3,290 research outputs found

    Fast Solvers for Cahn-Hilliard Inpainting

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    We consider the efficient solution of the modified Cahn-Hilliard equation for binary image inpainting using convexity splitting, which allows an unconditionally gradient stable time-discretization scheme. We look at a double-well as well as a double obstacle potential. For the latter we get a nonlinear system for which we apply a semi-smooth Newton method combined with a Moreau-Yosida regularization technique. At the heart of both methods lies the solution of large and sparse linear systems. We introduce and study block-triangular preconditioners using an efficient and easy to apply Schur complement approximation. Numerical results indicate that our preconditioners work very well for both problems and show that qualitatively better results can be obtained using the double obstacle potential

    Image inpainting based on coherence transport with adapted distance functions

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    We discuss an extension of our method Image Inpainting Based on Coherence Transport. For the latter method the pixels of the inpainting domain have to be serialized into an ordered list. Up till now, to induce the serialization we have used the distance to boundary map. But there are inpainting problems where the distance to boundary serialization causes unsatisfactory inpainting results. In the present work we demonstrate cases where we can resolve the difficulties by employing other distance functions which better suit the problem at hand

    Optimising Spatial and Tonal Data for PDE-based Inpainting

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    Some recent methods for lossy signal and image compression store only a few selected pixels and fill in the missing structures by inpainting with a partial differential equation (PDE). Suitable operators include the Laplacian, the biharmonic operator, and edge-enhancing anisotropic diffusion (EED). The quality of such approaches depends substantially on the selection of the data that is kept. Optimising this data in the domain and codomain gives rise to challenging mathematical problems that shall be addressed in our work. In the 1D case, we prove results that provide insights into the difficulty of this problem, and we give evidence that a splitting into spatial and tonal (i.e. function value) optimisation does hardly deteriorate the results. In the 2D setting, we present generic algorithms that achieve a high reconstruction quality even if the specified data is very sparse. To optimise the spatial data, we use a probabilistic sparsification, followed by a nonlocal pixel exchange that avoids getting trapped in bad local optima. After this spatial optimisation we perform a tonal optimisation that modifies the function values in order to reduce the global reconstruction error. For homogeneous diffusion inpainting, this comes down to a least squares problem for which we prove that it has a unique solution. We demonstrate that it can be found efficiently with a gradient descent approach that is accelerated with fast explicit diffusion (FED) cycles. Our framework allows to specify the desired density of the inpainting mask a priori. Moreover, is more generic than other data optimisation approaches for the sparse inpainting problem, since it can also be extended to nonlinear inpainting operators such as EED. This is exploited to achieve reconstructions with state-of-the-art quality. We also give an extensive literature survey on PDE-based image compression methods

    Sobolev gradients and image interpolation

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    We present here a new image inpainting algorithm based on the Sobolev gradient method in conjunction with the Navier-Stokes model. The original model of Bertalmio et al is reformulated as a variational principle based on the minimization of a well chosen functional by a steepest descent method. This provides an alternative of the direct solving of a high-order partial differential equation and, consequently, allows to avoid complicated numerical schemes (min-mod limiters or anisotropic diffusion). We theoretically analyze our algorithm in an infinite dimensional setting using an evolution equation and obtain global existence and uniqueness results as well as the existence of an ω\omega-limit. Using a finite difference implementation, we demonstrate using various examples that the Sobolev gradient flow, due to its smoothing and preconditioning properties, is an effective tool for use in the image inpainting problem

    Optimization for automated assembly of puzzles

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    The puzzle assembly problem has many application areas such as restoration and reconstruction of archeological findings, repairing of broken objects, solving jigsaw type puzzles, molecular docking problem, etc. The puzzle pieces usually include not only geometrical shape information but also visual information such as texture, color, and continuity of lines. This paper presents a new approach to the puzzle assembly problem that is based on using textural features and geometrical constraints. The texture of a band outside the border of pieces is predicted by inpainting and texture synthesis methods. Feature values are derived from these original and predicted images of pieces. An affinity measure of corresponding pieces is defined and alignment of the puzzle pieces is formulated as an optimization problem where the optimum assembly of the pieces is achieved by maximizing the total affinity measure. An fft based image registration technique is used to speed up the alignment of the pieces. Experimental results are presented on real and artificial data sets

    ShearLab 3D: Faithful Digital Shearlet Transforms based on Compactly Supported Shearlets

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    Wavelets and their associated transforms are highly efficient when approximating and analyzing one-dimensional signals. However, multivariate signals such as images or videos typically exhibit curvilinear singularities, which wavelets are provably deficient of sparsely approximating and also of analyzing in the sense of, for instance, detecting their direction. Shearlets are a directional representation system extending the wavelet framework, which overcomes those deficiencies. Similar to wavelets, shearlets allow a faithful implementation and fast associated transforms. In this paper, we will introduce a comprehensive carefully documented software package coined ShearLab 3D (www.ShearLab.org) and discuss its algorithmic details. This package provides MATLAB code for a novel faithful algorithmic realization of the 2D and 3D shearlet transform (and their inverses) associated with compactly supported universal shearlet systems incorporating the option of using CUDA. We will present extensive numerical experiments in 2D and 3D concerning denoising, inpainting, and feature extraction, comparing the performance of ShearLab 3D with similar transform-based algorithms such as curvelets, contourlets, or surfacelets. In the spirit of reproducible reseaerch, all scripts are accessible on www.ShearLab.org.Comment: There is another shearlet software package (http://www.mathematik.uni-kl.de/imagepro/members/haeuser/ffst/) by S. H\"auser and G. Steidl. We will include this in a revisio

    RIBBONS: Rapid Inpainting Based on Browsing of Neighborhood Statistics

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    Image inpainting refers to filling missing places in images using neighboring pixels. It also has many applications in different tasks of image processing. Most of these applications enhance the image quality by significant unwanted changes or even elimination of some existing pixels. These changes require considerable computational complexities which in turn results in remarkable processing time. In this paper we propose a fast inpainting algorithm called RIBBONS based on selection of patches around each missing pixel. This would accelerate the execution speed and the capability of online frame inpainting in video. The applied cost-function is a combination of statistical and spatial features in all neighboring pixels. We evaluate some candidate patches using the proposed cost function and minimize it to achieve the final patch. Experimental results show the higher speed of 'Ribbons' in comparison with previous methods while being comparable in terms of PSNR and SSIM for the images in MISC dataset
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