17,354 research outputs found
Infrared face recognition: a comprehensive review of methodologies and databases
Automatic face recognition is an area with immense practical potential which
includes a wide range of commercial and law enforcement applications. Hence it
is unsurprising that it continues to be one of the most active research areas
of computer vision. Even after over three decades of intense research, the
state-of-the-art in face recognition continues to improve, benefitting from
advances in a range of different research fields such as image processing,
pattern recognition, computer graphics, and physiology. Systems based on
visible spectrum images, the most researched face recognition modality, have
reached a significant level of maturity with some practical success. However,
they continue to face challenges in the presence of illumination, pose and
expression changes, as well as facial disguises, all of which can significantly
decrease recognition accuracy. Amongst various approaches which have been
proposed in an attempt to overcome these limitations, the use of infrared (IR)
imaging has emerged as a particularly promising research direction. This paper
presents a comprehensive and timely review of the literature on this subject.
Our key contributions are: (i) a summary of the inherent properties of infrared
imaging which makes this modality promising in the context of face recognition,
(ii) a systematic review of the most influential approaches, with a focus on
emerging common trends as well as key differences between alternative
methodologies, (iii) a description of the main databases of infrared facial
images available to the researcher, and lastly (iv) a discussion of the most
promising avenues for future research.Comment: Pattern Recognition, 2014. arXiv admin note: substantial text overlap
with arXiv:1306.160
ICface: Interpretable and Controllable Face Reenactment Using GANs
This paper presents a generic face animator that is able to control the pose
and expressions of a given face image. The animation is driven by human
interpretable control signals consisting of head pose angles and the Action
Unit (AU) values. The control information can be obtained from multiple sources
including external driving videos and manual controls. Due to the interpretable
nature of the driving signal, one can easily mix the information between
multiple sources (e.g. pose from one image and expression from another) and
apply selective post-production editing. The proposed face animator is
implemented as a two-stage neural network model that is learned in a
self-supervised manner using a large video collection. The proposed
Interpretable and Controllable face reenactment network (ICface) is compared to
the state-of-the-art neural network-based face animation techniques in multiple
tasks. The results indicate that ICface produces better visual quality while
being more versatile than most of the comparison methods. The introduced model
could provide a lightweight and easy to use tool for a multitude of advanced
image and video editing tasks.Comment: Accepted in WACV-202
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