31,152 research outputs found

    High efficiency block coding techniques for image data.

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    by Lo Kwok-tung.Thesis (Ph.D.)--Chinese University of Hong Kong, 1992.Includes bibliographical references.ABSTRACT --- p.iACKNOWLEDGEMENTS --- p.iiiLIST OF PRINCIPLE SYMBOLS AND ABBREVIATIONS --- p.ivLIST OF FIGURES --- p.viiLIST OF TABLES --- p.ixTABLE OF CONTENTS --- p.xChapter CHAPTER 1 --- IntroductionChapter 1.1 --- Background - The Need for Image Compression --- p.1-1Chapter 1.2 --- Image Compression - An Overview --- p.1-2Chapter 1.2.1 --- Predictive Coding - DPCM --- p.1-3Chapter 1.2.2 --- Sub-band Coding --- p.1-5Chapter 1.2.3 --- Transform Coding --- p.1-6Chapter 1.2.4 --- Vector Quantization --- p.1-8Chapter 1.2.5 --- Block Truncation Coding --- p.1-10Chapter 1.3 --- Block Based Image Coding Techniques --- p.1-11Chapter 1.4 --- Goal of the Work --- p.1-13Chapter 1.5 --- Organization of the Thesis --- p.1-14Chapter CHAPTER 2 --- Block-Based Image Coding TechniquesChapter 2.1 --- Statistical Model of Image --- p.2-1Chapter 2.1.1 --- One-Dimensional Model --- p.2-1Chapter 2.1.2 --- Two-Dimensional Model --- p.2-2Chapter 2.2 --- Image Fidelity Criteria --- p.2-3Chapter 2.2.1 --- Objective Fidelity --- p.2-3Chapter 2.2.2 --- Subjective Fidelity --- p.2-5Chapter 2.3 --- Transform Coding Theroy --- p.2-6Chapter 2.3.1 --- Transformation --- p.2-6Chapter 2.3.2 --- Quantization --- p.2-10Chapter 2.3.3 --- Coding --- p.2-12Chapter 2.3.4 --- JPEG International Standard --- p.2-14Chapter 2.4 --- Vector Quantization Theory --- p.2-18Chapter 2.4.1 --- Codebook Design and the LBG Clustering Algorithm --- p.2-20Chapter 2.5 --- Block Truncation Coding Theory --- p.2-22Chapter 2.5.1 --- Optimal MSE Block Truncation Coding --- p.2-24Chapter CHAPTER 3 --- Development of New Orthogonal TransformsChapter 3.1 --- Introduction --- p.3-1Chapter 3.2 --- Weighted Cosine Transform --- p.3-4Chapter 3.2.1 --- Development of the WCT --- p.3-6Chapter 3.2.2 --- Determination of a and β --- p.3-9Chapter 3.3 --- Simplified Cosine Transform --- p.3-10Chapter 3.3.1 --- Development of the SCT --- p.3-11Chapter 3.4 --- Fast Computational Algorithms --- p.3-14Chapter 3.4.1 --- Weighted Cosine Transform --- p.3-14Chapter 3.4.2 --- Simplified Cosine Transform --- p.3-18Chapter 3.4.3 --- Computational Requirement --- p.3-19Chapter 3.5 --- Performance Evaluation --- p.3-21Chapter 3.5.1 --- Evaluation using Statistical Model --- p.3-21Chapter 3.5.2 --- Evaluation using Real Images --- p.3-28Chapter 3.6 --- Concluding Remarks --- p.3-31Chapter 3.7 --- Note on Publications --- p.3-32Chapter CHAPTER 4 --- Pruning in Transform Coding of ImagesChapter 4.1 --- Introduction --- p.4-1Chapter 4.2 --- "Direct Fast Algorithms for DCT, WCT and SCT" --- p.4-3Chapter 4.2.1 --- Discrete Cosine Transform --- p.4-3Chapter 