30,675 research outputs found
Cooperative Convex Optimization in Networked Systems: Augmented Lagrangian Algorithms with Directed Gossip Communication
We study distributed optimization in networked systems, where nodes cooperate
to find the optimal quantity of common interest, x=x^\star. The objective
function of the corresponding optimization problem is the sum of private (known
only by a node,) convex, nodes' objectives and each node imposes a private
convex constraint on the allowed values of x. We solve this problem for generic
connected network topologies with asymmetric random link failures with a novel
distributed, decentralized algorithm. We refer to this algorithm as AL-G
(augmented Lagrangian gossiping,) and to its variants as AL-MG (augmented
Lagrangian multi neighbor gossiping) and AL-BG (augmented Lagrangian broadcast
gossiping.) The AL-G algorithm is based on the augmented Lagrangian dual
function. Dual variables are updated by the standard method of multipliers, at
a slow time scale. To update the primal variables, we propose a novel,
Gauss-Seidel type, randomized algorithm, at a fast time scale. AL-G uses
unidirectional gossip communication, only between immediate neighbors in the
network and is resilient to random link failures. For networks with reliable
communication (i.e., no failures,) the simplified, AL-BG (augmented Lagrangian
broadcast gossiping) algorithm reduces communication, computation and data
storage cost. We prove convergence for all proposed algorithms and demonstrate
by simulations the effectiveness on two applications: l_1-regularized logistic
regression for classification and cooperative spectrum sensing for cognitive
radio networks.Comment: 28 pages, journal; revise
Learning and Management for Internet-of-Things: Accounting for Adaptivity and Scalability
Internet-of-Things (IoT) envisions an intelligent infrastructure of networked
smart devices offering task-specific monitoring and control services. The
unique features of IoT include extreme heterogeneity, massive number of
devices, and unpredictable dynamics partially due to human interaction. These
call for foundational innovations in network design and management. Ideally, it
should allow efficient adaptation to changing environments, and low-cost
implementation scalable to massive number of devices, subject to stringent
latency constraints. To this end, the overarching goal of this paper is to
outline a unified framework for online learning and management policies in IoT
through joint advances in communication, networking, learning, and
optimization. From the network architecture vantage point, the unified
framework leverages a promising fog architecture that enables smart devices to
have proximity access to cloud functionalities at the network edge, along the
cloud-to-things continuum. From the algorithmic perspective, key innovations
target online approaches adaptive to different degrees of nonstationarity in
IoT dynamics, and their scalable model-free implementation under limited
feedback that motivates blind or bandit approaches. The proposed framework
aspires to offer a stepping stone that leads to systematic designs and analysis
of task-specific learning and management schemes for IoT, along with a host of
new research directions to build on.Comment: Submitted on June 15 to Proceeding of IEEE Special Issue on Adaptive
and Scalable Communication Network
Shape Animation with Combined Captured and Simulated Dynamics
We present a novel volumetric animation generation framework to create new
types of animations from raw 3D surface or point cloud sequence of captured
real performances. The framework considers as input time incoherent 3D
observations of a moving shape, and is thus particularly suitable for the
output of performance capture platforms. In our system, a suitable virtual
representation of the actor is built from real captures that allows seamless
combination and simulation with virtual external forces and objects, in which
the original captured actor can be reshaped, disassembled or reassembled from
user-specified virtual physics. Instead of using the dominant surface-based
geometric representation of the capture, which is less suitable for volumetric
effects, our pipeline exploits Centroidal Voronoi tessellation decompositions
as unified volumetric representation of the real captured actor, which we show
can be used seamlessly as a building block for all processing stages, from
capture and tracking to virtual physic simulation. The representation makes no
human specific assumption and can be used to capture and re-simulate the actor
with props or other moving scenery elements. We demonstrate the potential of
this pipeline for virtual reanimation of a real captured event with various
unprecedented volumetric visual effects, such as volumetric distortion,
erosion, morphing, gravity pull, or collisions
High-speed detection of emergent market clustering via an unsupervised parallel genetic algorithm
We implement a master-slave parallel genetic algorithm (PGA) with a bespoke
log-likelihood fitness function to identify emergent clusters within price
evolutions. We use graphics processing units (GPUs) to implement a PGA and
visualise the results using disjoint minimal spanning trees (MSTs). We
demonstrate that our GPU PGA, implemented on a commercially available general
purpose GPU, is able to recover stock clusters in sub-second speed, based on a
subset of stocks in the South African market. This represents a pragmatic
choice for low-cost, scalable parallel computing and is significantly faster
than a prototype serial implementation in an optimised C-based
fourth-generation programming language, although the results are not directly
comparable due to compiler differences. Combined with fast online intraday
correlation matrix estimation from high frequency data for cluster
identification, the proposed implementation offers cost-effective,
near-real-time risk assessment for financial practitioners.Comment: 10 pages, 5 figures, 4 tables, More thorough discussion of
implementatio
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