178 research outputs found

    Broadband Video Streaming with Built-in Resiliency

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    Mobile TV services are being actively developed for a variety of last hop, broadband wireless technologies. Application layer error control mechanisms such as Broadband Video Streaming seek to reduce packet loss from raw UDP transport. This paper goes further than existing streaming protocols by integrating source-coded error resilience through data-partitioning and intra-refresh macroblocks with the error control mechanism. Results show that for a temporally complex sequence, up to 6.23 dB gain in video quality (PSNR) can result, depending on burst error lengths across an IEEE 802.16e link

    Building self-optimized communication systems based on applicative cross-layer information

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    This article proposes the Implicit Packet Meta Header(IPMH) as a standard method to compute and represent common QoS properties of the Application Data Units (ADU) of multimedia streams using legacy and proprietary streams’ headers (e.g. Real-time Transport Protocol headers). The use of IPMH by mechanisms located at different layers of the communication architecture will allow implementing fine per-packet selfoptimization of communication services regarding the actual application requirements. A case study showing how IPMH is used by error control mechanisms in the context of wireless networks is presented in order to demonstrate the feasibility and advantages of this approach

    Broadband Video Streaming with Built-in Resiliency

    Get PDF
    Mobile TV services are being actively developed for a variety of last hop, broadband wireless technologies. Application layer error control mechanisms such as Broadband Video Streaming seek to reduce packet loss from raw UDP transport. This paper goes further than existing streaming protocols by integrating source-coded error resilience through data-partitioning and intra-refresh macroblocks with the error control mechanism. Results show that for a temporally complex sequence, up to 6.23 dB gain in video quality (PSNR) can result, depending on burst error lengths across an IEEE 802.16e link

    Service quality assurance for the IPTV networks

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    The objective of the proposed research is to design and evaluate end-to-end solutions to support the Quality of Experience (QoE) for the Internet Protocol Television (IPTV) service. IPTV is a system that integrates voice, video, and data delivery into a single Internet Protocol (IP) framework to enable interactive broadcasting services at the subscribers. It promises significant advantages for both service providers and subscribers. For instance, unlike conventional broadcasting systems, IPTV broadcasts will not be restricted by the limited number of channels in the broadcast/radio spectrum. Furthermore, IPTV will provide its subscribers with the opportunity to access and interact with a wide variety of high-quality on-demand video content over the Internet. However, these advantages come at the expense of stricter quality of service (QoS) requirements than traditional Internet applications. Since IPTV is considered as a real-time broadcast service over the Internet, the success of the IPTV service depends on the QoE perceived by the end-users. The characteristics of the video traffic as well as the high-quality requirements of the IPTV broadcast impose strict requirements on transmission delay. IPTV framework has to provide mechanisms to satisfy the stringent delay, jitter, and packet loss requirements of the IPTV service over lossy transmission channels with varying characteristics. The proposed research focuses on error recovery and channel change latency problems in IPTV networks. Our specific aim is to develop a content delivery framework that integrates content features, IPTV application requirements, and network characteristics in such a way that the network resource utilization can be optimized for the given constraints on the user perceived service quality. To achieve the desired QoE levels, the proposed research focuses on the design of resource optimal server-based and peer-assisted delivery techniques. First, by analyzing the tradeoffs on the use of proactive and reactive repair techniques, a solution that optimizes the error recovery overhead is proposed. Further analysis on the proposed solution is performed by also focusing on the use of multicast error recovery techniques. By investigating the tradeoffs on the use of network-assisted and client-based channel change solutions, distributed content delivery frameworks are proposed to optimize the error recovery performance. Next, bandwidth and latency tradeoffs associated with the use of concurrent delivery streams to support the IPTV channel change are analyzed, and the results are used to develop a resource-optimal channel change framework that greatly improves the latency performance in the network. For both problems studied in this research, scalability concerns for the IPTV service are addressed by properly integrating peer-based delivery techniques into server-based solutions.Ph.D