4.2.2 --- Weighted Cosine Transform --- p.4-7Chapter 4.2.3 --- Simplified Cosine Transform --- p.4-9Chapter 4.3 --- Pruning in Direct Fast Algorithms --- p.4-10Chapter 4.3.1 --- Discrete Cosine Transform --- p.4-10Chapter 4.3.2 --- Weighted Cosine Transform --- p.4-13Chapter 4.3.3 --- Simplified Cosine Transform --- p.4-15Chapter 4.4 --- Operations Saved by Using Pruning --- p.4-17Chapter 4.4.1 --- Discrete Cosine Transform --- p.4-17Chapter 4.4.2 --- Weighted Cosine Transform --- p.4-21Chapter 4.4.3 --- Simplified Cosine Transform --- p.4-23Chapter 4.4.4 --- Generalization Pruning Algorithm for DCT --- p.4-25Chapter 4.5 --- Concluding Remarks --- p.4-26Chapter 4.6 --- Note on Publications --- p.4-27Chapter CHAPTER 5 --- Efficient Encoding of DC Coefficient in Transform Coding SystemsChapter 5.1 --- Introduction --- p.5-1Chapter 5.2 --- Minimum Edge Difference (MED) Predictor --- p.5-3Chapter 5.3 --- Performance Evaluation --- p.5-6Chapter 5.4 --- Simulation Results --- p.5-9Chapter 5.5 --- Concluding Remarks --- p.5-14Chapter 5.6 --- Note on Publications --- p.5-14Chapter CHAPTER 6 --- Efficient Encoding Algorithms for Vector Quantization of ImagesChapter 6.1 --- Introduction --- p.6-1Chapter 6.2 --- Sub-Codebook Searching Algorithm (SCS) --- p.6-4Chapter 6.2.1 --- Formation of the Sub-codebook --- p.6-6Chapter 6.2.2 --- Premature Exit Conditions in the Searching Process --- p.6-8Chapter 6.2.3 --- Sub-Codebook Searching Algorithm --- p.6-11Chapter 6.3 --- Predictive Sub-Codebook Searching Algorithm (PSCS) --- p.6-13Chapter 6.4 --- Simulation Results --- p.6-17Chapter 6.5 --- Concluding Remarks --- p.5-20Chapter 6.6 --- Note on Publications --- p.6-21Chapter CHAPTER 7 --- Predictive Classified Address Vector Quantization of ImagesChapter 7.1 --- Introduction --- p.7-1Chapter 7.2 --- Optimal Three-Level Block Truncation Coding --- p.7-3Chapter 7.3 --- Predictive Classified Address Vector Quantization --- p.7-5Chapter 7.3.1 --- Classification of Images using Three-level BTC --- p.7-6Chapter 7.3.2 --- Predictive Mean Removal Technique --- p.7-8Chapter 7.3.3 --- Simplified Address VQ Technique --- p.7-9Chapter 7.3.4 --- Encoding Process of PCAVQ --- p.7-13Chapter 7.4 --- Simulation Results --- p.7-14Chapter 7.5 --- Concluding Remarks --- p.7-18Chapter 7.6 --- Note on Publications --- p.7-18Chapter CHAPTER 8 --- Recapitulation and Topics for Future InvestigationChapter 8.1 --- Recapitulation --- p.8-1Chapter 8.2 --- Topics for Future Investigation --- p.8-3REFERENCES --- p.R-1APPENDICESChapter A. --- Statistics of Monochrome Test Images --- p.A-lChapter B. --- Statistics of Color Test Images --- p.A-2Chapter C. --- Fortran Program Listing for the Pruned Fast DCT Algorithm --- p.A-3Chapter D. --- Training Set Images for Building the Codebook of Standard VQ Scheme --- p.A-5Chapter E. --- List of Publications --- p.A-

