators include public domain programs, manufacturer installed routines and a random number sequence produced from physical noise. We start by traditional statistical tests, followed by detailed bit level and visual tests. The computational speed of various algorithms is also scrutinized. Our results allow direct comparisons between the properties of different generators, as well as an assessment of the efficiency of the various test methods. This information provides the best available criterion to choose the best possible generator for a given problem. However, in light of recent problems reported with some of these generators, we also discuss the importance of developing more refined physical tests to find possible correlations not revealed by the present test methods.Comment: University of Helsinki preprint HU-TFT-93-22 (minor changes in Tables 2 and 7, and in the text, correspondingly

    A study of publish/subscribe systems for real-time grid monitoring

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    Monitoring and controlling a large number of geographically distributed scientific instruments is a challenging task. Some operations on these instruments require real-time (or quasi real-time) response which make it even more difficult. In this paper, we describe the requirements of distributed monitoring for a possible future electrical power grid based on real-time extensions to grid computing. We examine several standards and publish/subscribe middleware candidates, some of which were specially designed and developed for grid monitoring. We analyze their architecture and functionality, and discuss the advantages and disadvantages. We report on a series of tests to measure their real-time performance and scalability

    Ianus: an Adpative FPGA Computer

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    Dedicated machines designed for specific computational algorithms can outperform conventional computers by several orders of magnitude. In this note we describe {\it Ianus}, a new generation FPGA based machine and its basic features: hardware integration and wide reprogrammability. Our goal is to build a machine that can fully exploit the performance potential of new generation FPGA devices. We also plan a software platform which simplifies its programming, in order to extend its intended range of application to a wide class of interesting and computationally demanding problems. The decision to develop a dedicated processor is a complex one, involving careful assessment of its performance lead, during its expected lifetime, over traditional computers, taking into account their performance increase, as predicted by Moore's law. We discuss this point in detail

    Computers and Liquid State Statistical Mechanics

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    The advent of electronic computers has revolutionised the application of statistical mechanics to the liquid state. Computers have permitted, for example, the calculation of the phase diagram of water and ice and the folding of proteins. The behaviour of alkanes adsorbed in zeolites, the formation of liquid crystal phases and the process of nucleation. Computer simulations provide, on one hand, new insights into the physical processes in action, and on the other, quantitative results of greater and greater precision. Insights into physical processes facilitate the reductionist agenda of physics, whilst large scale simulations bring out emergent features that are inherent (although far from obvious) in complex systems consisting of many bodies. It is safe to say that computer simulations are now an indispensable tool for both the theorist and the experimentalist, and in the future their usefulness will only increase. This chapter presents a selective review of some of the incredible advances in condensed matter physics that could only have been achieved with the use of computers.Comment: 22 pages, 2 figures. Chapter for a boo
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