    Suitability of Transport Techniques for Video Transmission in IP Networks

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    The paper discusses the problem of video transmission in an IP network. The authors consider the ability of using the most popular video codecs that use both the MPEG2 Transport Stream and Dynamic Adaptive Streaming over Hypertext Transfer Protocol (DASH). The main emphasis was given to ensuring the quality of service and quality assessment methods, taking into account not only the service- or network provider’s point of view but also the end user’s perspective. Two quality assessment approaches were presented, i.e. objective and subjective methods. The authors presented the results of the quality evaluation for H.264/MPEG-4, H.265/HEVC and VP9 codecs. The objective measurements, proved by statistical analysis of user opinion scores, confirmed the ability of using H.265 and VP9 codecs in both real time and streaming transmissions, while the quality of video streaming over HTTP with the H.264 codec proved inadequate. The authors also presented a connection between the dynamics of network bandwidth changing and MPEG-DASH mechanism operation and their influence on thequality experienced by users

    Bandwidth Management in Wireless Home Networks for IPTV Solutions

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    The optimal allocation of the retransmission bandwidth is essential for IPTV service providers to ensure maximal service quality. This paper highlights the relevance of the wireless transport in today’s IPTV solution and discusses how this new media affects the existing broadcast technologies. A new Markovian channel model is developed to address the optimization issues of the retransmission throughput, and a new method is presented which is evaluated by empirical measurements followed by mathematical analysis

