41,226 research outputs found

    Transport Protocol Throughput Fairness

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    Interest continues to grow in alternative transport protocols to the Transmission Control Protocol (TCP). These alternatives include protocols designed to give greater efficiency in high-speed, high-delay environments (so-called high-speed TCP variants), and protocols that provide congestion control without reliability. For the former category, along with the deployed base of ‘vanilla’ TCP – TCP NewReno – the TCP variants BIC and CUBIC are widely used within Linux: for the latter category, the Datagram Congestion Control Protocol (DCCP) is currently on the IETF Standards Track. It is clear that future traffic patterns will consist of a mix of flows from these protocols (and others). So, it is important for users and network operators to be aware of the impact that these protocols may have on users. We show the measurement of fairness in throughput performance of DCCP Congestion Control ID 2 (CCID2) relative to TCP NewReno, and variants Binary Increase Congestion control (BIC), CUBIC and Compound, all in “out-of-the box” configurations. We use a testbed and endto- end measurements to assess overall throughput, and also to assess fairness – how well these protocols might respond to each other when operating over the same end-to-end network path. We find that, in our testbed, DCCP CCID2 shows good fairness with NewReno, while BIC, CUBIC and Compound show unfairness above round-trip times of 25ms

    Evaluation Study for Delay and Link Utilization with the New-Additive Increase Multiplicative Decrease Congestion Avoidance and Control Algorithm

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    As the Internet becomes increasingly heterogeneous, the issue of congestion avoidance and control becomes ever more important. And the queue length, end-to-end delays and link utilization is some of the important things in term of congestion avoidance and control mechanisms. In this work we continue to study the performances of the New-AIMD (Additive Increase Multiplicative Decrease) mechanism as one of the core protocols for TCP congestion avoidance and control algorithm, we want to evaluate the effect of using the AIMD algorithm after developing it to find a new approach, as we called it the New-AIMD algorithm to measure the Queue length, delay and bottleneck link utilization, and use the NCTUns simulator to get the results after make the modification for the mechanism. And we will use the Droptail mechanism as the active queue management mechanism (AQM) in the bottleneck router. After implementation of our new approach with different number of flows, we expect the delay will less when we measure the delay dependent on the throughput for all the system, and also we expect to get end-to-end delay less. And we will measure the second type of delay a (queuing delay), as we shown in the figure 1 bellow. Also we will measure the bottleneck link utilization, and we expect to get high utilization for bottleneck link with using this mechanism, and avoid the collisions in the link

    Agile-SD: A Linux-based TCP Congestion Control Algorithm for Supporting High-speed and Short-distance Networks

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    Recently, high-speed and short-distance networks are widely deployed and their necessity is rapidly increasing everyday. This type of networks is used in several network applications; such as Local Area Networks (LAN) and Data Center Networks (DCN). In LANs and DCNs, high-speed and short-distance networks are commonly deployed to connect between computing and storage elements in order to provide rapid services. Indeed, the overall performance of such networks is significantly influenced by the Congestion Control Algorithm (CCA) which suffers from the problem of bandwidth under-utilization, especially if the applied buffer regime is very small. In this paper, a novel loss-based CCA tailored for high-speed and Short-Distance (SD) networks, namely Agile-SD, has been proposed. The main contribution of the proposed CCA is to implement the mechanism of agility factor. Further, intensive simulation experiments have been carried out to evaluate the performance of Agile-SD compared to Compound and Cubic which are the default CCAs of the most commonly used operating systems. The results of the simulation experiments show that the proposed CCA outperforms the compared CCAs in terms of average throughput, loss ratio and fairness, especially when a small buffer is applied. Moreover, Agile-SD shows lower sensitivity to the buffer size change and packet error rate variation which increases its efficiency.Comment: 12 Page

    A Network Congestion control Protocol (NCP)

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    The transmission control protocol (TCP) which is the dominant congestion control protocol at the transport layer is proved to have many performance problems with the growth of the Internet. TCP for instance results in throughput degradation for high bandwidth delay product networks and is unfair for flows with high round trip delays. There have been many patches and modifications to TCP all of which inherit the problems of TCP in spite of some performance improve- ments. On the other hand there are clean-slate design approaches of the Internet. The eXplicit Congestion control Protocol (XCP) and the Rate Control Protocol (RCP) are the prominent clean slate congestion control protocols. Nonetheless, the XCP protocol is also proved to have its own performance problems some of which are its unfairness to long flows (flows with high round trip delay), and many per-packet computations at the router. As shown in this paper RCP also makes gross approximation to its important component that it may only give the performance reports shown in the literature for specific choices of its parameter values and traffic patterns. In this paper we present a new congestion control protocol called Network congestion Control Protocol (NCP). We show that NCP can outperform both TCP, XCP and RCP in terms of among other things fairness and file download times.unpublishe

    FAST TCP: Motivation, Architecture, Algorithms, Performance

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    We describe FAST TCP, a new TCP congestion control algorithm for high-speed long-latency networks, from design to implementation. We highlight the approach taken by FAST TCP to address the four difficulties which the current TCP implementation has at large windows. We describe the architecture and summarize some of the algorithms implemented in our prototype. We characterize its equilibrium and stability properties. We evaluate it experimentally in terms of throughput, fairness, stability, and responsiveness
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