    Three dimensional DCT based video compression.

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    by Chan Kwong Wing Raymond.Thesis (M.Phil.)--Chinese University of Hong Kong, 1997.Includes bibliographical references (leaves 115-123).Acknowledgments --- p.iTable of Contents --- p.ii-vList of Tables --- p.viList of Figures --- p.viiAbstract --- p.1Chapter Chapter 1 : --- IntroductionChapter 1.1 --- An Introduction to Video Compression --- p.3Chapter 1.2 --- Overview of Problems --- p.4Chapter 1.2.1 --- Analog Video and Digital Problems --- p.4Chapter 1.2.2 --- Low Bit Rate Application Problems --- p.4Chapter 1.2.3 --- Real Time Video Compression Problems --- p.5Chapter 1.2.4 --- Source Coding and Channel Coding Problems --- p.6Chapter 1.2.5 --- Bit-rate and Quality Problems --- p.7Chapter 1.3 --- Organization of the Thesis --- p.7Chapter Chapter 2 : --- Background and Related WorkChapter 2.1 --- Introduction --- p.9Chapter 2.1.1 --- Analog Video --- p.9Chapter 2.1.2 --- Digital Video --- p.10Chapter 2.1.3 --- Color Theory --- p.10Chapter 2.2 --- Video Coding --- p.12Chapter 2.2.1 --- Predictive Coding --- p.12Chapter 2.2.2 --- Vector Quantization --- p.12Chapter 2.2.3 --- Subband Coding --- p.13Chapter 2.2.4 --- Transform Coding --- p.14Chapter 2.2.5 --- Hybrid Coding --- p.14Chapter 2.3 --- Transform Coding --- p.15Chapter 2.3.1 --- Discrete Cosine Transform --- p.16Chapter 2.3.1.1 --- 1-D Fast Algorithms --- p.16Chapter 2.3.1.2 --- 2-D Fast Algorithms --- p.17Chapter 2.3.1.3 --- Multidimensional DCT Algorithms --- p.17Chapter 2.3.2 --- Quantization --- p.18Chapter 2.3.3 --- Entropy Coding --- p.18Chapter 2.3.3.1 --- Huffman Coding --- p.19Chapter 2.3.3.2 --- Arithmetic Coding --- p.19Chapter Chapter 3 : --- Existing Compression SchemeChapter 3.1 --- Introduction --- p.20Chapter 3.2 --- Motion JPEG --- p.20Chapter 3.3 --- MPEG --- p.20Chapter 3.4 --- H.261 --- p.22Chapter 3.5 --- Other Techniques --- p.23Chapter 3.5.1 --- Fractals --- p.23Chapter 3.5.2 --- Wavelets --- p.23Chapter 3.6 --- Proposed Solution --- p.24Chapter 3.7 --- Summary --- p.25Chapter Chapter 4 : --- Fast 3D-DCT AlgorithmsChapter 4.1 --- Introduction --- p.27Chapter 4.1.1 --- Motivation --- p.27Chapter 4.1.2 --- Potentials of 3D DCT --- p.28Chapter 4.2 --- Three Dimensional Discrete Cosine Transform (3D-DCT) --- p.29Chapter 4.2.1 --- Inverse 3D-DCT --- p.29Chapter 4.2.2 --- Forward 3D-DCT --- p.30Chapter 4.3 --- 3-D FCT (3-D Fast Cosine Transform Algorithm --- p.30Chapter 4.3.1 --- Partitioning and Rearrangement of Data Cube --- p.30Chapter 4.3.1.1 --- Spatio-temporal Data Cube --- p.30Chapter 4.3.1.2 --- Spatio-temporal Transform Domain Cube --- p.31Chapter 4.3.1.3 --- Coefficient Matrices --- p.31Chapter 4.3.2 --- 3-D Inverse Fast Cosine Transform (3-D IFCT) --- p.32Chapter 4.3.2.1 --- Matrix Representations --- p.32Chapter 4.3.2.2 --- Simplification of the calculation steps --- p.33Chapter 4.3.3 --- 3-D Forward