972 research outputs found

    Structural Factorization of Plants to Compute their Functional and Architectural Growth

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    Numerical simulation of plant growth has been facing a bottleneck due to the cumbersome computation implied by the complex plant topological structure. In this article, the authors present a new mathematical model for plant growth, GreenLab, overcoming these difficulties. GreenLab is based on a powerful factorization of the plant structure. Fast simulation algorithms are derived for deterministic and stochastic trees. The computation time no longer depends on the number of organs and grows at most quadratically with the age of the plant. This factorization finds applications to build trees very efficiently, in the context of geometric models, and to compute biomass production and distribution, in the context of functional structural models

    Parallel Graph Grammars with Instantiation Rules Allow Efficient Structural Factorization of Virtual Vegetation

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    Parallel rewriting of typed attributed graphs, based on the single-pushout approach extended by connection transformations, serves as the backbone of the multi-paradigm language XL, which is widely used in functional-structural plant modelling. XL allows to define instantiation rules, which enable an instancing of graphs at runtime for frequently occurring substructures, e.g., in 3-d models of botanical trees. This helps to save computer memory during complex simulations of vegetation structure. Instantiation rules can be called recursively and with references to graph nodes, thus providing a unifying formal framework for various concepts from the literature: object instancing, structural factorization, Xfrog multiplier nodes, L-systems with interpretation. We give simple examples and measure the computation time for an idealized growing virtual plant, taken from the GreenLab model, in its implementation with instantiation rules in XL, compared to a version without instantiation rules

    Survey on some key technologies of virtual tourism system based on Web3D

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    Some key technologies on how to build large-scale virtual tourism systssems comprehensively on Web browsers and mobiles were analyzed and the current R&D status on Web3D virtual tourism was surveyed insightfully. Then, some methods were summarized, including 3D trees or plants modeling, 3D architectural modeling, 3D Virtual Human behavior modeling, virtual agents path planning, collision detection and progressive transmission strategy suitable for developing large scale Web3D tourism scenarios. Also, some bottleneck problems of Web3D virtual tourism system were investigated. At the same time, the lightweight 3D engine, the lightweight 3D modeling, the lightweight 3D streaming and P2P based progressive transmission of huge Web3D tourism contents would become much helpful to breakthrough those bottlenecks of Web3D tourism systems were pointed out. In addition, all kinds of Web3D engines in terms of lightweight, realism and efficiency that would be a good reference for developers to choose during various applications were compared comprehensively. Finally, the prospect of future investigation of Web3D tourism system is presented, which will be going on in terms of four characteristics lightweight, high-speed, realism, beauty.

    An integrated product and process information modelling system for on-site construction

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    The inadequate infrastructure that exists for seamless project team communications has its roots in the problems arising from fragmentation, and the lack of effective co-ordination between stages of the construction process. The use of disparate computer-aided engineering (CAE) systems by most disciplines is one of the enduring legacies of this problem and makes information exchange between construction team members difficult and, in some cases, impossible. The importance of integrating modelling techniques with a view to creating an integrated product and process model that is applicable to all stages of a construction project's life cycle, is being recognised by the Construction Industry. However, improved methods are still needed to assist the developer in the definition of information model structures, and current modelling methods and standards are only able to provide limited assistance at various stages of the information modelling process. This research investigates the role of system integration by reviewing product and process information models, current modelling practices and modelling standards in the construction industry, and draws conclusions with similar practices from other industries, both in terms of product and process representation, and model content. It further reviews various application development tools and information system requirements to support a suitable integrated information structure, for developing an integrated product and process model for design and construction, based on concurrent engineering principles. The functional and information perspectives of the integrated model, which were represented using IDEFO and the unified modelling language (UML), provided the basis for developing a prototype hyper-integrated product and process information modelling system (HIPPY). Details of the integrated conceptual model's implementation, practical application of the prototype system, using house-building as an example, and evaluation by industry practitioners are also presented. It is concluded that the effective integration of product and process information models is a key component of the implementation of concurrent engineering in construction, and is a vital step towards providing richer information representation, better efficiency, and the flexibility to support life cycle information management during the construction stage of small to medium sized-building projects