    Scalable and rate adaptive wireless multimedia multicast

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    The methods that are described in this work enable highly efficient audio-visual streaming over wireless digital communication systems to an arbitrary number of receivers. In the focus of this thesis is thus point-to-multipoint transmission at constrained end-to-end delay. A fundamental difference as compared to point-to-point connections between exactly two communicating sending and receiving stations is in conveying information about successful or unsuccessful packet reception at the receiver side. The information to be transmitted is available at the sender, whereas the information about successful reception is only available to the receiver. Therefore, feedback about reception from the receiver to the sender is necessary. This information may be used for simple packet repetition in case of error, or adaptation of the bit rate of transmission to the momentary bit rate capacity of the channel, or both. This work focuses on the single transmission (including retransmissions) of data from one source to multiple destinations at the same time. A comparison with multi-receiver sequentially redundant transmission systems (simulcast MIMO) is made. With respect to feedback, this work considers time division multiple access systems, in which a single channel is used for data transmission and feedback. Therefore, the amount of time that can be spent for transmitting feedback is limited. An increase in time used for feedback transmissions from potentially many receivers results in a decrease in residual time which is usable for data transmission. This has direct impact on data throughput and hence, the quality of service. In the literature, an approach to reduce feedback overhead which is based on simultaneous feedback exists. In the scope of this work, simultaneous feedback implies equal carrier frequency, bandwidth and signal shape, in this case orthogonal frequency-division multiplex signals, during the event of the herein termed feedback aggregation in time. For this scheme, a constant amount of time is spent for feedback, independent of the number of receivers giving feedback about reception. Therefore, also data throughput remains independent of the number of receivers. This property of audio-visual digital transmission is taken for granted for statically configured, single purpose systems, such as terrestrial television. In the scope of this work are, however, multi-user and multi-purpose digital communication networks. Wireless LANs are a well-known example and are covered in detail herein. In suchlike systems, it is of great importance to remain independent of the number of receivers, as otherwise the service of ubiquitous digital connectivity is at the risk of being degraded. In this regard, the thesis at hand elaborates at what bit rates audio-visual transmission to multiple receivers may take place in conjunction with feedback aggregation. It is shown that the scheme achieves a multi-user throughput gain when used in conjunction with adaptivity of the bit rate to the channel. An assumption is the use of an ideal overlay packet erasure correcting code in this case. Furthermore, for delay constrained transmission, such as in so-called live television, throughput bit rates are examined. Applications have to be tolerant to a certain level of residual error in case of delay constrained transmission. Improvement of the rate adaptation algorithm is shown to increase throughput while residual error rates are decreased. Finally, with a consumer hardware prototype for digital live-TV re-distribution in the local wireless network, most of the mechanisms as described herein can be demonstrated.Die in vorliegender Arbeit aufgezeigten Methoden der paketbasierten drahtlosen digitalen Kommunikation ermöglichen es, Fernsehinhalte, aber auch audio-visuelle Datenströme im Allgemeinen, bei hoher Effizienz an beliebig große Gruppen von Empfängern zu verteilen. Im Fokus dieser Arbeit steht damit die Punkt- zu Mehrpunktübertragung bei begrenzter Ende-zu-Ende Verzögerung. Ein grundlegender Unterschied zur Punkt-zu-Punkt Verbindung zwischen genau zwei miteinander kommunizierenden Sender- und Empfängerstationen liegt in der Übermittlung der Information über erfolgreichen oder nicht erfolgreichen Paketempfang auf Seite der Empfänger. Da die zu übertragende Information am Sender vorliegt, die Information über den Erfolg der Übertragung jedoch ausschließlich beim jeweiligen Empfänger, muss eine Erfolgsmeldung auf dem Rückweg von Empfänger zu Sender erfolgen. Diese Information wird dann zum Beispiel zur einfachen Paketwiederholung im nicht erfolgreichen Fall genutzt, oder aber um die Übertragungsrate an die Kapazität des Kanals anzupassen, oder beides. Grundsätzlich beschäftigt sich diese Arbeit mit der einmaligen, gleichzeitigen Übertragung von Information (einschließlich Wiederholungen) an mehrere Empfänger, wobei ein Vergleich zu an mehrere Empfänger sequentiell redundant übertragenden Systemen (Simulcast MIMO) angestellt wird. In dieser Arbeit ist die Betrachtung bezüglich eines Rückkanals auf Zeitduplexsysteme beschränkt. In diesen Systemen wird der Kanal für Hin- und Rückweg zeitlich orthogonalisiert. Damit steht für die Übermittlung der Erfolgsmeldung eine beschränkte Zeitdauer zur Verfügung. Je mehr an Kanalzugriffszeit für die Erfolgsmeldungen der potentiell vielen Empfänger verbraucht wird, desto geringer wird die Restzeit, in der dann entsprechend weniger audio-visuelle Nutzdaten übertragbar sind, was sich direkt auf die Dienstqualität auswirkt. Ein in der Literatur weniger ausführlich betrachteter Ansatz ist die gleichzeitige Übertragung von Rückmeldungen mehrerer Teilnehmer auf gleicher Frequenz und bei identischer Bandbreite, sowie unter Nutzung gleichartiger Signale (hier: orthogonale Frequenzmultiplexsignalformung). Das Schema wird in dieser Arbeit daher als zeitliche Aggregation von Rückmeldungen, engl. feedback aggregation, bezeichnet. Dabei wird, unabhängig von der Anzahl der Empfänger, eine konstante Zeitdauer für Rückmeldungen genutzt, womit auch der Datendurchsatz durch zusätzliche Empfänger nicht notwendigerweise sinkt. Diese Eigenschaft ist aus statisch konfigurierten und für einen einzigen Zweck konzipierten Systemen, wie z. B. der terrestrischen Fernsehübertragung, bekannt. In dieser Arbeit werden im Gegensatz dazu jedoch am Beispiel von WLAN Mehrzweck- und Mehrbenutzersysteme betrachtet. Es handelt sich in derartigen Systemen zur digitalen Datenübertragung dabei um einen entscheidenden Vorteil, unabhängig von der Empfängeranzahl zu bleiben, da es sonst unweigerlich zu Einschränkungen in der Güte der angebotenen Dienstleistung der allgegenwärtigen digitalen Vernetzung kommen muss. Vorliegende Arbeit zeigt in diesem Zusammenhang auf, welche Datenraten unter Benutzung von feedback aggregation in der Verteilung an mehrere Empfänger und in verschiedenen Szenarien zu erreichen sind. Hierbei zeigt sich, dass das Schema im Zusammenspiel mit einer Adaption der Datenrate an den Übertragungskanal inhärent einen Datenratengewinn durch Mehrbenutzerempfang zu erzielen vermag, wenn ein überlagerter idealer Paketauslöschungsschutz-Code angenommen wird. Des weiteren wird bei der Übertragung mit zeitlich begrenzter Ausführungsdauer, z. B. dem sogenannten Live-Fernsehen, aufgezeigt, wie sich die erreichbare Datenrate reduziert und welche Restfehlertoleranz an die Übertragung gestellt werden muss. Hierbei wird ebenso aufgezeigt, wie sich durch Verbesserung der Ratenadaption erstere erhöhen und zweitere verringern lässt. An einem auf handelsüblichen Computer-Systemen realisiertem Prototypen zur Live-Fernsehübertragung können die hierin beschriebenen Mechanismen zu großen Teilen gezeigt werden

