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Cooperative smartphone relay selection based on fair power utilization for network coverage extension
This paper presents a relay selection algorithm based on fair battery power utilization for extending mobile network coverage and capacity by using a cooperative communication strategy where mobile devices can be utilized as relays. Cooperation improves the network performance for mobile terminals, either by providing access to out-of-range devices or by facilitating multi-path network access to connected devices. In this work, we assume that all mobile devices can benefit from using other mobile devices as relays and investigate the fairness of relay selection algorithms. We point out that signal strength based relay selection inevitably leads to unfair relay selection and devise a new algorithm that is based on fair utilization of power resources on mobile devices. We call this algorithm Credit based Fair Relay Selection (CF-RS) and in this paper show through simulation that the algorithm results in fair battery power utilization, while providing similar data rates compared with traditional approaches. We then extend the solution to demonstrate that adding incentives for relay operation adds clear value for mobile devices in the case they require relay service. Typically, mobile devices represent self-interested users who are reluctant to cooperate with other network users, mainly due to the cost in terms of power and network capacity. In this paper, we present an incentive based solution which provides clear mutual benefit for mobile devices and demonstrate this benefit in the simulation of symmetric and asymmetric network topologies. The CF-RS algorithm achieves the same performance in terms of achievable data rate, Jain's fairness index and utility of end devices in both symmetric and asymmetric network configurations
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Coalitional Game Theoretic Approach for Cooperative Transmission in Vehicular Networks
Cooperative transmission in vehicular networks is studied by using
coalitional game and pricing in this paper. There are several vehicles and
roadside units (RSUs) in the networks. Each vehicle has a desire to transmit
with a certain probability, which represents its data burtiness. The RSUs can
enhance the vehicles' transmissions by cooperatively relaying the vehicles'
data. We consider two kinds of cooperations: cooperation among the vehicles and
cooperation between the vehicle and RSU. First, vehicles cooperate to avoid
interfering transmissions by scheduling the transmissions of the vehicles in
each coalition. Second, a RSU can join some coalition to cooperate the
transmissions of the vehicles in that coalition. Moreover, due to the mobility
of the vehicles, we introduce the notion of encounter between the vehicle and
RSU to indicate the availability of the relay in space. To stimulate the RSU's
cooperative relaying for the vehicles, the pricing mechanism is applied. A
non-transferable utility (NTU) game is developed to analyze the behaviors of
the vehicles and RSUs. The stability of the formulated game is studied.
Finally, we present and discuss the numerical results for the 2-vehicle and
2-RSU scenario, and the numerical results verify the theoretical analysis.Comment: accepted by IEEE ICC'1
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