81 research outputs found

    Communication Architecture For Distributed Interactive Simulation (CADIS): Military Standard (draft)

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    Report establishes the requirements for the communication architecture to be used in a distributed interactive simulation, including the standards and the recommended practices for implementing the communication architecture and the rationales behind them

    Communication Architecture For Distributed Interactive Simulation (CADIS): Rationale Document Draft

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    Report is concerned with the necessary communication system protocol data unit standards which must be accepted and adopted for supporting distributed interactive simulation

    On the Use of Directory Services to Support Multi-Protocal Inter-operability

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    Multi-protocol systems are a vital tool for achieving inter-operability in today's heterogeneous communication networks. An important aspect of these systems is the need to determine which of the multiple available protocols will be used to carry out a given communication task; an uninformed choice can result in failure to communicate when communication should be possible. In this paper we consider ways to make information about hosts' supported protocol configurations available through directory services. We discuss various representation approaches, and describe a working implementation of a multi-protocol application exemplifying our approach

    Data communication network at the ASRM facility

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    The main objective of the report is to present the overall communication network structure for the Advanced Solid Rocket Motor (ASRM) facility being built at Yellow Creek near Iuka, Mississippi. This report is compiled using information received from NASA/MSFC, LMSC, AAD, and RUST Inc. As per the information gathered, the overall network structure will have one logical FDDI ring acting as a backbone for the whole complex. The buildings will be grouped into two categories viz. manufacturing critical and manufacturing non-critical. The manufacturing critical buildings will be connected via FDDI to the Operational Information System (OIS) in the main computing center in B 1000. The manufacturing non-critical buildings will be connected by 10BASE-FL to the Business Information System (BIS) in the main computing center. The workcells will be connected to the Area Supervisory Computers (ASCs) through the nearest manufacturing critical hub and one of the OIS hubs. The network structure described in this report will be the basis for simulations to be carried out next year. The Comdisco's Block Oriented Network Simulator (BONeS) will be used for the network simulation. The main aim of the simulations will be to evaluate the loading of the OIS, the BIS, the ASCs, and the network links by the traffic generated by the workstations and workcells throughout the site

    On the Performance of Copying Large Files Across a Contention-Based Network

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    Analytical and simulation models of interconnected local area networks, because of the large scale involved, are often constrained to represent only the most ideal of conditions for tractability sake. Consequently, many of the important causes of network delay are not accounted for. In this study, experimental evidence is presented to show how delay time in local area networks is significantly affected by hardware limitations in the connected workstations, software overhead, and network contention. The mechanism is a controlled experiment with two Vax workstations over an Ethernet. We investigate the network delays for large file transfers, taking into account the Vax workstation disk transfer limitations; generalized file transfer software such as NFS, FTP, and rcp; and the effect of contention on this simple network by the introduction of substantial workload from competing workstations. A comparison is made between the experimental data and a network modeling tool, and the limitations of the tool are explained. Insights from these experiments have increased our understanding of how more complex networks are likely to perform under heavy workloads.http://deepblue.lib.umich.edu/bitstream/2027.42/107873/1/citi-tr-89-3.pd

    Investigation Of OSI Protocols For Distributed Interactive Simulation: Final Report, A Transition Plan

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    Report assesses the impact of using Open System Interconnection (OSI) protocols in the distributed interactive simulation (DIS) environment

    GOSIP implementation guidelines

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    iesnews; Esprit Information Exchange System Issue No. 27 April 1990

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