5,378 research outputs found
Memory and information processing in neuromorphic systems
A striking difference between brain-inspired neuromorphic processors and
current von Neumann processors architectures is the way in which memory and
processing is organized. As Information and Communication Technologies continue
to address the need for increased computational power through the increase of
cores within a digital processor, neuromorphic engineers and scientists can
complement this need by building processor architectures where memory is
distributed with the processing. In this paper we present a survey of
brain-inspired processor architectures that support models of cortical networks
and deep neural networks. These architectures range from serial clocked
implementations of multi-neuron systems to massively parallel asynchronous ones
and from purely digital systems to mixed analog/digital systems which implement
more biological-like models of neurons and synapses together with a suite of
adaptation and learning mechanisms analogous to the ones found in biological
nervous systems. We describe the advantages of the different approaches being
pursued and present the challenges that need to be addressed for building
artificial neural processing systems that can display the richness of behaviors
seen in biological systems.Comment: Submitted to Proceedings of IEEE, review of recently proposed
neuromorphic computing platforms and system
FPSA: A Full System Stack Solution for Reconfigurable ReRAM-based NN Accelerator Architecture
Neural Network (NN) accelerators with emerging ReRAM (resistive random access
memory) technologies have been investigated as one of the promising solutions
to address the \textit{memory wall} challenge, due to the unique capability of
\textit{processing-in-memory} within ReRAM-crossbar-based processing elements
(PEs). However, the high efficiency and high density advantages of ReRAM have
not been fully utilized due to the huge communication demands among PEs and the
overhead of peripheral circuits.
In this paper, we propose a full system stack solution, composed of a
reconfigurable architecture design, Field Programmable Synapse Array (FPSA) and
its software system including neural synthesizer, temporal-to-spatial mapper,
and placement & routing. We highly leverage the software system to make the
hardware design compact and efficient. To satisfy the high-performance
communication demand, we optimize it with a reconfigurable routing architecture
and the placement & routing tool. To improve the computational density, we
greatly simplify the PE circuit with the spiking schema and then adopt neural
synthesizer to enable the high density computation-resources to support
different kinds of NN operations. In addition, we provide spiking memory blocks
(SMBs) and configurable logic blocks (CLBs) in hardware and leverage the
temporal-to-spatial mapper to utilize them to balance the storage and
computation requirements of NN. Owing to the end-to-end software system, we can
efficiently deploy existing deep neural networks to FPSA. Evaluations show
that, compared to one of state-of-the-art ReRAM-based NN accelerators, PRIME,
the computational density of FPSA improves by 31x; for representative NNs, its
inference performance can achieve up to 1000x speedup.Comment: Accepted by ASPLOS 201
High throughput spatial convolution filters on FPGAs
Digital signal processing (DSP) on field- programmable gate arrays (FPGAs) has long been appealing because of the inherent parallelism in these computations that can be easily exploited to accelerate such algorithms. FPGAs have evolved significantly to further enhance the mapping of these algorithms, included additional hard blocks, such as the DSP blocks found in modern FPGAs. Although these DSP blocks can offer more efficient mapping of DSP computations, they are primarily designed for 1-D filter structures. We present a study on spatial convolutional filter implementations on FPGAs, optimizing around the structure of the DSP blocks to offer high throughput while maintaining the coefficient flexibility that other published architectures usually sacrifice. We show that it is possible to implement large filters for large 4K resolution image frames at frame rates of 30â60 FPS, while maintaining functional flexibility
A Comprehensive Workflow for General-Purpose Neural Modeling with Highly Configurable Neuromorphic Hardware Systems
In this paper we present a methodological framework that meets novel
requirements emerging from upcoming types of accelerated and highly
configurable neuromorphic hardware systems. We describe in detail a device with
45 million programmable and dynamic synapses that is currently under
development, and we sketch the conceptual challenges that arise from taking
this platform into operation. More specifically, we aim at the establishment of
this neuromorphic system as a flexible and neuroscientifically valuable
modeling tool that can be used by non-hardware-experts. We consider various
functional aspects to be crucial for this purpose, and we introduce a
consistent workflow with detailed descriptions of all involved modules that
implement the suggested steps: The integration of the hardware interface into
the simulator-independent model description language PyNN; a fully automated
translation between the PyNN domain and appropriate hardware configurations; an
executable specification of the future neuromorphic system that can be
seamlessly integrated into this biology-to-hardware mapping process as a test
bench for all software layers and possible hardware design modifications; an
evaluation scheme that deploys models from a dedicated benchmark library,
compares the results generated by virtual or prototype hardware devices with
reference software simulations and analyzes the differences. The integration of
these components into one hardware-software workflow provides an ecosystem for
ongoing preparative studies that support the hardware design process and
represents the basis for the maturity of the model-to-hardware mapping
software. The functionality and flexibility of the latter is proven with a
variety of experimental results
Towards generic satellite payloads: software radio
Satellite payloads are becoming much more complex with the evolution towards multimedia applications. Moreover satellite lifetime increases while standard and services evolve faster, necessitating a hardware platform that can evolves for not developing new systems on each change. The same problem occurs in terrestrial systems like mobile networks and a foreseen solution is the software defined radio technology. In this paper we describe a way of introducing this concept at satellite level to offer to operators the required flexibility in the system. The digital functions enabling this technology, the hardware components implementing the functions and the reconfiguration processes are detailed. We show that elements of the software radio for satellites exist and that this concept is feasible
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