Fast Cosine Transform (3-D FCT) --- p.35Chapter 4.3.3.1 --- Decomposition --- p.35Chapter 4.3.3.2 --- Reconstruction --- p.36Chapter 4.4 --- The Fast Algorithm --- p.36Chapter 4.5 --- Example using 4x4x4 IFCT --- p.38Chapter 4.6 --- Complexity Comparison --- p.43Chapter 4.6.1 --- Complexity of Multiplications --- p.43Chapter 4.6.2 --- Complexity of Additions --- p.43Chapter 4.7 --- Implementation Issues --- p.44Chapter 4.8 --- Summary --- p.46Chapter Chapter 5 : --- QuantizationChapter 5.1 --- Introduction --- p.49Chapter 5.2 --- Dynamic Ranges of 3D-DCT Coefficients --- p.49Chapter 5.3 --- Distribution of 3D-DCT AC Coefficients --- p.54Chapter 5.4 --- Quantization Volume --- p.55Chapter 5.4.1 --- Shifted Complement Hyperboloid --- p.55Chapter 5.4.2 --- Quantization Volume --- p.58Chapter 5.5 --- Scan Order for Quantized 3D-DCT Coefficients --- p.59Chapter 5.6 --- Finding Parameter Values --- p.60Chapter 5.7 --- Experimental Results from Using the Proposed Quantization Values --- p.65Chapter 5.8 --- Summary --- p.66Chapter Chapter 6 : --- Entropy CodingChapter 6.1 --- Introduction --- p.69Chapter 6.1.1 --- Huffman Coding --- p.69Chapter 6.1.2 --- Arithmetic Coding --- p.71Chapter 6.2 --- Zero Run-Length Encoding --- p.73Chapter 6.2.1 --- Variable Length Coding in JPEG --- p.74Chapter 6.2.1.1 --- Coding of the DC Coefficients --- p.74Chapter 6.2.1.2 --- Coding of the DC Coefficients --- p.75Chapter 6.2.2 --- Run-Level Encoding of the Quantized 3D-DCT Coefficients --- p.76Chapter 6.3 --- Frequency Analysis of the Run-Length Patterns --- p.76Chapter 6.3.1 --- The Frequency Distributions of the DC Coefficients --- p.77Chapter 6.3.2 --- The Frequency Distributions of the DC Coefficients --- p.77Chapter 6.4 --- Huffman Table Design --- p.84Chapter 6.4.1 --- DC Huffman Table --- p.84Chapter 6.4.2 --- AC Huffman Table --- p.85Chapter 6.5 --- Implementation Issue --- p.85Chapter 6.5.1 --- Get Category --- p.85Chapter 6.5.2 --- Huffman Encode --- p.86Chapter 6.5.3 --- Huffman Decode --- p.86Chapter 6.5.4 --- PutBits --- p.88Chapter 6.5.5 --- GetBits --- p.90Chapter Chapter 7 : --- "Contributions, Concluding Remarks and Future Work"Chapter 7.1 --- Contributions --- p.92Chapter 7.2 --- Concluding Remarks --- p.93Chapter 7.2.1 --- The Advantages of 3D DCT codec --- p.94Chapter 7.2.2 --- Experimental Results --- p.95Chapter 7.1 --- Future Work --- p.95Chapter 7.2.1 --- Integer Discrete Cosine Transform Algorithms --- p.95Chapter 7.2.2 --- Adaptive Quantization Volume --- p.96Chapter 7.2.3 --- Adaptive Huffman Tables --- p.96Appendices:Appendix A : The detailed steps in the simplification of Equation 4.29 --- p.98Appendix B : The program Listing of the Fast DCT Algorithms --- p.101Appendix C : Tables to Illustrate the Reording of the Quantized Coefficients --- p.110Appendix D : Sample Values of the Quantization Volume --- p.111Appendix E : A 16-bit VLC table for AC Run-Level Pairs --- p.113References --- p.11

