3,107 research outputs found
Optimal Online Edge Coloring of Planar Graphs with Advice
Using the framework of advice complexity, we study the amount of knowledge
about the future that an online algorithm needs to color the edges of a graph
optimally, i.e., using as few colors as possible. For graphs of maximum degree
, it follows from Vizing's Theorem that bits of
advice suffice to achieve optimality, where is the number of edges. We show
that for graphs of bounded degeneracy (a class of graphs including e.g. trees
and planar graphs), only bits of advice are needed to compute an optimal
solution online, independently of how large is. On the other hand, we
show that bits of advice are necessary just to achieve a
competitive ratio better than that of the best deterministic online algorithm
without advice. Furthermore, we consider algorithms which use a fixed number of
advice bits per edge (our algorithm for graphs of bounded degeneracy belongs to
this class of algorithms). We show that for bipartite graphs, any such
algorithm must use at least bits of advice to achieve
optimality.Comment: CIAC 201
Distributed coloring in sparse graphs with fewer colors
This paper is concerned with efficiently coloring sparse graphs in the
distributed setting with as few colors as possible. According to the celebrated
Four Color Theorem, planar graphs can be colored with at most 4 colors, and the
proof gives a (sequential) quadratic algorithm finding such a coloring. A
natural problem is to improve this complexity in the distributed setting. Using
the fact that planar graphs contain linearly many vertices of degree at most 6,
Goldberg, Plotkin, and Shannon obtained a deterministic distributed algorithm
coloring -vertex planar graphs with 7 colors in rounds. Here, we
show how to color planar graphs with 6 colors in \mbox{polylog}(n) rounds.
Our algorithm indeed works more generally in the list-coloring setting and for
sparse graphs (for such graphs we improve by at least one the number of colors
resulting from an efficient algorithm of Barenboim and Elkin, at the expense of
a slightly worst complexity). Our bounds on the number of colors turn out to be
quite sharp in general. Among other results, we show that no distributed
algorithm can color every -vertex planar graph with 4 colors in
rounds.Comment: 16 pages, 4 figures - An extended abstract of this work was presented
at PODC'18 (ACM Symposium on Principles of Distributed Computing
Solving Hard Computational Problems Efficiently: Asymptotic Parametric Complexity 3-Coloring Algorithm
Many practical problems in almost all scientific and technological
disciplines have been classified as computationally hard (NP-hard or even
NP-complete). In life sciences, combinatorial optimization problems frequently
arise in molecular biology, e.g., genome sequencing; global alignment of
multiple genomes; identifying siblings or discovery of dysregulated pathways.In
almost all of these problems, there is the need for proving a hypothesis about
certain property of an object that can be present only when it adopts some
particular admissible structure (an NP-certificate) or be absent (no admissible
structure), however, none of the standard approaches can discard the hypothesis
when no solution can be found, since none can provide a proof that there is no
admissible structure. This article presents an algorithm that introduces a
novel type of solution method to "efficiently" solve the graph 3-coloring
problem; an NP-complete problem. The proposed method provides certificates
(proofs) in both cases: present or absent, so it is possible to accept or
reject the hypothesis on the basis of a rigorous proof. It provides exact
solutions and is polynomial-time (i.e., efficient) however parametric. The only
requirement is sufficient computational power, which is controlled by the
parameter . Nevertheless, here it is proved that the
probability of requiring a value of to obtain a solution for a
random graph decreases exponentially: , making
tractable almost all problem instances. Thorough experimental analyses were
performed. The algorithm was tested on random graphs, planar graphs and
4-regular planar graphs. The obtained experimental results are in accordance
with the theoretical expected results.Comment: Working pape
Implementing path coloring algorithms on planar graphs
Master's Project (M.S.) University of Alaska Fairbanks, 2017A path coloring of a graph partitions its vertex set into color classes such that each class induces a disjoint union of paths. In this project we implement several algorithms to compute path colorings of graphs embedded in the plane. We present two algorithms to path color plane graphs with 3 colors based on a proof by Poh in 1990. First we describe a naive algorithm that directly follows Poh's procedure, then we give a modified algorithm that runs in linear time. Independent results of Hartman and Skrekovski describe a procedure that takes a plane graph G and a list of 3 colors for each vertex, and computes a path coloring of G such that each vertex receives a color from its list. We present a linear time implementation based on Hartman and Skrekovski's proofs. A C++ implementation is provided for all three algorithms, utilizing the Boost Graph Library. Instructions are given on how to use the implementation to construct colorings for plane graphs represented by Boost data structures
Grad and Classes with Bounded Expansion II. Algorithmic Aspects
Classes of graphs with bounded expansion are a generalization of both proper
minor closed classes and degree bounded classes. Such classes are based on a
new invariant, the greatest reduced average density (grad) of G with rank r,
∇r(G). These classes are also characterized by the existence of several
partition results such as the existence of low tree-width and low tree-depth
colorings. These results lead to several new linear time algorithms, such as an
algorithm for counting all the isomorphs of a fixed graph in an input graph or
an algorithm for checking whether there exists a subset of vertices of a priori
bounded size such that the subgraph induced by this subset satisfies some
arbirtrary but fixed first order sentence. We also show that for fixed p,
computing the distances between two vertices up to distance p may be performed
in constant time per query after a linear time preprocessing. We also show,
extending several earlier results, that a class of graphs has sublinear
separators if it has sub-exponential expansion. This result result is best
possible in general
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