    Consciosusness in Cognitive Architectures. A Principled Analysis of RCS, Soar and ACT-R

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    This report analyses the aplicability of the principles of consciousness developed in the ASys project to three of the most relevant cognitive architectures. This is done in relation to their aplicability to build integrated control systems and studying their support for general mechanisms of real-time consciousness.\ud To analyse these architectures the ASys Framework is employed. This is a conceptual framework based on an extension for cognitive autonomous systems of the General Systems Theory (GST).\ud A general qualitative evaluation criteria for cognitive architectures is established based upon: a) requirements for a cognitive architecture, b) the theoretical framework based on the GST and c) core design principles for integrated cognitive conscious control systems

    Designer-fabricator interpreter :

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    Improving construction design : The lean thinking paradigm

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    A study has been conducted into improving construction design through the application of the lean thinking paradigm. Its objective was to identify the issues relating to design efficiency and how a lean thinking approach might address these issues. The investigation consisted of examining work already undertaken in the field by other researchers"to identify the state of the art. The change order request system was examined to gain first insights into waste in construction design, and to gauge the size of the opportunity for the application of lean thinking. An Electronic Data Gathering Tool (EDGT) was then developed to allow further exploration of the design decision making process at the system / sub-system level. The EDGT was used on three live construction projects. From the data recorded a design planning tool, Design Decision Planner (DDP), was created to help improve control of the design process and lead to a more standardised approach to construction design. Standardising the approach to product development is an important component of lean thinking. The main recommendations for making construction design lean are: Use DDP to plan and improve control of the design decision making process, assign design responsibility and to make the process more transparent. 2. Measuring progress against planned design is a useful process metric. 3. Improve the designer's cost and programme visibility when choosing between design options. 4. Redefine the role of the quantity surveyor from cost controller to value for money assessor. The role needs to be better integrated into the design process to reach its full potential. 5. Need to develop more rigorous methods of assessing the buildability of design options. This problem could be eased in the short-term by incorporating construction professionals into the early design phases. 6. Designers need to use more process reason drivers when choosing between design options, not just functional criteria. 7. The change order request system could be redesigned to identify the root causes of contract issue design changes and, hence, improve the design decision making process

    Unveiling the secret of ancient Maya masons: Biomimetic lime plasters with plant extracts

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    Ancient Maya produced some of the most durable lime plasters on Earth, yet how this was achieved remains a secret. Here, we show that ancient Maya plasters from Copan (Honduras) include organics and have a calcite cement with meso-to-nanostructural features matching those of calcite biominerals (e.g., shells). To test the hypothesis that the organics could play a similar toughening role as (bio)macromolecules in calcium carbonate biominerals, we prepared plaster replicas adding polysaccharide-rich bark extracts from Copan’s local trees following an ancient Maya building tradition. We show that the replicas display similar features as the organicscontaining ancient Maya plasters and demonstrate that, as in biominerals, in both cases, their calcite cement includes inter- and intracrystalline organics that impart a marked plastic behavior and enhanced toughness while increasing weathering resistance. Apparently, the lime technology developed by ancient Maya, and likely other ancient civilizations that used natural organic additives to prepare lime plasters, fortuitously exploited a biomimetic route for improving carbonate binders performanceSantander Program for the Research and Conservation of Maya Sculpture, at the David Rockefeller Center for Latin American Studies(DRCLAS), Harvard UniversitySpanish Government RTI2018-099565-B-I00 PID2021.125305NBMCIN/AEIERDF Away of making EuropeJunta de AndaluciaUniversity of GranadaUnidad Cientifica de Excelencia UCE PP2016-05Horizon 2020Marie Sklodowska-Curie Action European Training network-Innovative Training Network (ETN-ITN), SUBlime 95598
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