346 research outputs found

    CNN for Very Fast Ground Segmentation in Velodyne LiDAR Data

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    This paper presents a novel method for ground segmentation in Velodyne point clouds. We propose an encoding of sparse 3D data from the Velodyne sensor suitable for training a convolutional neural network (CNN). This general purpose approach is used for segmentation of the sparse point cloud into ground and non-ground points. The LiDAR data are represented as a multi-channel 2D signal where the horizontal axis corresponds to the rotation angle and the vertical axis the indexes channels (i.e. laser beams). Multiple topologies of relatively shallow CNNs (i.e. 3-5 convolutional layers) are trained and evaluated using a manually annotated dataset we prepared. The results show significant improvement of performance over the state-of-the-art method by Zhang et al. in terms of speed and also minor improvements in terms of accuracy.Comment: ICRA 2018 submissio

    Fast Ground Filtering of Airborne LiDAR Data Based on Iterative Scan-Line Spline Interpolation

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    Over the last two decades, a wide range of applications have been developed from Light Detection and Ranging (LiDAR) point clouds. Most LiDAR-derived products require the distinction between ground and non-ground points. Because of this, ground filtering its being one of the most studied topics in the literature and robust methods are nowadays available. However, these methods have been designed to work with offline data and they are generally not well suited for real-time scenarios. Aiming to address this issue, this paper proposes an efficient method for ground filtering of airborne LiDAR data based on scan-line processing. In our proposal, an iterative 1-D spline interpolation is performed in each scan line sequentially. The final spline knots of a scan line are taken into account for the next scan line, so that valuable 2-D information is also considered without compromising computational efficiency. Points are labelled into ground and non-ground by analysing their residuals to the final spline. When tested against synthetic ground truth, the method yields a mean kappa value of 88.59% and a mean total error of 0.50%. Experiments with real data also show satisfactory results under visual inspection. Performance tests on a workstation show that the method can process up to 1 million points per second. The original implementation was ported into a low-cost development board to demonstrate its feasibility to run in embedded systems, where throughput was improved by using programmable logic hardware acceleration. Analysis shows that real-time filtering is possible in a high-end board prototype, as it can process the amount of points per second that current lightweight scanners acquire with low-energy consumptionThis work was supported by the Ministry of Education, Culture, and Sport, Government of Spain (Grant Number TIN2016-76373-P), the Consellería de Cultura, Educación e Ordenación Universitaria (accreditation 2016–2019, ED431G/08, and ED431C 2018/2019), and the European Union (European Regional Development Fund—ERDF)S

    Enhancing State Estimator for Autonomous Race Car : Leveraging Multi-modal System and Managing Computing Resources

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    This paper introduces an innovative approach to enhance the state estimator for high-speed autonomous race cars, addressing challenges related to unreliable measurements, localization failures, and computing resource management. The proposed robust localization system utilizes a Bayesian-based probabilistic approach to evaluate multimodal measurements, ensuring the use of credible data for accurate and reliable localization, even in harsh racing conditions. To tackle potential localization failures during intense racing, we present a resilient navigation system. This system enables the race car to continue track-following by leveraging direct perception information in planning and execution, ensuring continuous performance despite localization disruptions. Efficient computing resource management is critical to avoid overload and system failure. We optimize computing resources using an efficient LiDAR-based state estimation method. Leveraging CUDA programming and GPU acceleration, we perform nearest points search and covariance computation efficiently, overcoming CPU bottlenecks. Real-world and simulation tests validate the system's performance and resilience. The proposed approach successfully recovers from failures, effectively preventing accidents and ensuring race car safety.Comment: arXiv admin note: text overlap with arXiv:2207.1223

    A local trajectory planning and control method for autonomous vehicles based on the RRT algorithm

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    This paper presents a local trajectory planning and control method based on the Rapidly-exploring Random Tree algorithm for autonomous racing vehicles. The paper aims to provide an algorithm allowing to compute the planned trajectory in an unknown environment, structured with non-crossable obstacles, such as traffic cones. The investigated method exploits a perception pipeline to sense the surrounding environment by means of a LIDAR-based sensor and a high-performance Graphic Processing Unit. The considered vehicle is a four-wheel drive electric racing prototype, which is modeled as a 3 Degree-of-Freedom bicycle model. A Stanley controller for both lateral and longitudinal vehicle dynamics is designed to perform the path tracking task. The performance of the proposed method is evaluated in simulation using real data recorded by on-board perception sensors. The algorithm can successfully compute a feasible trajectory in different driving scenarios

