302,245 research outputs found

    Digital Transformation: A Literature Review and Guidelines for Future Research

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    The aim of this paper is to provide insights regarding the state of the art of Digital Transformation, and to propose avenues for future research. Using a systematic literature review of 206 peer-reviewed articles, this paper provides an overview of the literature. Among other things, the findings indicate that managers should adapt their business strategy to a new digital reality. This mainly results in the adaptation of processes and operations management. Scholars, for the other side, are also facing challenges, as prior research may not have identified all the opportunities and challenges of Digital Transformation. Furthermore, while the Digital Transformation has expanded to all sectors of activity there are some areas with more prospects of being developed in the future than others.info:eu-repo/semantics/publishedVersio

    The contemporary challenges facing college of education students as future educational leaders at Sultan Qaboos University from their view points : Survey study

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    The contemporary challenges of young people are matter of high priority, and one of the crucial issues since they are considered as a major part of human capital in Arab States and over the entire world. This study was conducted to investigate the contemporary challenges facing young people as perceived by faculty of education students at Sultan Qaboos University in Sultanate of Oman. Also, the study aimed to determine the extent to which students view points facing contemporary challenges according to their gender, study area, residency, academic year, and grade point average. The main instrument was a questionnaire consisted of (55) items represented the contemporary challenges to gather data from (403) randomly selected participants. The reliability co-efficient of the questionnaire (Chronbach- Alpha) was (0.90) for total items. Means, standard deviation, t-test and analysis of One Way ANOVA were used to analyze data. The result of the study reveled significant differences at (=0.05) level due to gender variable in cultural, humanity and information and media domains for the benefit of females. The findings also show statistically significant differences in students' responses in the culture and humanity domain according to the study year variable in favor of forth-year-student compare with the first-year-student. Concerning the contemporary challenges facing young people, the sequence ranks of students' responses begin with the highest mean (4.12) for the information and media, fellow by consuming(3.95), economical (3.89), humanity (3.75) and culture (3.54) respectively. Depending on the results of the study, several recommendations were concluded and suggested

    Regulating Mobile Mental Health Apps

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    Mobile medical apps (MMAs) are a fast‐growing category of software typically installed on personal smartphones and wearable devices. A subset of MMAs are aimed at helping consumers identify mental states and/or mental illnesses. Although this is a fledgling domain, there are already enough extant mental health MMAs both to suggest a typology and to detail some of the regulatory issues they pose. As to the former, the current generation of apps includes those that facilitate self‐assessment or self‐help, connect patients with online support groups, connect patients with therapists, or predict mental health issues. Regulatory concerns with these apps include their quality, safety, and data protection. Unfortunately, the regulatory frameworks that apply have failed to provide coherent risk‐assessment models. As a result, prudent providers will need to progress with caution when it comes to recommending apps to patients or relying on app‐generated data to guide treatment

    Toronto Augmented Reality Map: Enhancing citizen engagement with open government data using contemporary media platforms

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    This thesis investigates how visualization strategies and media platforms affect citizen engagement with urban public data. There is currently an international movement towards government transparency and accessible information as developed nations become more urbanized and information technology more ubiquitous. Concurrently, new media platforms (e.g., virtual and augmented reality) are evolving rapidly and show promise of mass adoption. These factors together offer design researchers a unique opportunity to develop new forms of citizen-facing media. I therefore developed an interactive augmented reality application that works with a printed map of the city of Toronto to overlay open government data as visualized digital content. An iterative practice-based research approach was used. Usability tests demonstrated that a strength of augmented reality is its facilitation of multi-user engagement. This thesis concludes by discussing how the Toronto augmented reality map can be made into an interactive citizen-facing installation in the public sphere

    TransparentHMD: Revealing the HMD User's Face to Bystanders

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    While the eyes are very important in human communication, once a user puts on a head mounted display (HMD), the face is obscured from the outside world's perspective. This leads to communication problems when bystanders approach or collaborate with an HMD user. We introduce transparentHMD, which employs a head-coupled perspective technique to produce an illusion of a transparent HMD to bystanders. We created a self contained system, based on a mobile device mounted on the HMD with the screen facing bystanders. By tracking the relative position of the bystander using the smartphone's camera, we render an adapting perspective view in realtime that creates the illusion of a transparent HMD. By revealing the user's face to bystanders, our easy to implement system allows for opportunities to investigate a plethora of research questions particularly related to collaborative VR systems

    Absurdity is a Distinct Aesthetic Category

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    Absurdity is the sudden discomfort caused by direct awareness of your being consciousand your relation to reality. Camus’ absurdist philosophy refers to the conflict between the human desire for inherent meaning in reality and the incomprehensible and irrational nature of the universe. Facing absurdity requires confronting the absurd feeling through introspective awareness of this tension. Otherwise, you are overcome by it, succumbing to a lack of mindfulness and avoidance of the confrontation. Absurdity, especially in its aesthetic dimension, has not received the sustained attention it deserves. In this paper, I argue that due to the sustained relevance of the absurd in philosophical literature, artistic movements, digital media, and everyday aesthetic experiences, absurdity should be understood as a distinctive aesthetic category in its own right. I survey absurdity within 20th century philosophical thought and traditional artistic movements. I additionally contend that new media art has reignited interest in absurdist aesthetics in present society. This serves to highlight that absurdity is an aesthetic reaction that can be found both in art and in everyday experiences

    Business on television: continuity, change and risk in the development of television’s ‘business entertainment format’

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    This article traces the evolution of what has become known as the business entertainment format on British television. Drawing on interviews with channel controllers, commissioners and producers from across the BBC, Channel 4 and the independent sector this research highlights a number of key individuals who have shaped the development of the business entertainment format and investigates some of the tensions that arise from combining entertainment values with more journalistic or educational approaches to factual television. While much work has looked at docusoaps and reality programming, this area of television output has remained largely unexamined by television scholars. The research argues that as the television industry has itself developed into a business, programme-makers have come to view themselves as [creative] entrepreneurs thus raising the issue of whether the development off-screen of a more commercial, competitive and entrepreneurial TV marketplace has impacted on the way the medium frames its onscreen engagement with business, entrepreneurship, risk and wealth creation
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