    Analyse intelligente de la qualité d'expérience (QoE) dans les réseaux de diffusion de contenu web et mutimédia

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    Today user experience is becoming a reliable indicator for service providers and telecommunication operators to convey overall end to end system functioning. Moreover, to compete for a prominent market share, different network operators and service providers should retain and increase the customers’ subscription. To fulfil these requirements they require an efficient Quality of Experience (QoE) monitoring and estimation. However, QoE is a subjective metric and its evaluation is expensive and time consuming since it requires human participation. Therefore, there is a need for an objective tool that can measure the QoE objectively with reasonable accuracy in real-Time. As a first contribution, we analyzed the impact of network conditions on Video on Demand (VoD) services. We also proposed an objective QoE estimation tool that uses fuzzy expert system to estimate QoE from network layer QoS parameters. As a second contribution, we analyzed the impact of MAC layer QoS parameters on VoD services over IEEE 802.11n wireless networks. We also proposed an objective QoE estimation tool that uses random neural network to estimate QoE from the MAC layer perspective. As our third contribution, we analyzed the effect of different adaption scenarios on QoE of adaptive bit rate streaming. We also developed a web based subjective test platform that can be easily integrated in a crowdsourcing platform for performing subjective tests. As our fourth contribution, we analyzed the impact of different web QoS parameters on web service QoE. We also proposed a novel machine learning algorithm i.e. fuzzy rough hybrid expert system for estimating web service QoE objectivelyDe nos jours, l’expérience de l'utilisateur appelé en anglais « User Experience » est devenue l’un des indicateurs les plus pertinents pour les fournisseurs de services ainsi que pour les opérateurs de télécommunication pour analyser le fonctionnement de bout en bout de leurs systèmes (du terminal client, en passant par le réseaux jusqu’à l’infrastructure des services etc.). De plus, afin d’entretenir leur part de marché et rester compétitif, les différents opérateurs de télécommunication et les fournisseurs de services doivent constamment conserver et accroître le nombre de souscription des clients. Pour répondre à ces exigences, ils doivent disposer de solutions efficaces de monitoring et d’estimation de la qualité d'expérience (QoE) afin d’évaluer la satisfaction de leur clients. Cependant, la QoE est une mesure qui reste subjective et son évaluation est coûteuse et fastidieuse car elle nécessite une forte participation humaine (appelé panel de d’évaluation). Par conséquent, la conception d’un outil qui peut mesurer objectivement cette qualité d'expérience avec une précision raisonnable et en temps réel est devenue un besoin primordial qui constitue un challenge intéressant à résoudre. Comme une première contribution, nous avons analysé l'impact du comportement d’un réseau sur la qualité des services de vidéo à la demande (VOD). Nous avons également proposé un outil d'estimation objective de la QoE qui utilise le système expert basé sur la logique floue pour évaluer la QoE à partir des paramètres de qualité de service de la couche réseau. Dans une deuxième contribution, nous avons analysé l'impact des paramètres QoS de couche MAC sur les services de VoD dans le cadre des réseaux sans fil IEEE 802.11n. Nous avons également proposé un outil d'estimation objective de la QoE qui utilise le réseau aléatoire de neurones pour estimer la QoE dans la perspective de la couche MAC. Pour notre troisième contribution, nous avons analysé l'effet de différents scénarios d'adaptation sur la QoE dans le cadre du streaming adaptatif au débit. Nous avons également développé une plate-Forme Web de test subjectif qui peut être facilement intégré dans une plate-Forme de crowd-Sourcing pour effectuer des tests subjectifs. Finalement, pour notre quatrième contribution, nous avons analysé l'impact des différents paramètres de qualité de service Web sur leur QoE. Nous avons également proposé un algorithme d'apprentissage automatique i.e. un système expert hybride rugueux basé sur la logique floue pour estimer objectivement la QoE des Web service
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