    Adaptive Methods for Point Cloud and Mesh Processing

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    Point clouds and 3D meshes are widely used in numerous applications ranging from games to virtual reality to autonomous vehicles. This dissertation proposes several approaches for noise removal and calibration of noisy point cloud data and 3D mesh sharpening methods. Order statistic filters have been proven to be very successful in image processing and other domains as well. Different variations of order statistics filters originally proposed for image processing are extended to point cloud filtering in this dissertation. A brand-new adaptive vector median is proposed in this dissertation for removing noise and outliers from noisy point cloud data. The major contributions of this research lie in four aspects: 1) Four order statistic algorithms are extended, and one adaptive filtering method is proposed for the noisy point cloud with improved results such as preserving significant features. These methods are applied to standard models as well as synthetic models, and real scenes, 2) A hardware acceleration of the proposed method using Microsoft parallel pattern library for filtering point clouds is implemented using multicore processors, 3) A new method for aerial LIDAR data filtering is proposed. The objective is to develop a method to enable automatic extraction of ground points from aerial LIDAR data with minimal human intervention, and 4) A novel method for mesh color sharpening using the discrete Laplace-Beltrami operator is proposed. Median and order statistics-based filters are widely used in signal processing and image processing because they can easily remove outlier noise and preserve important features. This dissertation demonstrates a wide range of results with median filter, vector median filter, fuzzy vector median filter, adaptive mean, adaptive median, and adaptive vector median filter on point cloud data. The experiments show that large-scale noise is removed while preserving important features of the point cloud with reasonable computation time. Quantitative criteria (e.g., complexity, Hausdorff distance, and the root mean squared error (RMSE)), as well as qualitative criteria (e.g., the perceived visual quality of the processed point cloud), are employed to assess the performance of the filters in various cases corrupted by different noisy models. The adaptive vector median is further optimized for denoising or ground filtering aerial LIDAR data point cloud. The adaptive vector median is also accelerated on multi-core CPUs using Microsoft Parallel Patterns Library. In addition, this dissertation presents a new method for mesh color sharpening using the discrete Laplace-Beltrami operator, which is an approximation of second order derivatives on irregular 3D meshes. The one-ring neighborhood is utilized to compute the Laplace-Beltrami operator. The color for each vertex is updated by adding the Laplace-Beltrami operator of the vertex color weighted by a factor to its original value. Different discretizations of the Laplace-Beltrami operator have been proposed for geometrical processing of 3D meshes. This work utilizes several discretizations of the Laplace-Beltrami operator for sharpening 3D mesh colors and compares their performance. Experimental results demonstrated the effectiveness of the proposed algorithms

    Scan-Matching based Particle Filtering approach for LIDAR-only Localization

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    This paper deals with the development of a localization methodology for autonomous vehicles using only a 3\Dim LIDAR sensor. In the context of this paper, localizing a vehicle in a known 3D global map of the environment is essentially to find its global 3\Dim pose (position and orientation) within this map. The problem of tracking is then to use sequential LIDAR scan measurement to also estimate other states such as velocity and angular rates, in addition to the global pose of the vehicle. Particle filters are often used in localization and tracking, as in applications of simultaneously localization and mapping. But particle filters become computationally prohibitive with the increase in particles, often required to localize in a large 3\Dim map. Further, computing the likelihood of a LIDAR scan for each particle is in itself a computationally expensive task, thus limiting the number of particles that can be used for real time performance. To this end, we propose a hybrid approach that combines the advantages of a particle filter with a global-local scan matching method to better inform the re-sampling stage of the particle filter. Further, we propose to use a pre-computed likelihood grid to speedup the computation of LIDAR scans. Finally, we develop the complete algorithm to extensively leverage parallel processing to achieve near sufficient real-time performance on publicly available KITTI datasets

    A FAST AND SIMPLE METHOD OF BUILDING DETECTION FROM LIDAR DATA BASED ON SCAN LINE ANALYSIS

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    AdaSplats: Adaptive Splatting of Point Clouds for Accurate 3D Modeling and Real-time High-Fidelity LiDAR Simulation

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    LiDAR sensors provide rich 3D information about their surrounding and are becoming increasingly important for autonomous vehicles tasks, such as semantic segmentation, object detection, and tracking. Simulating a LiDAR sensor accelerates the testing, validation, and deployment of autonomous vehicles, while reducing the cost and eliminating the risks of testing in real-world scenarios. We address the problem of high-fidelity LiDAR simulation and present a pipeline that leverages real-world point clouds acquired by mobile mapping systems. Point-based geometry representations, more specifically splats, have proven their ability to accurately model the underlying surface in very large point clouds. We introduce an adaptive splats generation method that accurately models the underlying 3D geometry, especially for thin structures. Moreover, we introduce a physics-based, faster-than-real-time LiDAR simulator, in the splatted model, leveraging the GPU parallel architecture with an acceleration structure, while focusing on efficiently handling large point clouds. We test our LiDAR simulation in real-world conditions, showing qualitative and quantitative results compared to basic splatting and meshing techniques, demonstrating the interest of our modeling technique.Comment: 28 pages, 11 figures, 6 table

    Enabling Multi-LiDAR Sensing in GNSS-Denied Environments: SLAM Dataset, Benchmark, and UAV Tracking with LiDAR-as-a-camera

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    The rise of Light Detection and Ranging (LiDAR) sensors has profoundly impacted industries ranging from automotive to urban planning. As these sensors become increasingly affordable and compact, their applications are diversifying, driving precision, and innovation. This thesis delves into LiDAR's advancements in autonomous robotic systems, with a focus on its role in simultaneous localization and mapping (SLAM) methodologies and LiDAR as a camera-based tracking for Unmanned Aerial Vehicles (UAV). Our contributions span two primary domains: the Multi-Modal LiDAR SLAM Benchmark, and the LiDAR-as-a-camera UAV Tracking. In the former, we have expanded our previous multi-modal LiDAR dataset by adding more data sequences from various scenarios. In contrast to the previous dataset, we employ different ground truth-generating approaches. We propose a new multi-modal multi-lidar SLAM-assisted and ICP-based sensor fusion method for generating ground truth maps. Additionally, we also supplement our data with new open road sequences with GNSS-RTK. This enriched dataset, supported by high-resolution LiDAR, provides detailed insights through an evaluation of ten configurations, pairing diverse LiDAR sensors with state-of-the-art SLAM algorithms. In the latter contribution, we leverage a custom YOLOv5 model trained on panoramic low-resolution images from LiDAR reflectivity (LiDAR-as-a-camera) to detect UAVs, demonstrating the superiority of this approach over point cloud or image-only methods. Additionally, we evaluated the real-time performance of our approach on the Nvidia Jetson Nano, a popular mobile computing platform. Overall, our research underscores the transformative potential of integrating advanced LiDAR sensors with autonomous robotics. By bridging the gaps between different technological approaches, we pave the way for more versatile and efficient applications in the future
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