    Fast algorithm for the 3-D DCT-II

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    Recently, many applications for three-dimensional (3-D) image and video compression have been proposed using 3-D discrete cosine transforms (3-D DCTs). Among different types of DCTs, the type-II DCT (DCT-II) is the most used. In order to use the 3-D DCTs in practical applications, fast 3-D algorithms are essential. Therefore, in this paper, the 3-D vector-radix decimation-in-frequency (3-D VR DIF) algorithm that calculates the 3-D DCT-II directly is introduced. The mathematical analysis and the implementation of the developed algorithm are presented, showing that this algorithm possesses a regular structure, can be implemented in-place for efficient use of memory, and is faster than the conventional row-column-frame (RCF) approach. Furthermore, an application of 3-D video compression-based 3-D DCT-II is implemented using the 3-D new algorithm. This has led to a substantial speed improvement for 3-D DCT-II-based compression systems and proved the validity of the developed algorithm

    Type-II/III DCT/DST algorithms with reduced number of arithmetic operations

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    We present algorithms for the discrete cosine transform (DCT) and discrete sine transform (DST), of types II and III, that achieve a lower count of real multiplications and additions than previously published algorithms, without sacrificing numerical accuracy. Asymptotically, the operation count is reduced from ~ 2N log_2 N to ~ (17/9) N log_2 N for a power-of-two transform size N. Furthermore, we show that a further N multiplications may be saved by a certain rescaling of the inputs or outputs, generalizing a well-known technique for N=8 by Arai et al. These results are derived by considering the DCT to be a special case of a DFT of length 4N, with certain symmetries, and then pruning redundant operations from a recent improved fast Fourier transform algorithm (based on a recursive rescaling of the conjugate-pair split radix algorithm). The improved algorithms for DCT-III, DST-II, and DST-III follow immediately from the improved count for the DCT-II.Comment: 9 page

    Signal Flow Graph Approach to Efficient DST I-IV Algorithms

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    In this paper, fast and efficient discrete sine transformation (DST) algorithms are presented based on the factorization of sparse, scaled orthogonal, rotation, rotation-reflection, and butterfly matrices. These algorithms are completely recursive and solely based on DST I-IV. The presented algorithms have low arithmetic cost compared to the known fast DST algorithms. Furthermore, the language of signal flow graph representation of digital structures is used to describe these efficient and recursive DST algorithms having (n1)(n-1) points signal flow graph for DST-I and nn points signal flow graphs for DST II-IV

    Type-IV DCT, DST, and MDCT algorithms with reduced numbers of arithmetic operations

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    We present algorithms for the type-IV discrete cosine transform (DCT-IV) and discrete sine transform (DST-IV), as well as for the modified discrete cosine transform (MDCT) and its inverse, that achieve a lower count of real multiplications and additions than previously published algorithms, without sacrificing numerical accuracy. Asymptotically, the operation count is reduced from ~2NlogN to ~(17/9)NlogN for a power-of-two transform size N, and the exact count is strictly lowered for all N > 4. These results are derived by considering the DCT to be a special case of a DFT of length 8N, with certain symmetries, and then pruning redundant operations from a recent improved fast Fourier transform algorithm (based on a recursive rescaling of the conjugate-pair split radix algorithm). The improved algorithms for DST-IV and MDCT follow immediately from the improved count for the DCT-IV.Comment: 11 page

    Algebraic Signal Processing Theory: Cooley-Tukey Type Algorithms for Polynomial Transforms Based on Induction

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    A polynomial transform is the multiplication of an input vector x\in\C^n by a matrix \PT_{b,\alpha}\in\C^{n\times n}, whose (k,)(k,\ell)-th element is defined as p(αk)p_\ell(\alpha_k) for polynomials p_\ell(x)\in\C[x] from a list b={p0(x),,pn1(x)}b=\{p_0(x),\dots,p_{n-1}(x)\} and sample points \alpha_k\in\C from a list α={α0,,αn1}\alpha=\{\alpha_0,\dots,\alpha_{n-1}\}. Such transforms find applications in the areas of signal processing, data compression, and function interpolation. Important examples include the discrete Fourier and cosine transforms. In this paper we introduce a novel technique to derive fast algorithms for polynomial transforms. The technique uses the relationship between polynomial transforms and the representation theory of polynomial algebras. Specifically, we derive algorithms by decomposing the regular modules of these algebras as a stepwise induction. As an application, we derive novel O(nlogn)O(n\log{n}) general-radix algorithms for the discrete Fourier transform and the discrete cosine transform of type 4.Comment: 19 pages. Submitted to SIAM Journal on Matrix Analysis and Application
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